Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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smoogipoo
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f429a8f7c2
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Add back/obsolete old AddNested() method
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2019-10-17 14:02:08 +09:00 |
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smoogipoo
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d8f3678c3c
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Rename parameter
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2019-10-17 12:53:54 +09:00 |
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smoogipoo
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d49ef6a36b
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Make taiko use the new nested hitobject structure
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2019-10-17 11:57:00 +09:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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smoogipoo
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2b22fd799d
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Use constant value for offset
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2019-08-27 15:33:53 +09:00 |
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smoogipoo
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dba3679817
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Fix DrawableSwell not proxying its content in time/correctly
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2019-08-27 15:33:28 +09:00 |
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iiSaLMaN
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843da26dba
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Use transform management for taiko hit objects
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2019-08-27 05:03:56 +03:00 |
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Dean Herbert
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48716f8f2b
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Update framework
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2019-08-21 13:29:50 +09:00 |
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Dean Herbert
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c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
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Dean Herbert
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26d53d06a9
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Roman Kapustin
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4b5fc85875
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Use Find instead of FirstOrDefault
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2019-01-05 19:35:33 +03:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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741ec0021e
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Rename more judgement-related methods to "result"
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2018-08-06 11:31:46 +09:00 |
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smoogipoo
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412e4ff681
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Fix display of swells
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2018-08-03 16:49:24 +09:00 |
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smoogipoo
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19c541dbf5
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Migrate swells to use nested hitobjects for ticks
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2018-08-03 16:35:29 +09:00 |
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smoogipoo
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9c2122c0ca
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Make Rulesets.Taiko use the new judgement result structure
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2018-08-02 20:36:19 +09:00 |
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smoogipoo
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1b7b6f341c
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Migrate Rulesets.Taiko to the new judgement system
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2018-08-02 16:09:04 +09:00 |
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smoogipoo
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185789bc7f
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Remove unused variable
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2018-06-25 16:13:15 +09:00 |
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Dan Balasescu
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26d9e3cc10
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Merge branch 'master' into fix-taiko-rewind
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2018-06-25 16:08:52 +09:00 |
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Dean Herbert
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5b344525e1
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Move proxy state check to base class
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2018-06-18 00:27:18 +09:00 |
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smoogipoo
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0f9c05d1e6
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Fix taiko swells not properly rewinding
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2018-06-11 22:32:08 +09:00 |
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smoogipoo
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22dfe46572
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Make taiko hitobject properly unproxy when rewound
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2018-06-11 21:46:45 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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20acc601bb
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Fix up breaking taiko changes
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2018-03-16 16:10:09 +09:00 |
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Dean Herbert
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a42035f494
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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
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2018-03-15 13:41:06 +09:00 |
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smoogipoo
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86b5591583
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Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
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2018-01-10 18:02:49 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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add68ff068
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Fix swells not stopping at the hit position
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2018-01-04 21:45:29 +09:00 |
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Aergwyn
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ccb69d16d9
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
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smoogipoo
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35d7fa8a81
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Cleanup things that are now not needed with these changes
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2017-12-26 14:18:38 +09:00 |
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smoogipoo
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14162b5d46
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Make InputDrum handle all Normals/Claps, hitobjects all others
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2017-12-26 14:18:23 +09:00 |
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smoogipoo
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8bfdee586b
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Rename SwellSampleMapping -> DrumSampleMapping
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2017-12-25 17:29:04 +09:00 |
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smoogipoo
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844e39a9f6
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Make Swells play samples while they're being hit
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2017-12-25 15:04:22 +09:00 |
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smoogipooo
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fb05552ac4
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Fix one more case of incorrect offset.
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2017-09-12 18:36:31 +09:00 |
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Dean Herbert
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1194e46ef1
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-12 17:46:21 +09:00 |
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smoogipooo
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19db7a8f72
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Update in line with framework changes.
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2017-09-07 22:46:21 +09:00 |
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smoogipooo
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29941019a5
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Hacky way to make osu! and taiko work again.
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2017-09-06 17:44:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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smoogipooo
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d080a7e970
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Determine size of ScrollingContainer a bit better to avoid taiko weirdness
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2017-08-22 20:53:19 +09:00 |
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Dean Herbert
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ff84eb219b
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Add action support to taiko
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2017-08-20 21:38:09 +09:00 |
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smoogipooo
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27e63eb7c4
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Fix up sizing issues.
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2017-08-09 10:54:00 +09:00 |
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smoogipooo
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a95ee7494f
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Initial conversion of taiko to use ScrollingPlayfield.
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2017-08-08 16:01:18 +09:00 |
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smoogipooo
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e55a406e4d
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Fix DrawableTaikoHitObject + drawable hit objects.
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2017-08-03 13:54:13 +09:30 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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Thomas Müller
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440878945e
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Remove remaining usages of AddDelay
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2017-07-17 18:16:15 +03:00 |
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Thomas Müller
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19fb03e737
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Try different formatting style
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2017-07-16 18:28:20 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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