Dean Herbert
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58ae9e888d
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Basic partial replay support.
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2017-03-01 22:04:20 +09:00 |
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Dean Herbert
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7c602a2af3
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Update framework.
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2017-02-27 15:55:57 +09:00 |
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Thomas Müller
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1585ae842a
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Update framework
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2017-02-26 11:22:58 +09:00 |
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Dean Herbert
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ca6946c7a2
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Update Health display design.
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2017-02-16 22:44:21 +09:00 |
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Damnae
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77ee161be8
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Add follow points.
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2017-02-10 06:19:59 +01:00 |
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Damnae
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38b25a7df3
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Add hit object stacking.
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2017-02-09 07:28:40 +01:00 |
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Dean Herbert
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6b011a50d2
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Naming standardisation and enforcing.
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2017-02-07 16:20:36 +09:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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16a01abc4d
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Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
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2017-02-03 13:16:07 +09:00 |
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Dean Herbert
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6b66ecc131
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Global shadows and more sane font size setting.
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2017-01-31 18:53:52 +09:00 |
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Dean Herbert
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3e7503e860
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Make skip button work.
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2017-01-27 21:57:22 +09:00 |
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Dean Herbert
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4efedd942d
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Use null propagation.
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2017-01-27 00:41:34 +09:00 |
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Dean Herbert
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139cac5e57
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Add fail dialog and flow.
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2017-01-27 00:41:34 +09:00 |
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Dean Herbert
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c01863dfa2
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Add min/max constraints to HealthDisplay.
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2017-01-27 00:39:00 +09:00 |
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Dean Herbert
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cd149f04fc
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Use bindable for HealthDisplay.
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2017-01-27 00:38:21 +09:00 |
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Dean Herbert
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cd8c9393f3
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HP -> Health
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2017-01-18 11:08:16 +08:00 |
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Dean Herbert
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1392cdfb9a
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Hook up naively.
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2017-01-10 18:35:27 +08:00 |
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Dean Herbert
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7eab50b989
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Add basic HP display support.
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2017-01-10 16:08:01 +08:00 |
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Thomas Müller
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882d5edf7d
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Fix dropped input outside of playfield.
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2016-12-11 10:09:58 +01:00 |
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Dean Herbert
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ae72f91975
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Reshuffle hit explosions to be on their own layer.
Style misses better.
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2016-12-06 21:14:38 +09:00 |
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Dean Herbert
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74e3a87f78
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Add *very* basic ranking screen.
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2016-11-29 23:59:56 +09:00 |
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Dean Herbert
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2947121e48
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Hook up ScoreProcessor to Scoreoverlay etc.
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2016-11-29 21:28:43 +09:00 |
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Dean Herbert
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9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
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Dean Herbert
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9871960112
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Basic score flow.
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2016-11-29 17:34:16 +09:00 |
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Dean Herbert
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396ca9fe91
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Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
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3dff72ac6c
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Bypass masking checks for input on playfields.
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2016-11-24 18:59:09 +09:00 |
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Dean Herbert
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3ac89216bd
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Standardise some naming and make hitcircles feel better.
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2016-11-19 19:07:57 +09:00 |
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Dean Herbert
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acb85d0140
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Fix regressions in combo counters and tidy up naming of SpriteTexts.
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2016-11-19 16:19:54 +09:00 |
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Dean Herbert
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5dd4e31011
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Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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