Bartłomiej Dach
479c463751
Explain why segment end positions are not recovered in test
2023-08-21 08:29:51 +02:00
Bartłomiej Dach
2b09594823
Use nunit constraints in test for better debug experience
2023-08-19 14:33:26 +02:00
OliBomby
fbf4d3ac81
Add test
2023-08-18 12:36:34 +02:00
Bartłomiej Dach
aca8310cd1
Fix non-compiling test
...
To be fair, currently the test is a bit pointless (as it has no reason
to be a `SkinnableTestScene`, it gains precisely nothing from it - all
that is shown there is some generic components on song select). But that
is no worse then `master`, so look away for now.
2023-07-28 23:36:57 +02:00
Dean Herbert
e702e0a23e
Avoid intercepting temporary files in new test
2023-07-27 17:44:36 +09:00
Bartłomiej Dach
7bc3edb05a
Fix code quality inspection
2023-07-26 20:52:03 +02:00
Dean Herbert
2dace742a3
Add test coverage of score arriving on disk when exporting from results screen after play
2023-07-26 15:21:43 +09:00
Bartłomiej Dach
653f01f4ce
Merge pull request #24359 from peppy/fix-unknown-mod-test-failure
...
Fix `TestSceneUnknownMod` failing due to null reference
2023-07-25 22:40:03 +02:00
Dean Herbert
c1d93607e0
Fix TestSceneUnknownMod
failing due to null reference
2023-07-25 19:06:13 +09:00
Dean Herbert
b29a2081ac
Merge branch 'master' into menu-star-fountains
2023-07-21 14:21:16 +09:00
Bartłomiej Dach
210e114f7d
Merge branch 'master' into editor-prefer-closest
2023-07-20 19:16:09 +02:00
Dan Balasescu
733ce4c382
Fix incorrect dependency caching
...
These are tested framework-side to throw exceptions, but the
test is ignored for the source generated version because it quietly
allows this scenario.
The source gen project should eventually have an analyser for these
unsupported cases, or we could consider relaxing this particular case.
2023-07-20 22:30:49 +09:00
Dean Herbert
9d46d00294
Update skin editor cyclic test to match expectations better
2023-07-19 16:56:16 +09:00
Dean Herbert
2e3d1fe950
Fix regression in time jumping behaviour
2023-07-19 13:38:04 +09:00
Zyf
82364b4f9f
Use OsuScoreProcessor in the scoring test scene
2023-07-11 02:46:32 +02:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt
2023-07-08 18:10:04 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind
2023-07-08 13:33:04 +02:00
Dean Herbert
2e98ab0a48
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
7a3a14e50d
Add sample trigger tests covering rewinding of gameplay
2023-07-06 19:08:42 +09:00
Dean Herbert
af3f9086e5
Expose rewinding state of IGameplayClock
s
...
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 14:16:31 +09:00
Dean Herbert
a98a36872e
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Dean Herbert
51b0d18c04
Fix weird test assertion output
2023-07-05 18:44:27 +09:00
Bartłomiej Dach
b0f6b22fa7
Add assertions covering correctness of judged flags on entry
2023-07-04 23:48:46 +02:00
Bartłomiej Dach
2b098bdf61
Add test coverage for mixed pooled/non-pooled usages
2023-07-04 23:41:06 +02:00
Bartłomiej Dach
7052f87eb8
Add even more safety against unloaded components
2023-06-27 21:21:14 +02:00
Bartłomiej Dach
9681ee7eeb
Fix broken test step
2023-06-27 20:29:27 +02:00
Bartłomiej Dach
ada9c48bde
Attempt to fix more test failures
2023-06-27 20:17:58 +02:00
Dean Herbert
8bd6f7a46a
Rename ClicksPerSecondCalculator
to ClicksPerSecondController
2023-06-27 16:38:46 +09:00
Dean Herbert
e21583ff1b
Refactor InputCountController
to not require being added to foreign body via Attach
...
I've made the flow match `ClicksPerSecondCalculator` as close as
possible. Hopefully this reads better.
2023-06-27 16:36:00 +09:00
Dean Herbert
e99de0eb5d
Add safety to tests to ensure loaded
2023-06-27 16:04:34 +09:00
Bartłomiej Dach
9c87d42f2b
Attempt to remedy HUD overlay test failure by waiting more
2023-06-26 22:41:31 +02:00
Bartłomiej Dach
7200855d46
Rename Judgement{Tally -> CountController}
2023-06-26 19:30:04 +02:00
Bartłomiej Dach
8d91580dc1
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
...
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5
Apply required nullability changes
2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
2f77675fe7
Fix errors in tests due to mismatching NRT annotations
2023-06-20 21:57:32 +02:00
Dean Herbert
92e89c7df7
Update test expectations
2023-06-20 21:02:34 +09:00
Dean Herbert
04dad6c6e8
Use IGameplayClock
to ensure our clock source is correct
2023-06-20 20:47:56 +09:00
tsrk
61101335cc
test: fix KeyCounterController
not provided as a dependency
2023-06-16 19:00:09 +02:00
tsrk
f9321a24d9
test: change hideTarget drawable and testing logic
...
Doesn't change what it needs to test conceptually
2023-06-16 17:24:40 +02:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable
2023-06-15 15:48:43 +02:00
tsrk
7e70598773
test: move back key counter tests in ctor
2023-06-15 12:02:30 +02:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable
2023-06-14 22:19:45 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
...
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
758831b983
test: remove hard usages of KeyCounterDisplay
2023-06-14 13:25:24 +02:00
Dean Herbert
062fd58602
Add test to known time
2023-06-12 16:43:28 +09:00
Dean Herbert
c9f9569e4a
Add ability to change background colour in song progress test scene
2023-06-12 16:22:40 +09:00