StanR
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163c3f9c2d
|
Adjust multipliers to account for speed changes
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2022-07-20 16:10:34 +03:00 |
|
StanR
|
45258b3f14
|
Buff aim slightly
|
2022-07-04 19:53:34 +03:00 |
|
Dan Balasescu
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f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
apollo-dw
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b631cefc55
|
Move object difficulty calculation to evaluator methods
|
2022-05-28 13:29:09 +01:00 |
|
apollo-dw
|
26985ca8af
|
Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Dan Balasescu
|
ded86282c1
|
Rename + better documentation
|
2021-12-07 23:14:35 +09:00 |
|
Dan Balasescu
|
3e4b774992
|
Invert lines for better chronological order
|
2021-11-25 14:08:08 +09:00 |
|
Dan Balasescu
|
402de754f7
|
Make TravelDistance/TravelTime apply to the current object
|
2021-11-24 12:37:22 +09:00 |
|
apollo-dw
|
95bfb2c69b
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Clamp slider end estimate to 0
|
2021-11-11 12:46:22 +00:00 |
|
apollo-dw
|
2d2a6d8a18
|
Swap to a harsher formula for slider dropped nerf
|
2021-11-10 04:00:54 +00:00 |
|
apollo-dw
|
fe2f143e8a
|
Nerf slider aim for plays with dropped slider ends
|
2021-11-10 00:59:28 +00:00 |
|
Sebastian Krajewski
|
b84b288c23
|
Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
|
2021-11-08 02:07:08 +01:00 |
|
Sebastian Krajewski
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bd35a3b7ba
|
Change currentStrain to 0 for standard mode skills
|
2021-11-08 01:53:51 +01:00 |
|
smoogipoo
|
480a1604fa
|
Rename constant
|
2021-11-08 00:47:22 +09:00 |
|
smoogipoo
|
84f3168a6c
|
More comment refactorings
|
2021-11-08 00:46:35 +09:00 |
|
Xexxar
|
86b635cdd3
|
refactor comments to be on previous line for readability
|
2021-11-07 14:56:23 +00:00 |
|
Xexxar
|
26ff292337
|
revert velchangetest change
|
2021-11-07 01:08:51 +00:00 |
|
Xexxar
|
adeebd954a
|
update to fix velocity change oversight
|
2021-11-07 00:13:13 +00:00 |
|
Xexxar
|
f135a98d69
|
updated for review, adding wide angle buff for velchanges
|
2021-11-06 22:27:58 +00:00 |
|
Xexxar
|
bd58d2873e
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revert velocity multiplier to 0.75
|
2021-11-06 21:55:47 +00:00 |
|
Xexxar
|
7af1a0bf12
|
buffed velocity constant
|
2021-11-06 21:11:37 +00:00 |
|
Xexxar
|
45e0897530
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-03 16:37:02 +00:00 |
|
Xexxar
|
a32c97427d
|
set angleBonus to take max of acute and wide multipliers
|
2021-11-03 16:36:39 +00:00 |
|
Xexxar
|
d74e181531
|
renamed prev to last
|
2021-11-03 15:54:49 +00:00 |
|
Xexxar
|
b9fc355f74
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-03 15:53:41 +00:00 |
|
Xexxar
|
b3b44c0795
|
merged in aim-base
|
2021-11-03 15:52:48 +00:00 |
|
smoogipoo
|
b0d9c0eca3
|
Refactor variables for readability in angle calculations
|
2021-11-03 00:16:33 +09:00 |
|
smoogipoo
|
93c03b9d37
|
Refactor documentation around velocity calculations
|
2021-11-03 00:04:19 +09:00 |
|
smoogipoo
|
7e0629774b
|
Rename variables for readability
In particular, "last" vs "prev" can get confusing because they mean the
same thing.
|
2021-11-02 23:51:10 +09:00 |
|
smoogipoo
|
be8a1f60c0
|
Apply styling changes
|
2021-11-02 23:33:51 +09:00 |
|
Xexxar
|
219880d719
|
add in stanrs review
|
2021-10-28 14:45:45 +00:00 |
|
Xexxar
|
09d4ed149c
|
merged latest slider
|
2021-10-27 18:09:50 +00:00 |
|
Xexxar
|
7eb7d12589
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:30 +00:00 |
|
Xexxar
|
626db1f274
|
updated sliders to handle increased tick rates better
|
2021-10-27 18:08:06 +00:00 |
|
Xexxar
|
ddf87316df
|
updated to add nerf for repeated acute angles
|
2021-10-27 16:30:17 +00:00 |
|
Xexxar
|
b6e7d898f1
|
constant didnt update during last merge
|
2021-10-22 17:21:34 +00:00 |
|
Xexxar
|
b9748399c4
|
added velocity adjustment for sliders
|
2021-10-22 17:18:34 +00:00 |
|
Xexxar
|
06e7c3cd04
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-10-22 17:17:36 +00:00 |
|
Xexxar
|
62197fec3a
|
updated sliders for rebalance again
|
2021-10-22 17:17:19 +00:00 |
|
Xexxar
|
5ee2272d8a
|
added slider changes
|
2021-10-21 21:37:38 +00:00 |
|
Xexxar
|
85f28a843a
|
adjusted sliders further
|
2021-10-21 21:30:00 +00:00 |
|
Xexxar
|
534d1e72ce
|
merged sliders
|
2021-10-21 19:58:41 +00:00 |
|
Xexxar
|
ec06e53212
|
further rebalancing of sliders
|
2021-10-21 19:58:02 +00:00 |
|
Xexxar
|
be2f9603c9
|
merged slider updates
|
2021-10-21 19:29:06 +00:00 |
|
Xexxar
|
e3a0e4749e
|
removed excess acute anglebuff and buffed sliders to comp
|
2021-10-21 19:28:06 +00:00 |
|
Xexxar
|
fd991296fa
|
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
|
2021-10-21 17:22:09 +00:00 |
|
Xexxar
|
613a548583
|
Merge branch 'aim-refactor-base' into aim-refactor-slider
|
2021-10-21 17:21:52 +00:00 |
|
Xexxar
|
d6aa2fe6e4
|
identified case with spinner where / 0 could theoretically be possible
|
2021-10-21 17:21:34 +00:00 |
|
Xexxar
|
a23330c49b
|
removed comment
|
2021-10-21 17:21:03 +00:00 |
|
Xexxar
|
81e817f881
|
updated to latest version of velchange
|
2021-10-21 17:07:56 +00:00 |
|