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Commit Graph

2033 Commits

Author SHA1 Message Date
smoogipooo
4e31e3b443 Rename things around to make a bit more sense. 2017-03-24 09:51:58 +09:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
smoogipooo
99cd215f56 Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
Conflicts:
	osu.Game.Modes.Taiko/TaikoScoreProcessor.cs
2017-03-23 19:38:00 +09:00
smoogipooo
322a78830e Implement Taiko score processing. 2017-03-23 19:24:23 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
93915ba527
Fix regression of osu! judgement animation. 2017-03-23 18:56:27 +09:00
Dean Herbert
96fc8eef30 Merge branch 'master' into taiko_hitobject_drawable 2017-03-23 17:23:22 +09:00
Dan Balasescu
e9a061c709 Merge branch 'master' into beatmap-detail-tabs 2017-03-23 17:13:02 +09:00
Dean Herbert
644e9ae9d5
Increase padding to make flyte happy. 2017-03-23 16:36:52 +09:00
Dean Herbert
6bcbd116c8
Only get APIAccess from DI (it's all we need). 2017-03-23 16:32:35 +09:00
Dean Herbert
3ae7d0cb98
Better handle the passing of Beatmap and updating of scores.
PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
Dean Herbert
a561611125
Set default tab to global scores.
This will need to be saved to the config file eventually.
2017-03-23 16:29:10 +09:00
Dean Herbert
022fd625df
Remove transitions for now
If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
Dean Herbert
0863efb2c8
Remove unused variable. 2017-03-23 15:35:42 +09:00
Dean Herbert
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo. 2017-03-23 15:07:45 +09:00
DrabWeb
88d878e1d5 Formatting 2017-03-23 02:47:27 -03:00
smoogipooo
3d1dad8185 Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
Conflicts:
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
DrabWeb
b8129526a4 Typo 2017-03-23 02:29:23 -03:00
Dean Herbert
d441114011 Merge branch 'master' into taiko_playfield_2 2017-03-23 14:28:42 +09:00
Dean Herbert
e77229b34b Merge branch 'master' into beatmap-detail-tabs 2017-03-23 14:26:00 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrabWeb
b8b45262c5 Formatting 2017-03-23 01:35:55 -03:00
DrabWeb
67421cdf1c Even though it was 5 minutes ago what was I thinking 2017-03-23 01:34:06 -03:00
DrabWeb
677b8afc1f Integration 2017-03-23 01:19:29 -03:00
smoogipooo
aa2b22ff12 Fix usings. 2017-03-23 13:02:34 +09:00
smoogipooo
c9fe9e681d Make judgement text generic to be used between game modes. 2017-03-23 12:49:28 +09:00
DrabWeb
87b8015e8f Cleanup 2017-03-23 00:29:28 -03:00
DrabWeb
c173c4b7ee Tab control 2017-03-23 00:22:31 -03:00
smoogipooo
8b71d70633 Add a way to get the score string from JugementInfo. 2017-03-23 12:21:09 +09:00
Dan Balasescu
39134d79a8 Merge branch 'master' into taiko_hitobject_drawable 2017-03-23 11:03:42 +09:00
Dean Herbert
1d9da8facd Merge pull request #520 from smoogipooo/use_equilateral_triangles
Update framework + use EquilateralTriangle in Triangles.
2017-03-23 10:27:21 +09:00
Dean Herbert
859ee5d316
Tidy up DatabaseWorkingBeatmap. 2017-03-23 10:07:26 +09:00
Dean Herbert
9601e143d4
Merge branch 'master' into working-beatmap 2017-03-23 09:37:21 +09:00
Dean Herbert
e7f32fcbce Merge pull request #525 from huoyaoyuan/controls
DropDown update
2017-03-23 09:26:26 +09:00
Dean Herbert
b0340f77d8
Remove nested types completely. 2017-03-23 08:57:14 +09:00
Dean Herbert
ff57d3800f Merge branch 'master' into use_equilateral_triangles 2017-03-23 08:51:43 +09:00
Dan Balasescu
02dc6fb213 Merge branch 'master' into taiko_hitobject_drawable 2017-03-23 08:50:57 +09:00
Dean Herbert
3dee39346f
U -> T1. 2017-03-23 08:49:29 +09:00
Dean Herbert
ba32d50456
Consolidate nested classes. 2017-03-23 08:44:52 +09:00
smoogipooo
9247017c9a Use EquilateralTriangle in Triangles. 2017-03-23 08:34:39 +09:00
Dean Herbert
537f0b9340
Fix menu cursor size not sticking on startup.
Also tidied up bindables.
2017-03-23 08:07:59 +09:00
Huo Yaoyuan
0dbc232ebf Rename all DropDown -> Dropdown. 2017-03-22 22:32:32 +08:00
Huo Yaoyuan
6a4ca08578 Merge branch 'master' into controls 2017-03-22 22:28:19 +08:00
Andrey Zavadskiy
2d75c60463 Fix checkbox dependency in LoginOptions 2017-03-22 17:21:24 +03:00
Drew DeVault
2e1f596b2a Move DatabaseWorkingBeatmap out of partial class 2017-03-22 06:50:48 -04:00
Dean Herbert
fbe08436d2
Fix usages of CircularContainer in line with framework changes. 2017-03-22 19:35:03 +09:00
Drew DeVault
2b1d31e69c Address linting issues 2017-03-22 06:25:49 -04:00
Drew DeVault
267238dc27 Simplify derived classes of WorkingBeatmap 2017-03-22 06:15:32 -04:00
Drew DeVault
cc2b4c5c5b Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00