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Commit Graph

3057 Commits

Author SHA1 Message Date
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
Dan Balasescu
e8f34ddff0
Merge branch 'master' into return_to_large_logo_after_idle 2018-11-15 15:16:10 +09:00
Dean Herbert
30547ac064 Merge remote-tracking branch 'upstream/master' into dropdown-updates 2018-11-14 20:03:45 +09:00
Dan Balasescu
81a3170e3b
Merge branch 'master' into hold-for-menu-back 2018-11-14 19:13:07 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
Dan Balasescu
e9b47c6233
Merge branch 'master' into hold-for-menu-back 2018-11-14 18:22:34 +09:00
smoogipoo
aff5fa6169 Update with osu!-side dropdown changes 2018-11-14 18:02:38 +09:00
smoogipoo
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb Use Name/NameScreen format 2018-11-07 13:04:17 +09:00
Dean Herbert
7f73fc2d39 Require holding back button to quit gameplay
Avoids accidental presses and streamlines logic with on-screen element.
2018-11-07 01:49:21 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7 Merge MaskContainer into BlueprintContainer 2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd DragLayer -> DragBox 2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91 Debounce editor summary timeline seeks 2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f Fix not being able to drag control points mid-snake 2018-11-02 04:09:33 +09:00
Dean Herbert
d7f3e51050
Merge branch 'master' into editor-mask-placement 2018-10-31 15:00:38 +09:00
Kyle Chang
214ed43b81 Check if SongSelect is current screen before playing selected song 2018-10-30 23:47:54 -04:00
Dean Herbert
5eaf80ab76 Add missing newline 2018-10-31 12:07:06 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement 2018-10-31 06:46:48 +09:00
Dean Herbert
5f5e30c378
Merge branch 'master' into mask-separation 2018-10-31 05:59:07 +09:00
Dean Herbert
6f1ef3243d Proportionally adjust width in line with change 2018-10-31 02:56:25 +09:00
Dean Herbert
4502fa39e9 Merge remote-tracking branch 'upstream/master' into reduce-handle-height 2018-10-31 02:55:38 +09:00
Paul Teng
4bc9161cd1 Leave bigger gap if replaying 2018-10-30 08:32:12 -04:00
smoogipoo
5712a52817 Merge remote-tracking branch 'origin/master' into mask-separation
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
smoogipoo
619a0dfd59 Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
Kyle Chang
c7e950af7f Remove EditSelected in favor in inlining beatmapNoDebounce in Edit 2018-10-29 00:04:51 -04:00
Kyle Chang
886dd0f0d4 Remove unneeded using directive 2018-10-28 13:21:12 -04:00
Kyle Chang
2b736c3cd6 Make beatmap edit button reload beatmap without mods 2018-10-28 13:04:45 -04:00
Kyle Chang
f8a8c7cb6b Stop transferring track when editing 2018-10-28 12:43:19 -04:00
HoLLy
cf3b4447eb Fade only textContainer instead of entire MetadataSection 2018-10-26 13:35:51 +02:00
smoogipoo
8703db5cc1 Rename HitObjectMask -> SelectionMask 2018-10-26 13:31:23 +09:00
HoLLy
88aca46500 Fade MetadataSection back in if non-null Text is set 2018-10-24 18:53:22 +02:00
Paul Teng
b351aae93f Reduce height of song progress handle 2018-10-18 07:02:18 -04:00
smoogipoo
72d48aa7f5 Add xmldocs to IPlacementHandler 2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00