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osu-lazer/osu.Game.Tests/Visual
Bartłomiej Dach fd8c5d7706 Improve notification overlay test robustness
Stress testing one of the notification overlay tests by running it 10000
times on repeat has shown that it is susceptible to intermittent
failures due to races between delays and asserts checking the number of
currently progressing notifications and the actual progress update,
which contains a random generation factor.

Replace step sequences checking for notification completion by waiting
and asserting with explicit until steps that don't terminate unless
there are zero progressing notifications.
2019-12-26 23:01:31 +01:00
..
Background Remove unnecessary string interpolation 2019-12-17 14:04:03 +09:00
Components Fix tests not working if main or audio volume is zero 2019-11-21 10:35:10 +09:00
Editor Fix waveform test beatmap accessing zip archive across multiple threads 2019-12-19 19:48:48 +09:00
Gameplay Fix tests 2019-12-26 19:18:39 +09:00
Menus Fix loader animation tests failing occasionally 2019-10-29 17:03:52 +09:00
Multiplayer CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Online Implement NewsArticleCover class (#7192) 2019-12-18 16:15:23 +09:00
Settings Add tests 2019-12-06 18:04:46 +09:00
SongSelect Add asserts 2019-12-22 06:37:18 +09:00
UserInterface Improve notification overlay test robustness 2019-12-26 23:01:31 +01:00
TestSceneOsuGame.cs CA2201: throw correct exception type. 2019-12-17 13:00:02 +08:00
TestSceneOsuScreenStack.cs Fix song select filters not reapplied if in a child screen 2019-12-10 02:30:23 +09:00