Andrei Zavatski
4a5e855953
Rename test scene
2020-01-20 12:21:21 +03:00
Andrei Zavatski
17a7a75707
Merge master with conflicts resolved
2020-01-20 08:52:03 +03:00
Dean Herbert
3f2512295c
Merge pull request #7555 from peppy/update-framework
...
Update framework
2020-01-18 15:57:16 +09:00
Dean Herbert
e8e6897603
Remove unnecessary linq count usage
2020-01-18 15:27:21 +09:00
McEndu
6579aa144d
Merge branch 'master' into mod-text
2020-01-16 20:11:51 +08:00
mcendu
e096688ac8
simplify some stuff
2020-01-16 17:58:47 +08:00
smoogipoo
d01cc37968
Fix channel tab control test scene
2020-01-16 18:36:27 +09:00
mcendu
4c18a67268
add test step
2020-01-15 18:24:43 +08:00
mcendu
052772cce7
add test case
2020-01-15 18:15:56 +08:00
mcendu
62615fb8c1
format
2020-01-15 18:00:14 +08:00
mcendu
a0b6cadab5
add test scene
2020-01-15 17:36:27 +08:00
smoogipoo
1367c18d3f
General refactorings
2020-01-14 15:07:25 +09:00
smoogipoo
45dad5a9c7
Merge remote-tracking branch 'origin/master' into rankings-country-filter
2020-01-14 15:00:48 +09:00
Dean Herbert
14829837c4
Update namespace specifications
2020-01-10 01:38:03 +08:00
Dean Herbert
56724d2580
Merge branch 'master' into #7146
2020-01-10 01:08:20 +08:00
Dan Balasescu
03c778df75
Merge branch 'master' into update-framework
2020-01-09 19:02:26 +09:00
Dean Herbert
26c80e35fb
Fix missing namespace
2020-01-09 17:17:08 +08:00
Dean Herbert
ab9603b06a
Merge remote-tracking branch 'upstream/master' into #7146
2020-01-09 17:08:12 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Andrei Zavatski
0d9fb065da
Move CountryPill to it's own class
2020-01-09 00:27:22 +03:00
Andrei Zavatski
29c4ae68d9
Add some content to test scene for better visual representation
2020-01-09 00:14:29 +03:00
Bartłomiej Dach
f0fe3bc804
Pass bindable to BeatmapMetadataDisplay
...
It was reported that mods selected in song select would show up during
loading of replays which were recorded under a different set of mods.
This was caused by BeatmapMetadataDisplay accepting a plain read-only
value of the Mods bindable in PlayerLoader.load(), therefore making the
mod value assignment in ReplayPlayerLoader.OnEntering() have no effect
on that component.
To resolve this issue, make BeatmapMetadataDisplay accept the
higher-level bindable, bind to it locally and pass it down the hierarchy
to ModDisplay.
2020-01-08 20:10:43 +01:00
Bartłomiej Dach
a3f7d3c445
Add failing test
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Add test case demonstrating the lack of update of the metadata display's
mods upon setting the Mods property in PlayerLoader.
2020-01-08 19:55:35 +01:00
Andrei Zavatski
dc64ba8ed8
Remove unused variable
2020-01-08 19:22:07 +03:00
Andrei Zavatski
1428952377
Implement CountryFilter component for RankingsOverlay
2020-01-08 18:59:13 +03:00
Dean Herbert
d33a507d96
Implement a login placeholder ( #7438 )
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Implement a login placeholder
2020-01-08 16:55:41 +08:00
Andrei Zavatski
351aaf41d9
Fix parameter naming
2020-01-08 00:54:02 +03:00
Andrei Zavatski
eb828154ee
Allow any type to be used to create TabControl
2020-01-08 00:41:52 +03:00
Bartłomiej Dach
e0cfc2f405
Merge branch 'master' into prev-button-revamp
2020-01-07 21:49:53 +01:00
smoogipoo
4a68c79137
Make tests safer against async loads / transforms
2020-01-07 13:21:25 +09:00
smoogipoo
ee15967c4a
Rewrite test scene to be automated
2020-01-06 17:15:59 +09:00
Lucas A
3bd3ebad49
Move placeholders to a dedicated namespace
2020-01-04 19:56:34 +01:00
Andrei Zavatski
53c8592cb9
Add test scene
2020-01-03 23:54:56 +03:00
Willy Tu
e23c71be80
Update Resolved and Cached attribute issues
2020-01-03 11:34:26 -08:00
Willy Tu
0a4e180ce7
Merge branch 'master' of github.com:ppy/osu into #7146
2020-01-03 11:32:06 -08:00
Dean Herbert
e8567414c6
Refactor into some kind of sanity
2020-01-03 15:01:42 +09:00
Andrei Zavatski
0f331e81f6
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-headers-update-three
2020-01-02 10:59:31 +03:00
Dean Herbert
43903b2fea
Make test scene usable
2020-01-02 14:24:58 +09:00
Dean Herbert
2d6482f586
Fix remaining tests
2020-01-02 01:43:37 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
ca90f708f1
Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics
2020-01-01 21:03:31 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
Bartłomiej Dach
d828b31ae4
Schedule child mutation in test setup
2019-12-27 17:16:43 +01:00
Bartłomiej Dach
e2a55b79ca
Refactor scrolling hit object scene
...
To better demonstrate the desired effect of the fix introduced in
193e41f
, refactor TestSceneScrollingHitObjects to contain two tests,
one of which contains the pre-existing controls to test scroll
algorithms, and the other aims to showcase the fix by setting scroll
parameters appropriately.
2019-12-27 16:52:07 +01:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
acef2b50e6
Merge branch 'master' into scrolling-container-origin-adjust
2019-12-27 09:29:06 +09:00
Bartłomiej Dach
fd8c5d7706
Improve notification overlay test robustness
...
Stress testing one of the notification overlay tests by running it 10000
times on repeat has shown that it is susceptible to intermittent
failures due to races between delays and asserts checking the number of
currently progressing notifications and the actual progress update,
which contains a random generation factor.
Replace step sequences checking for notification completion by waiting
and asserting with explicit until steps that don't terminate unless
there are zero progressing notifications.
2019-12-26 23:01:31 +01:00
Bartłomiej Dach
005ec4b373
Demonstrate bug in scrolling container scene
...
Modify TestSceneScrollingHitObjects to showcase the effect of origin
choice on object lifetime for all four scrolling directions.
2019-12-26 20:37:06 +01:00
smoogipoo
00a36c388c
Fix tests
2019-12-26 19:18:39 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
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# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00