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Commit Graph

50958 Commits

Author SHA1 Message Date
Bartłomiej Dach
a748ad6426
Merge branch 'master' into first-run-header 2022-04-28 22:19:35 +02:00
Salman Ahmed
fa5c05120c Allow rewinding random in song select with Shift + Left Click 2022-04-28 20:06:27 +03:00
Pasi4K5
d5702e2955 Append incompatible mods to base.IncompatibleMods 2022-04-28 18:29:37 +02:00
Dean Herbert
32ad216669 Allow dragging the osu! logo
Logic borrowed from `NowPlayingOverlay`.
2022-04-28 22:58:34 +09:00
Dean Herbert
b902e69634 Update test expectations based on new screen order 2022-04-28 20:16:32 +09:00
Dean Herbert
a50dd2ae93 Fix rider failures in nullable 2022-04-28 20:15:40 +09:00
Dan Balasescu
1d8ac6917d Send Loaded state from PlayerLoader on update thread 2022-04-28 20:10:47 +09:00
Dean Herbert
f300b62877 Add ScrollIntoView method which accepts an offset to allow usage in mod select 2022-04-28 20:03:54 +09:00
Dan Balasescu
fe0fcc7e9e Rename countdown object 2022-04-28 20:00:38 +09:00
Dean Herbert
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
Dean Herbert
694f33b827 Add localisation of beatmaps screen 2022-04-28 19:33:16 +09:00
Dean Herbert
14316855f9 Add localisation length hinting 2022-04-28 19:26:28 +09:00
Dean Herbert
b6896376e7 Better signal when no beatmaps are loaded 2022-04-28 19:08:16 +09:00
Dan Balasescu
f30308ef48
Merge pull request #18006 from peppy/expose-fast-random
Move `FastRandom` to `LegacyRandom` in `osu.Game` project
2022-04-28 19:04:40 +09:00
Dean Herbert
804848c9fb Allow bundled downloader to not post notifications 2022-04-28 19:01:21 +09:00
Dean Herbert
88bfd5dece Show current beatmap count on beatmap screen 2022-04-28 19:01:21 +09:00
Dean Herbert
4e0d70cbf4 Internalise bindable and progress handling to ensure transforms don't go backwards 2022-04-28 19:01:21 +09:00
Dean Herbert
9f6597695c Only mark stable import complete if it actually completes 2022-04-28 19:01:21 +09:00
Dean Herbert
3c9e520188 Update bundle logic to match stable 2022-04-28 19:01:21 +09:00
Dean Herbert
18a38f7e23 Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 19:01:21 +09:00
Dean Herbert
c860eb46b0 Split out button implementation into its own class 2022-04-28 19:01:21 +09:00
Dean Herbert
081275e0b9 Adjust text and layout 2022-04-28 19:01:21 +09:00
Dean Herbert
3c0bdcaf38 Rename screen, add tests and add stable import step 2022-04-28 19:01:21 +09:00
Dean Herbert
d056465742 Remove explicit dependency on INotificationOverlay 2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113 Add tutorial download support and improve the visuals "slightly" 2022-04-28 19:01:21 +09:00
Dean Herbert
b424d20f26 Fix rounded buttons not allowing custom colour specifications 2022-04-28 19:01:21 +09:00
Dean Herbert
973dd4bfa9 Add initial flow for download button / progress display 2022-04-28 19:01:21 +09:00
Dean Herbert
b042f1cad5 Add screen to perform bundled beatmap downloads 2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805 Add very basic implementation of bundled beatmap downloader 2022-04-28 19:01:21 +09:00
Dean Herbert
94a393c9d7 Merge branch 'master' into first-run-header 2022-04-28 19:00:12 +09:00
Dean Herbert
899e40dff7
Merge pull request #18004 from frenzibyte/update-framework
Update framework
2022-04-28 18:45:28 +09:00
Salman Ahmed
d052321eee Revert "Fix context menus not working"
This reverts commit 51aa17eb52.
2022-04-28 12:11:06 +03:00
Dean Herbert
93db6c6bb0 Move FastRandom to LegacyRandom in osu.Game project 2022-04-28 17:47:32 +09:00
Salman Ahmed
691bec6f16 Use LocalisableString.Interpolate instead of invalid TranslatableStrings 2022-04-28 11:38:40 +03:00
Jamie Taylor
37816ebc41
Add audio feedback to SwitchButton checkbox 2022-04-28 17:33:51 +09:00
Jamie Taylor
92cac0b74e
Fix TabControls using the wrong sample 2022-04-28 17:30:24 +09:00
Salman Ahmed
be2d616e34 Fix localisation use cases not falling back to default(LocalisableString)
Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
Salman Ahmed
c8665dc93b Update TimeSpan localisation to use ToLocalisableString 2022-04-28 11:12:50 +03:00
Salman Ahmed
edeefc2850 Update framework 2022-04-28 11:11:52 +03:00
Dean Herbert
f3a0e2ed55 Increase fade duration 2022-04-28 14:59:39 +09:00
Pasi4K5
d6395b14be Add incompatibilities 2022-04-28 05:15:04 +02:00
Salman Ahmed
027ba17844
Merge pull request #17994 from peppy/fix-mod-panel-key-blocking 2022-04-27 18:43:40 +03:00
Salman Ahmed
b70cd47bb6
Merge branch 'master' into fix-mod-panel-key-blocking 2022-04-27 17:17:34 +03:00
Dan Balasescu
97005b898a
Merge pull request #17997 from peppy/fix-what-the-fuck
Remove weird duplicated code
2022-04-27 20:54:13 +09:00
Dean Herbert
d0ccd6f895 Merge branch 'master' into first-run-header 2022-04-27 19:26:02 +09:00
Dean Herbert
e9ec406046 Remove weird code 2022-04-27 19:20:08 +09:00
Dean Herbert
20a50ddb6e Add missing OverlayColourProvider in test scene 2022-04-27 18:45:40 +09:00
Dean Herbert
1a345c06c6 Fix regression in nested scroll behaviour due to the top level scroll container's type changing 2022-04-27 17:10:27 +09:00
Dean Herbert
b29af28028 Fix mod panels not ignoring super key presses
Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.

Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
Dean Herbert
26f34e8fb9
Merge pull request #17991 from frenzibyte/invoke-all-fail-conditions
Fix `HealthProcessor` fail conditions not handling multiple invocations
2022-04-27 16:31:36 +09:00