Bartłomiej Dach
a748ad6426
Merge branch 'master' into first-run-header
2022-04-28 22:19:35 +02:00
Salman Ahmed
fa5c05120c
Allow rewinding random in song select with Shift + Left Click
2022-04-28 20:06:27 +03:00
Pasi4K5
d5702e2955
Append incompatible mods to base.IncompatibleMods
2022-04-28 18:29:37 +02:00
Dean Herbert
32ad216669
Allow dragging the osu! logo
...
Logic borrowed from `NowPlayingOverlay`.
2022-04-28 22:58:34 +09:00
Dean Herbert
b902e69634
Update test expectations based on new screen order
2022-04-28 20:16:32 +09:00
Dean Herbert
a50dd2ae93
Fix rider failures in nullable
2022-04-28 20:15:40 +09:00
Dan Balasescu
1d8ac6917d
Send Loaded state from PlayerLoader on update thread
2022-04-28 20:10:47 +09:00
Dean Herbert
f300b62877
Add ScrollIntoView
method which accepts an offset to allow usage in mod select
2022-04-28 20:03:54 +09:00
Dan Balasescu
fe0fcc7e9e
Rename countdown object
2022-04-28 20:00:38 +09:00
Dean Herbert
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
...
Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
Dean Herbert
694f33b827
Add localisation of beatmaps screen
2022-04-28 19:33:16 +09:00
Dean Herbert
14316855f9
Add localisation length hinting
2022-04-28 19:26:28 +09:00
Dean Herbert
b6896376e7
Better signal when no beatmaps are loaded
2022-04-28 19:08:16 +09:00
Dan Balasescu
f30308ef48
Merge pull request #18006 from peppy/expose-fast-random
...
Move `FastRandom` to `LegacyRandom` in `osu.Game` project
2022-04-28 19:04:40 +09:00
Dean Herbert
804848c9fb
Allow bundled downloader to not post notifications
2022-04-28 19:01:21 +09:00
Dean Herbert
88bfd5dece
Show current beatmap count on beatmap screen
2022-04-28 19:01:21 +09:00
Dean Herbert
4e0d70cbf4
Internalise bindable and progress handling to ensure transforms don't go backwards
2022-04-28 19:01:21 +09:00
Dean Herbert
9f6597695c
Only mark stable import complete if it actually completes
2022-04-28 19:01:21 +09:00
Dean Herbert
3c9e520188
Update bundle logic to match stable
2022-04-28 19:01:21 +09:00
Dean Herbert
18a38f7e23
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 19:01:21 +09:00
Dean Herbert
c860eb46b0
Split out button implementation into its own class
2022-04-28 19:01:21 +09:00
Dean Herbert
081275e0b9
Adjust text and layout
2022-04-28 19:01:21 +09:00
Dean Herbert
3c0bdcaf38
Rename screen, add tests and add stable import step
2022-04-28 19:01:21 +09:00
Dean Herbert
d056465742
Remove explicit dependency on INotificationOverlay
2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113
Add tutorial download support and improve the visuals "slightly"
2022-04-28 19:01:21 +09:00
Dean Herbert
b424d20f26
Fix rounded buttons not allowing custom colour specifications
2022-04-28 19:01:21 +09:00
Dean Herbert
973dd4bfa9
Add initial flow for download button / progress display
2022-04-28 19:01:21 +09:00
Dean Herbert
b042f1cad5
Add screen to perform bundled beatmap downloads
2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805
Add very basic implementation of bundled beatmap downloader
2022-04-28 19:01:21 +09:00
Dean Herbert
94a393c9d7
Merge branch 'master' into first-run-header
2022-04-28 19:00:12 +09:00
Dean Herbert
899e40dff7
Merge pull request #18004 from frenzibyte/update-framework
...
Update framework
2022-04-28 18:45:28 +09:00
Salman Ahmed
d052321eee
Revert "Fix context menus not working"
...
This reverts commit 51aa17eb52
.
2022-04-28 12:11:06 +03:00
Dean Herbert
93db6c6bb0
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 17:47:32 +09:00
Salman Ahmed
691bec6f16
Use LocalisableString.Interpolate
instead of invalid TranslatableString
s
2022-04-28 11:38:40 +03:00
Jamie Taylor
37816ebc41
Add audio feedback to SwitchButton
checkbox
2022-04-28 17:33:51 +09:00
Jamie Taylor
92cac0b74e
Fix TabControls using the wrong sample
2022-04-28 17:30:24 +09:00
Salman Ahmed
be2d616e34
Fix localisation use cases not falling back to default(LocalisableString)
...
Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
Salman Ahmed
c8665dc93b
Update TimeSpan
localisation to use ToLocalisableString
2022-04-28 11:12:50 +03:00
Salman Ahmed
edeefc2850
Update framework
2022-04-28 11:11:52 +03:00
Dean Herbert
f3a0e2ed55
Increase fade duration
2022-04-28 14:59:39 +09:00
Pasi4K5
d6395b14be
Add incompatibilities
2022-04-28 05:15:04 +02:00
Salman Ahmed
027ba17844
Merge pull request #17994 from peppy/fix-mod-panel-key-blocking
2022-04-27 18:43:40 +03:00
Salman Ahmed
b70cd47bb6
Merge branch 'master' into fix-mod-panel-key-blocking
2022-04-27 17:17:34 +03:00
Dan Balasescu
97005b898a
Merge pull request #17997 from peppy/fix-what-the-fuck
...
Remove weird duplicated code
2022-04-27 20:54:13 +09:00
Dean Herbert
d0ccd6f895
Merge branch 'master' into first-run-header
2022-04-27 19:26:02 +09:00
Dean Herbert
e9ec406046
Remove weird code
2022-04-27 19:20:08 +09:00
Dean Herbert
20a50ddb6e
Add missing OverlayColourProvider
in test scene
2022-04-27 18:45:40 +09:00
Dean Herbert
1a345c06c6
Fix regression in nested scroll behaviour due to the top level scroll container's type changing
2022-04-27 17:10:27 +09:00
Dean Herbert
b29af28028
Fix mod panels not ignoring super key presses
...
Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.
Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
Dean Herbert
26f34e8fb9
Merge pull request #17991 from frenzibyte/invoke-all-fail-conditions
...
Fix `HealthProcessor` fail conditions not handling multiple invocations
2022-04-27 16:31:36 +09:00