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Commit Graph

212 Commits

Author SHA1 Message Date
Dean Herbert
2ecab454aa Adjust animations and tolerances to make things feel snappier 2022-06-25 19:50:10 +09:00
Dean Herbert
a039f9878a Adjust menu cursor rotation to follow mouse, rather than be fixated around original click location 2022-06-25 19:33:44 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Jamie Taylor
1e246bf560
Reduce 'cursor-tap' sample playback volume on MouseUp 2022-03-04 20:14:14 +09:00
Jamie Taylor
6e60e68b80
Change from click to mousedown+mouseup and only play when cursor is visible 2022-02-02 14:44:06 +09:00
Jamie Taylor
4d9b61212b
Add 'cursor tap' audio feedback 2022-01-28 18:13:51 +09:00
Dean Herbert
eecb1ce9f5 Avoid applying mouse down effects to menu cursor when it isn't visible
Closes #16114.
2021-12-16 20:20:06 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Bartłomiej Dach
4268e4d750
Fix nested menus layering close samples if multiple menu levels are closed 2021-08-10 20:40:53 +02:00
Jamie Taylor
52400961f6
Add open/close sounds to context menus 2021-08-06 23:47:02 +09:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Dean Herbert
1a55d92c71 Use local input manager 2020-09-07 15:31:05 +09:00
Dean Herbert
daff060c9a Hide the game-wide cursor on touch input 2020-09-07 15:20:51 +09:00
Dean Herbert
f75f1231b7 Invert conditional for readability 2020-07-24 10:41:09 +09:00
Dean Herbert
72ace508b6 Reduce memory allocations in MenuCursorContainer 2020-07-19 11:41:54 +09:00
Dean Herbert
e91c2ee5e2 Simplify logic by considering all buttons equally 2020-06-22 16:19:38 +09:00
Power Maker
9230c148c7 Add cursor rotation on middle mouse button 2020-06-13 12:18:50 +02:00
Power Maker
8924ff4ba6 Rename shouldRotateCursor() to shouldKeepRotating() 2020-06-12 15:43:19 +02:00
Power Maker
b076cf96b7 move cursorRotate.Value check into shouldRotateCursor() method 2020-06-12 13:20:09 +02:00
Power Maker
939a76b08f Simplify negative equality expression 2020-06-03 21:42:23 +02:00
Power Maker
ff220b2ebe Remove unnecessary using statement. 2020-06-03 21:13:11 +02:00
Power Maker
747ecd5ab2 Rename method to avoid confusion 2020-06-03 20:50:37 +02:00
Power Maker
eb15fc0bf9 Remove unnecessary comment 2020-06-03 20:46:24 +02:00
Power Maker
3fa02a5782 Add method for any mouse button pressed. 2020-06-03 20:43:47 +02:00
Power Maker
89d973416a
Simplify shouldRotate method
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-06-03 20:35:44 +02:00
Power Maker
86a4664d9b Add method for checking if cursor should rotate 2020-06-03 10:03:39 +02:00
Power Maker
fa4d13a22b Fixed whitespace 2020-06-02 22:25:25 +02:00
Power Maker
85d0c04e61
Add cursor rotation on right mouse button 2020-06-02 20:57:02 +02:00
Power Maker
a2fdf94483
Add cursor rotation on right mouse button 2020-06-02 20:55:21 +02:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Berkan Diler
34d8740ec4 Remove remaining usage of osuTK.MathHelper 2020-01-08 20:21:13 +01:00
iiSaLMaN
cb55159b28 Use float types for cursor sizes 2019-09-03 01:28:51 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
a51fbfa31b Fix osu! default tooltips not displaying 2019-08-19 10:46:28 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00