MrTheMake
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4c2d7bf343
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Parse the mods of a leaderboard's score
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2017-08-13 17:41:13 +02:00 |
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Dean Herbert
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fe2911f165
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Fix some formatting issues
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2017-08-13 10:36:57 +09:00 |
|
Dean Herbert
|
b6fb68c6e2
|
Update framework
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2017-08-12 22:13:40 +09:00 |
|
Dean Herbert
|
99458aab48
|
Propagate framework updates
|
2017-08-12 19:54:07 +09:00 |
|
Dean Herbert
|
48d4ed55e9
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Move a lot of code to framework
|
2017-08-11 16:11:46 +09:00 |
|
Dean Herbert
|
8ae010f62b
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Don't pass through repeat events if we've already handled an action
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2017-08-11 11:46:21 +09:00 |
|
Dean Herbert
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a93a92a2bb
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Remove GlobalHotkeys
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2017-08-10 19:52:45 +09:00 |
|
Dean Herbert
|
641b3bd27e
|
Improve documentation
|
2017-08-10 19:36:47 +09:00 |
|
Dean Herbert
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798fff00b2
|
Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
|
2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
|
1fe273cbc0
|
Move GameplayCursor to osu! ruleset and make work with OsuActions
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2017-08-10 18:37:41 +09:00 |
|
Dean Herbert
|
e9a11ebc9f
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Use new population methods and implement osu! ruleset actions
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2017-08-10 18:31:12 +09:00 |
|
Dean Herbert
|
b6bb07c0b5
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Add ConcurrentActionModes to support osu! gameplay more easily
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2017-08-10 18:28:22 +09:00 |
|
Dean Herbert
|
c82db54fb5
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Rename OsuAction to GlobalAction
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2017-08-10 17:22:08 +09:00 |
|
Dean Herbert
|
6ba5bdf1e6
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Add description attributes to all actions
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2017-08-10 17:14:30 +09:00 |
|
Dean Herbert
|
da50101c25
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Don't match on partial key chords when concurrent is disallowed
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2017-08-10 16:45:33 +09:00 |
|
Dean Herbert
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d9e36237c7
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Move all OsuGame events to OsuAction
|
2017-08-10 16:45:10 +09:00 |
|
Dean Herbert
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30bd1d70b5
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ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
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2017-08-10 16:08:43 +09:00 |
|
Dean Herbert
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720bd38d8e
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Fix CI issues
|
2017-08-09 17:30:37 +09:00 |
|
Dean Herbert
|
34b12fbfa4
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Add global actions; improve default assignment
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2017-08-09 17:10:32 +09:00 |
|
Dean Herbert
|
3b48a6c668
|
Fix CI issues
|
2017-08-09 15:15:41 +09:00 |
|
Dean Herbert
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976cff9af6
|
Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
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2017-08-09 15:08:43 +09:00 |
|
smoogipooo
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2715324a76
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Fix possible incorrect reversing behavior for horizontal playfields.
|
2017-08-09 14:50:52 +09:00 |
|
Dean Herbert
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c70f96a9cd
|
Add basic documentation and split out classes.
|
2017-08-09 14:50:10 +09:00 |
|
smoogipooo
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f70c00423a
|
Missed one.
|
2017-08-09 14:25:49 +09:00 |
|
smoogipooo
|
346aebebc0
|
Fix origins not being set correctly when reverting from reversed playfield.
|
2017-08-09 14:24:48 +09:00 |
|
smoogipooo
|
a20753abc6
|
Applied suggested changes.
|
2017-08-09 14:24:47 +09:00 |
|
smoogipooo
|
431a9649a4
|
Remove unused using.
|
2017-08-09 13:38:12 +09:00 |
|
Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
|
2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
f21b370f4e
|
Add variant for rulesets with more than one possible key layout
|
2017-08-09 13:23:23 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
|
smoogipooo
|
1c5584f068
|
Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
|
2017-08-09 12:45:50 +09:00 |
|
Dean Herbert
|
eee6404986
|
Store bindings to database
|
2017-08-09 12:37:47 +09:00 |
|
smoogipooo
|
dfb47b571a
|
Make HitRenderer's Playfield public so it can be used in testing.
|
2017-08-09 12:24:38 +09:00 |
|
Dean Herbert
|
b88f37de45
|
Add custom actions for Catch
Reworks input management for rulesets
|
2017-08-09 11:50:34 +09:00 |
|
smoogipooo
|
cae21869d0
|
Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
|
2017-08-08 17:37:11 +09:00 |
|
smoogipooo
|
25202b522d
|
Fix not setting Origin + Anchors properly when reversing.
|
2017-08-08 14:10:26 +09:00 |
|
smoogipooo
|
e54abe8d0a
|
Fix not removing queued hit objects.
|
2017-08-08 13:23:46 +09:00 |
|
Dean Herbert
|
a95aa90adc
|
Allow DrawableHitObjects to be removed from a Playfield
(cherry picked from commit 3926238be9 )
|
2017-08-08 13:02:51 +09:00 |
|
Dean Herbert
|
ee7bb1b4f5
|
Don't set RelativePositionAxes when setting ScrollingAxes
(cherry picked from commit debe13629f )
|
2017-08-08 13:02:23 +09:00 |
|
smoogipooo
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c5ce86b9f3
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Add reversing capability to ScrollingPlayfield.
|
2017-08-08 12:59:50 +09:00 |
|
smoogipooo
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bd2ef4dc6b
|
Line endings + license headers.
|
2017-08-07 18:03:44 +09:00 |
|
smoogipooo
|
62ee613da3
|
Merge remote-tracking branch 'origin/master' into timingchange-improvements
|
2017-08-07 17:35:53 +09:00 |
|
smoogipooo
|
f3c05fe232
|
CI fixes.
|
2017-08-07 17:34:57 +09:00 |
|
smoogipooo
|
9c0a0b1e2c
|
Rewrite/add comments.
|
2017-08-07 17:27:50 +09:00 |
|
smoogipooo
|
933740664c
|
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
|
2017-08-07 16:43:54 +09:00 |
|
smoogipooo
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fc252f8888
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Remove exception (this is set in SpeedAdjustmentContainer).
|
2017-08-07 16:24:51 +09:00 |
|
smoogipooo
|
a3efca9c35
|
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
|
2017-08-07 16:02:38 +09:00 |
|
smoogipooo
|
068dfcb19a
|
Default CreateSpeedAdjustmentContainer implementation.
|
2017-08-07 15:22:31 +09:00 |
|
smoogipooo
|
c6447e40f9
|
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
|
2017-08-07 14:56:26 +09:00 |
|
Dean Herbert
|
2ce30474ca
|
Merge branch 'master' into spriteicon-invalidation-fix
|
2017-08-07 14:49:09 +09:00 |
|