Dean Herbert
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5237fa7bf2
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Remove unused local in case statement
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2020-09-28 16:37:54 +09:00 |
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Dean Herbert
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467a16bf75
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Fix fade out extension logic (and make it generally look better for sliders)
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2020-09-28 16:21:20 +09:00 |
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Dean Herbert
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85a4437837
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Fix editor custom FadeOut causing overlapping issues by removing existing FadeOut
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2020-02-12 19:03:22 +09:00 |
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smoogipoo
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5861eca80d
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Make DrawableRuleset take a converted beatmap
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2019-12-12 15:58:11 +09:00 |
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Dean Herbert
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8402fb1490
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Move to const and add some xmldoc for future visitors
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2019-11-12 10:02:42 +09:00 |
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smoogipoo
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3b13ad480a
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Increase fade-out time of hitobjects in the editor
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2019-11-11 13:06:41 +09:00 |
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smoogipoo
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6641811125
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Add EditorWorkingBeatmap for reuse of the playable beatmap
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2019-08-29 19:41:12 +09:00 |
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smoogipoo
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0222424aef
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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
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2019-04-10 17:20:36 +09:00 |
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smoogipoo
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c584967eb1
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Remove mods from workingbeatmap
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2019-04-09 12:59:32 +09:00 |
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Dean Herbert
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42eaabe24c
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Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
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2019-03-31 01:29:37 +09:00 |
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Dean Herbert
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fbc97edc55
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Add base cursor class to retrieve true visibility state
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2019-03-26 13:41:30 +09:00 |
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Dean Herbert
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7254b765b0
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Fix gameplay cursor showing in editor
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2019-03-20 19:26:24 +09:00 |
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Dean Herbert
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baea7230bc
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Rename RulesetContainer to DrawableRuleset
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2019-03-19 23:47:31 +09:00 |
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