Dan Balasescu
0727728771
Merge pull request #12579 from peppy/rename-edit-classes
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Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 16:44:35 +09:00
Dean Herbert
8b60f6e7fb
Merge pull request #12581 from smoogipoo/fix-simultaneous-slider-input
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Fix simultaneous slider input not allowing both keys to be accepted
2021-04-26 16:21:48 +09:00
smoogipoo
0d0b4ea78a
Rewrite comment to hopefully be more readable
2021-04-26 15:47:37 +09:00
smoogipoo
fd5fbaf0db
Rename ruleset wrapper class
2021-04-26 15:37:42 +09:00
smoogipoo
f70e45b199
Prevent adding null enumerable
2021-04-26 15:35:08 +09:00
Dean Herbert
d10aac851d
Extract scale constant
2021-04-26 15:30:22 +09:00
Dean Herbert
8795c5f082
Update osu! editor transform logic to allow adjustments to DrawableSliderRepeat
and DrawableSliderTail
2021-04-26 15:27:10 +09:00
Dean Herbert
4da964c3f3
Expose DrawableSliderRepeat
's arrow and move transforms to children
2021-04-26 15:22:42 +09:00
Dean Herbert
aa7ade8186
Expose presence of MainCirclePiece
via an interface
2021-04-26 15:22:17 +09:00
smoogipoo
6182181ea1
Fix simultaneous slider input not allowing both keys
2021-04-26 15:20:29 +09:00
smoogipoo
bda8f68da4
Add failing test
2021-04-26 15:03:43 +09:00
Dean Herbert
4898471d68
Merge branch 'master' into fix-editor-slider-repeat-animation
2021-04-26 14:43:22 +09:00
Dean Herbert
cefdf1bf98
Merge pull request #12574 from frenzibyte/animate-circle-piece-usages
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Fix missing animation of slider repeat and tail circle pieces
2021-04-26 14:42:46 +09:00
Dean Herbert
e8d83f2f99
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 14:33:30 +09:00
Dean Herbert
2764a42824
Merge pull request #12546 from smoogipoo/gcc-change-source-on-reset
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Ensure source is set on GameplayClockContainer.Reset()
2021-04-26 14:12:12 +09:00
ekrctb
6561a7c7d6
Rename DrawableObject -> PoolableDrawableWithLifetime
2021-04-26 12:06:21 +09:00
ekrctb
20e3cadd30
freeIfInUse -> free, and add comments
2021-04-26 12:04:59 +09:00
ekrctb
e6474e6ff7
Remove redundant statement (lifetime is set in base)
2021-04-26 11:47:38 +09:00
Salman Ahmed
0b9172a1dc
Animate back slider repeat and tail circle pieces
2021-04-26 02:39:49 +03:00
Dean Herbert
6eee229a20
Merge pull request #12569 from plan-do-break-fix/Typo-correction
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fix(docs): corrects typo in project README
2021-04-25 13:00:33 +09:00
plan-do-break-fix
fa8e8ed36f
fix(docs): corrects typo in project README
2021-04-24 22:57:18 -05:00
Bartłomiej Dach
e937b778f6
Fix potential failure in ensureSourceClockSet()
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`ensureSourceClockSet()` was intended to only run when the adjustable
source hasn't been set at all yet. As it turns out permitting it to run
unconditionally can break the state of the underlying interpolated
clock. This is caused by the following factors:
* While the decoupleable clock is running, its `CurrentTime` does not
come from either the source clock, or the internal stopwatch; it is
instead calculated using the base `InterpolatingFramedClock` logic.
* A source change of a decoupleable clock seeks the provided source
clock to the decoupleable's current time.
* When an interpolating clock is seeked (decoupleable clock is also
an interpolating one), its interpolation state
(`{Last,Current}InterpolatedTime`) are reset to 0.
* If the interpolating clock determines that its current time is too
far away from the source's time (which was set when the source is
changed), it will ignore the source and instead continue to use
its current time until the source clock has caught up.
Overall, the source change is not really necessary if a source is
already there. The only reason to ensure it was set was to make sure
the first seek of the gameplay clock wasn't performed in decoupled
mode. Therefore, add a guard to make sure the source is only set if
there isn't one already.
2021-04-24 14:19:39 +02:00
Bartłomiej Dach
34fa51dee9
Merge branch 'master' into gcc-change-source-on-reset
2021-04-24 13:23:02 +02:00
Bartłomiej Dach
a2215d8078
Merge pull request #12555 from PercyDan54/issue-template
2021-04-24 13:08:56 +02:00
Bartłomiej Dach
4edf8216a4
Merge branch 'master' into issue-template
2021-04-24 12:32:20 +02:00
Salman Ahmed
2e2f843e22
Refine android game logs path in contributing guidelines
2021-04-24 09:27:05 +03:00
Dean Herbert
6b6f44793b
Merge pull request #12461 from LiterallyFabian/reversed-fruits
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Add "Floating Fruits" mod
2021-04-24 15:11:25 +09:00
Dean Herbert
6f6d57bb02
Merge pull request #12553 from peppy/update-framework
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Update framework
2021-04-24 15:11:13 +09:00
PercyDan54
1ec99577ce
Incorrect path on Android
2021-04-24 14:05:11 +08:00
Dean Herbert
2ae144be8e
Update framework
2021-04-24 14:38:00 +09:00
Dean Herbert
0ccdfeea57
Fix code quality issues
2021-04-24 14:35:49 +09:00
Dean Herbert
86a361a922
Merge branch 'master' into reversed-fruits
2021-04-24 14:33:48 +09:00
Dean Herbert
5222dcf0ab
Merge pull request #12552 from subfluid/patch-1
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Fix Spelling Error 'passses'
2021-04-24 13:02:22 +09:00
subfluid
04958a043f
Fix Spelling Error 'passses'
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line 20
2021-04-23 20:54:06 -07:00
Bartłomiej Dach
fdb5490e51
Attempt to explain source initialisation better
2021-04-23 21:56:08 +02:00
smoogipoo
ae2fd2f2e1
Ensure source is set on reset
2021-04-23 18:46:59 +09:00
Dean Herbert
d4ffd2ef4b
Merge branch 'master' into reversed-fruits
2021-04-23 15:08:18 +09:00
Dean Herbert
bc0e1d8c37
Remove dead newline
2021-04-23 15:06:39 +09:00
Dean Herbert
3b77d02752
Merge pull request #12537 from smoogipoo/fix-initial-playingusers
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Fix current match playing users not updated on room join
2021-04-23 12:00:33 +09:00
Dean Herbert
8ee881b57a
Merge pull request #12528 from nekodex/ruleset-switch-sounds
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Add support for playing a per-ruleset sound when switching rulesets
2021-04-23 11:35:19 +09:00
Dean Herbert
fbb9cb3f6f
Fix broken merge resolution
2021-04-23 11:01:48 +09:00
Dean Herbert
a9a24bd481
Merge branch 'master' into ruleset-switch-sounds
2021-04-23 10:50:41 +09:00
Dan Balasescu
8de885622b
Merge pull request #12536 from peppy/update-framework
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Update framework
2021-04-23 00:42:20 +09:00
smoogipoo
f593d9e42c
Fix playing users not being updated on room join
2021-04-22 23:23:43 +09:00
smoogipoo
0ee73b8e53
Add failing test
2021-04-22 23:22:44 +09:00
Dean Herbert
b4f492ca4c
Update framework
2021-04-22 23:06:46 +09:00
Dan Balasescu
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
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Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
Dean Herbert
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
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Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
Dan Balasescu
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
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Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
Dan Balasescu
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts
2021-04-22 20:38:34 +09:00