Dean Herbert
a41e1c80f1
Show hit error on results screen
...
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
2022-02-28 19:11:06 +09:00
Henry Lin
10bdb7240f
Pre-check for divisor zero and add explanation
2022-02-08 14:36:29 +08:00
Henry Lin
0b1fef38af
Use the playable beatmap provided in CreateStatisticsForScore
2022-02-05 21:36:34 +08:00
Henry Lin
c35ef917a1
Remove tooltip from performance statistic
2022-02-05 21:18:23 +08:00
Henry Lin
2e1a9f1379
Add performance breakdown as statistic item in extended statistics panel
2022-02-05 21:13:16 +08:00
Henry Lin
f29301cd1e
Merge branch 'master' into display-performance-attributes
2022-02-05 16:59:46 +08:00
Dean Herbert
47d577ec9c
Add back constructor for ruleset compatibility
2022-02-03 19:17:56 +09:00
Dean Herbert
6974c2d255
Remove weird panelIsComplete
flag and replace LINQ with simple foreach
2022-02-03 19:00:03 +09:00
Henry Lin
aff36d4e16
Refactor populateStatistics
to avoid disposing
2022-02-03 11:52:37 +08:00
Dean Herbert
19eb9ad8a7
Reorder StatisticsItem
constructor to make a touch more sense
2022-02-02 23:02:38 +09:00
Henry Lin
3c2a6fe208
Don't prompt for a replay if no item requires hit events
2022-02-02 19:07:14 +08:00
Henry Lin
1e19c7046a
Use spacing instead of bottom margin
2022-02-02 19:02:29 +08:00
Henry Lin
b0023b9809
Also dispose rows
2022-02-02 19:00:46 +08:00
Henry Lin
36bfef4f54
Dispose container before replacing
2022-02-02 17:32:16 +08:00
Henry Lin
042574660c
Rename "Content" to "CreateContent"
2022-02-02 17:29:03 +08:00
Henry Lin
90e30bc9e8
Remove useless null checks
2022-02-02 17:26:17 +08:00
Henry Lin
5e3d124eef
Add scrolling to the extended statistics panel
2022-02-02 17:20:22 +08:00
Henry Lin
3ba5d88914
Update statistics item display logic
2022-02-02 13:41:51 +08:00
Henry Lin
c5c4c85006
Lazily create content of StatisticItem
2022-02-02 13:29:18 +08:00
Henry Lin
b4fd1ecba2
Hide attribute if the maximum is 0
2022-02-02 11:02:01 +08:00
Henry Lin
39524f3dd2
Split total pp into 2 lines
2022-02-01 22:26:30 +08:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00
Henry Lin
e0fe8af365
Schedule setPerformanceValue
2022-01-21 08:54:08 +08:00
Henry Lin
261fae6873
Move checks out of PopIn()
2022-01-20 08:39:33 +08:00
Henry Lin
0d708efb73
Split off PerformanceBreakdown
and its own calculation logic
2022-01-19 15:33:33 +08:00
Henry Lin
31e03e99cd
Improve display of "total PP"
2022-01-18 22:11:43 +08:00
Henry Lin
a5b53c01c8
Add comments and tidy up
2022-01-18 21:59:51 +08:00
Henry Lin
43e5bd731c
Compare performance to a perfect play
2022-01-18 21:57:12 +08:00
Henry Lin
83387cb00b
Add a comment
2022-01-17 21:41:17 +08:00
Henry Lin
eddf453294
Fix code quality issues
2022-01-17 21:32:13 +08:00
Henry Lin
c49cd60487
Add bar chart to tooltip
2022-01-17 21:26:55 +08:00
Henry Lin
85c60bfc2d
Improve tooltip design
2022-01-17 20:36:18 +08:00
Henry Lin
511a607599
Display performance breakdown in a tooltip
2022-01-17 18:28:17 +08:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
de076678fe
Fix some remaining test failures
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd
Update many score-related classes to move closer to being able to persist to realm
2022-01-12 16:57:27 +09:00
Dean Herbert
0698ef6330
Fix one missed rename
2022-01-07 17:36:29 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91
Update continuation usages to use GetCompletedResult
2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dan Balasescu
2cd2b10ce1
Fix results sometimes showing incorrect score position
2021-12-13 06:54:57 +09:00
Dean Herbert
bf1418bafc
Use OnlineID
instead of legacy IDs for equality and lookups
2021-12-10 16:11:48 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
a2ab9f457d
Move score download logic out of ScoreManager
2021-11-25 17:33:04 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00