OliBomby
5d82190b70
Merge remote-tracking branch 'upstream/master' into legacy-export
2023-07-18 12:18:49 +02:00
OliBomby
cde8d8e7f1
Optimize realm transactions for editor Save action
2023-07-13 14:33:21 +02:00
OliBomby
1d837a8725
Move all conversion code to LegacyBeatmapExporter
2023-07-13 00:20:01 +02:00
OliBomby
8ca801a224
dispose the streams
2023-07-12 15:18:16 +02:00
OliBomby
b577b6b6ae
Export legacy converted beatmaps as .osz and non-converted beatmaps as .osz2
2023-07-11 21:04:09 +02:00
OliBomby
2db25722cb
It works now
2023-07-11 20:18:54 +02:00
OliBomby
06e5ef88c0
legacy export broken
2023-07-11 02:30:16 +02:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
...
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
a98a36872e
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Dean Herbert
64fc5e40e8
Move score attach logic to a helper method and call during editor save
2023-07-04 15:07:40 +09:00
Bartłomiej Dach
6876566530
Fix difficulty deletion not deleting records from realm
2023-06-27 23:43:00 +02:00
Dan Balasescu
d2380bd840
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
Dean Herbert
0d095c4bb7
Remove non-Live
pathway
2023-05-06 23:10:18 +09:00
cdwcgt
4549a865d9
Merge branch 'master' into export
2023-05-04 00:18:01 +09:00
Bartłomiej Dach
436ebdcfcb
Fix beatmap leaderboard test failure
...
Because the online info reset (which includes online ID reset) was
happening after encoding,
`TestSceneBeatmapLeaderboard.TestLocalScoresDisplayOnBeatmapEdit()`
started failing, as the hash no longer matched expectations after the
first save of the map.
2023-05-01 19:44:15 +02:00
Bartłomiej Dach
f470b2c9cc
Always reset online info when saving local beatmap
2023-05-01 18:17:45 +02:00
Haspamelodica
b62de5514c
Fixed video importing bug #23259
2023-04-21 02:10:24 +02:00
Bartłomiej Dach
e72f103c17
Do not look up metadata for locally-modified beatmaps on save
2023-04-11 23:14:35 +02:00
cdwcgt
de21b4a2f7
use Live<TModel>
...
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
cdwcgt
e84e011d5d
Merge branch 'master' into export
2023-02-17 22:15:19 +09:00
Dean Herbert
392ff2ffea
Reword comment regarding hash transfer to make more sense
2023-01-25 14:11:02 +09:00
Dean Herbert
741ca96853
Make transferCollections
argument to private method explicitly required
2023-01-25 14:09:13 +09:00
Dean Herbert
739ec8d81d
Add argument hint for nondescript bool
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-01-25 14:04:30 +09:00
naoey
e6de167adb
Revert split and make collections boolean internal to BeatmapManager
2023-01-24 07:27:26 +09:00
naoey
1c1c9915bb
Split saving new and existing beatmaps into separate flows
2023-01-22 10:27:33 +09:00
naoey
a1b5c9d910
Don't transfer MD5 hashes in collections when copying beatmaps
...
Fixes #22306 .
Changes beatmap saving so that by default it does not transfer
the hashes in collections, and only transfers them when saving the same
difficulty in the editor.
Issue seems to have been introduced in https://github.com/ppy/osu/pull/20641 .
2023-01-22 01:14:18 +09:00
Bartłomiej Dach
a9facc076f
Fix difficulty creation flow failing for some ruleset combinations
...
In current `master`, the difficulty creation flow would retrieve a
"reference beatmap" to copy metadata and timing points from using
`GetPlayableBeatmap()`. But, importantly, it was calling that method
using *the ruleset of the new difficulty* rather than the ruleset of the
existing one. This would make the difficulty creation flow fail if the
beatmap couldn't be converted between rulesets (like taiko to catch).
Fixing to use the reference beatmap's actual ruleset would be trivial,
but there's no real reason to do all of that work anyway when a
`WorkingBeatmap` is available. Because getting a playable beatmap is not
required to copy across metadata and timing points, remove the
`GetPlayableBeatmap()` step entirely to fix the bug.
Closes #22145 .
2023-01-14 19:46:55 +01:00
Dean Herbert
811a562608
Don't use bindables to avoid potential cross-usage contamination
2023-01-10 01:10:20 +09:00
Dean Herbert
62ffb4fe78
Pause imports during active gameplay
2023-01-09 18:54:11 +09:00
cdwcgt
3d6d3b4025
fix weird async logic
2022-12-15 20:59:11 +09:00
Dean Herbert
b8904fe747
Move ImportParameters
to better home
2022-12-13 21:41:26 +09:00
Dean Herbert
cb16d62700
Hook up ImportParameter
flow with IModelImporter
caller methods
2022-12-13 21:29:32 +09:00
Dean Herbert
cf2719d4c0
Convert batchImport
parameter to parameters class to allow further import configuration
2022-12-13 19:55:18 +09:00
cdwcgt
e02b8cb199
Group export methods into their respective managers
2022-12-11 18:30:24 +09:00
Dean Herbert
66ed77ac91
Rename and add documentation to function
2022-10-28 18:04:28 +09:00
Dean Herbert
9bab02fab4
Remove unused using statement
2022-10-11 16:23:05 +09:00
Dean Herbert
eba3d37a11
Add xmldoc and simplify calling
2022-10-11 15:50:02 +09:00
pfg
e619c9c1e6
fix style
2022-10-10 21:48:41 -04:00
pfg
de8d485305
Move 'transferCollections' to a shared location
2022-10-10 21:45:33 -04:00
pfg
edec613724
Remove unnecessary '?'
2022-10-08 13:58:42 -04:00
pfg
ff14453c2b
Preserve collections when saving a beatmap
2022-10-08 12:42:29 -04:00
Dean Herbert
db15bd56e8
Invalidate working beatmap cache when calling DeleteDifficultyImmediately
rather than in editor code
2022-09-06 18:12:47 +09:00
Dean Herbert
579e7e1f17
Fix deleting a difficulty not updating the beatmap set hash
2022-09-06 18:12:47 +09:00
Dean Herbert
605108c938
Refactor/rename deletion method to read better
2022-09-02 16:59:01 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-02 16:48:38 +09:00
Dean Herbert
11f38e539f
Rename property to LastLocalUpdate
2022-08-16 16:01:19 +09:00
Dean Herbert
c7db4a532c
Merge branch 'master' into store-modified-time
2022-08-16 15:53:51 +09:00
Dean Herbert
ac99c1ad69
Migrate the majority of existing file lookups to use new extension methods
2022-08-10 16:01:16 +09:00
Dean Herbert
8cb02f47eb
Mark BeatmapSet.Status
as modified when any beatmap is modified, rather than all
2022-08-02 16:08:58 +09:00
Dean Herbert
d7a06abcab
Add BeatmapInfo.LastUpdate
to track the time of local changes
2022-08-02 00:53:07 +09:00