Salman Ahmed
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4cd4055e7c
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Rename to AlwaysVisible and add XMLDoc
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2020-02-03 20:00:43 +03:00 |
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Salman Ahmed
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51ed289c59
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Revert namings and behaviour changes
|
2020-02-03 19:59:58 +03:00 |
|
Salman Ahmed
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351cb8ac1a
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Rename Visible to HasReplayLoaded and change default value
Doesn't make sense to be true by default
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2020-02-03 15:47:52 +03:00 |
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Dean Herbert
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b330aec03e
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Drain starting at the first hitobject, not gameplay start
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2019-12-27 16:16:30 +09:00 |
|
Dean Herbert
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cac011edc1
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Merge branch 'master' into hp-drain
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2019-12-26 23:51:12 +09:00 |
|
Dean Herbert
|
033bb15500
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Fix early-escape not continuing to results screen (#7362)
Fix early-escape not continuing to results screen
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2019-12-26 23:50:21 +09:00 |
|
Dean Herbert
|
a041f32072
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Use cleaner solution via cancellation of older schedule
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2019-12-26 19:05:32 +09:00 |
|
smoogipoo
|
8903f286ef
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Fix escape not continuing to results screen
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2019-12-26 18:27:48 +09:00 |
|
smoogipoo
|
522847987b
|
Implement break/gameplay start times
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2019-12-26 15:00:58 +09:00 |
|
smoogipoo
|
b348abcd07
|
Only drain health in non-break times
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
977fb3d1bf
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Make processors and break overlay frame-stable
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2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
a4b1c79e18
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Initial implementation of HP drain
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2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
90cb9d9162
|
Simplify scoreprocesor/healthprocessor implementations
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2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
7414a6aadd
|
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
|
2019-12-26 14:56:54 +09:00 |
|
smoogipoo
|
c7936e40d5
|
Protect against potential nullref
|
2019-12-23 19:13:36 +09:00 |
|
smoogipoo
|
76f2fb378f
|
Separate score and health parts of ScoreProcessor
|
2019-12-19 20:03:14 +09:00 |
|
smoogipoo
|
49bf8d27d1
|
Move CreateScoreProcessor() to Ruleset
|
2019-12-17 20:08:13 +09:00 |
|
Dean Herbert
|
b5db927d93
|
Merge branch 'master' into cinema-mod
|
2019-12-17 12:56:06 +09:00 |
|
Dean Herbert
|
7559012fb7
|
Merge remote-tracking branch 'upstream/master' into lighten-playfield-during-breaks
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2019-12-12 19:55:09 +09:00 |
|
Dean Herbert
|
d15f49f60f
|
Also hide the break overlay
|
2019-12-12 16:13:02 +09:00 |
|
Dean Herbert
|
37a94988a3
|
Merge branch 'improve-hud-hiding' into cinema-mod
|
2019-12-12 16:12:19 +09:00 |
|
smoogipoo
|
5861eca80d
|
Make DrawableRuleset take a converted beatmap
|
2019-12-12 15:58:11 +09:00 |
|
Dean Herbert
|
a93d57b77e
|
Merge branch 'master' into lighten-playfield-during-breaks
|
2019-12-12 11:57:21 +09:00 |
|
Dean Herbert
|
d2ada90434
|
Merge branch 'master' into single-scoreprocessor
|
2019-12-12 11:36:45 +09:00 |
|
Albie
|
4a1c6db3ed
|
Merge branch 'master' into cinema-mod
|
2019-12-11 18:00:17 +00:00 |
|
smoogipoo
|
48f1dad4aa
|
Remove abstract ScoreProcessor class
|
2019-12-11 17:25:06 +09:00 |
|
Dean Herbert
|
75f9250645
|
Don't automatically pause when window is inactive if in break time
|
2019-12-11 15:46:07 +09:00 |
|
Salman Ahmed
|
53daa37eaa
|
Fix failing tests
|
2019-12-10 23:06:13 +03:00 |
|
Albie
|
a61f8cc2c3
|
Merge branch 'master' into cinema-mod
|
2019-12-10 17:06:53 +00:00 |
|
Salman Ahmed
|
38f1a8bc17
|
Bind UserDimContainer.IsBreakTime from Player
|
2019-12-10 15:14:47 +03:00 |
|
Albie
|
7864899249
|
Merge branch 'master' into cinema-mod
|
2019-11-28 16:42:01 +00:00 |
|
smoogipoo
|
f504370867
|
Make player block exit if pausable
|
2019-11-28 15:58:26 +09:00 |
|
Dean Herbert
|
6b8983b489
|
Consider intro and outro time as "break" time
|
2019-11-25 19:02:11 +09:00 |
|
Albie
|
9fdbb2a58e
|
change name of interface and expose method instead of seperate values
|
2019-11-25 07:24:29 +00:00 |
|
Albie
|
9a8e3fe1da
|
add brackets
|
2019-11-24 07:44:35 +00:00 |
|
Albie
|
1d6665fe57
|
improve code quality using resharper and codefactor advice
|
2019-11-24 07:42:39 +00:00 |
|
Albie
|
b8e5796af5
|
add forced video/storyboard and disabled dim for mod inside new interface
|
2019-11-24 07:37:06 +00:00 |
|
Dean Herbert
|
46a94821d4
|
Add support for consecutive skips
|
2019-11-21 18:59:55 +09:00 |
|
Dean Herbert
|
cd1dd0f898
|
Fix adjustments not being removed correctly on retry from pause
|
2019-11-06 10:38:04 +09:00 |
|
Dean Herbert
|
6dde755ef2
|
Merge branch 'master' into add-retry-button
|
2019-11-02 21:23:16 +09:00 |
|
Dean Herbert
|
551032803d
|
Fix GameplayClockContainer operating on beatmap's track after s… (#6688)
Fix GameplayClockContainer operating on beatmap's track after screen exited
|
2019-11-02 21:22:13 +09:00 |
|
Dan Balasescu
|
8a5d3ab40a
|
Merge branch 'master' into add-retry-button
|
2019-11-02 10:51:14 +09:00 |
|
Dean Herbert
|
daa0ebe2b5
|
Add xmldoc
|
2019-11-01 15:51:45 +09:00 |
|
Dean Herbert
|
14453da1d2
|
Centralise MakeCurrent call
|
2019-11-01 15:51:10 +09:00 |
|
Dean Herbert
|
84d17f3702
|
Add retry button
|
2019-11-01 15:41:51 +09:00 |
|
Dean Herbert
|
dcc8f6e827
|
Better group cancel conditional
|
2019-11-01 14:43:52 +09:00 |
|
Dean Herbert
|
ac02bb005d
|
Fix GameplayClockContainer operating on beatmap's track after scren exited
|
2019-11-01 14:11:18 +09:00 |
|
nwabear
|
b0e21c2749
|
Fixed Issue #6442
|
2019-10-25 14:57:49 -05:00 |
|
Dean Herbert
|
47c1f36f9d
|
Add ValidForResume check
|
2019-10-04 11:41:53 +08:00 |
|
Dean Herbert
|
71985c7ef1
|
Update fail logic to match
|
2019-10-04 11:23:42 +08:00 |
|