Dan Balasescu
77e7e4ecb2
Fix selection being blocked after early return
2022-06-18 14:28:30 +09:00
Dan Balasescu
e04df371d1
Merge branch 'master' into multi-song-select-operation
2022-06-18 08:51:24 +09:00
Dan Balasescu
869db52540
Tie loading layer to ongoing operation state
2022-06-17 17:05:23 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
d89c80ace2
Block operations during beatmap selection in match
2022-06-15 18:44:16 +09:00
Salman Ahmed
8501a41619
Bring back separate bool properties as non-cascading
2022-05-05 14:37:38 +03:00
Salman Ahmed
20e277d2e5
Apply proposed naming changes
2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-04 17:12:03 +03:00
Dean Herbert
2b8a5833dd
Fix back-to-front conditional check
2022-04-06 15:13:02 +09:00
Dean Herbert
01da3924cc
Simplify IsCurrentScreen
check to only apply to relevant call
2022-04-06 11:32:35 +09:00
Dean Herbert
e0c125a628
Replace existing usage with helper method
2022-03-31 19:27:45 +09:00
Dean Herbert
671386ba6c
Fix MultiplayerMatchSongSelect
potentially attempting to exit when not the current screen
2022-03-30 20:36:12 +09:00
Salman Ahmed
add9f3ec91
Rename multiplayer mod usages to make more sense
2022-03-20 13:12:24 +03:00
Salman Ahmed
f2248ecc08
Update usages to use IsPlayable
instead
2022-03-18 02:11:18 +03:00
Salman Ahmed
187059a37f
Replace hardcoded overrides with the newly introduced Mod
properties
2022-03-17 03:51:27 +03:00
Salman Ahmed
1025e1939b
Disable "Adaptive Speed" mod in multiplayer
2022-03-16 11:54:18 +03:00
Dan Balasescu
bdc3b76df0
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
Dan Balasescu
efeba30b9f
Remove ruleset and mod bindables from PlaylistItem
2022-02-15 16:28:15 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dan Balasescu
de0f37b08d
Separate editing and adding playlist items
2021-12-10 15:26:48 +09:00
Dan Balasescu
671582a925
Allow host to enqeue items and items to be edited
2021-12-10 01:15:19 +09:00
Dan Balasescu
de0e8ad822
Merge branch 'master' into multi-queueing-modes
2021-11-19 18:58:15 +09:00
Dean Herbert
284e554cbf
Only show user displayable portion of server errors when seleting a song in multiplayer
2021-11-19 13:58:03 +09:00
Dan Balasescu
f743a3647f
Rename APIPlaylistItem -> MultiplayerPlaylistItem
2021-11-15 23:14:27 +09:00
Dan Balasescu
02efe24e39
Fix checksum not passed to AddPlaylistItem
2021-11-10 18:36:55 +09:00
smoogipoo
db87e42d47
Remove beatmap/ruleset/etc from MultiplayerRoomSettings
2021-10-22 16:48:28 +09:00
smoogipoo
f41cf822b0
Rename request
2021-10-21 17:02:11 +09:00
smoogipoo
691e414acb
Add request to add a new playlist item
2021-10-20 21:08:58 +09:00
smoogipoo
de0de451fe
Refactor to remove resolved dependency
2021-08-24 13:29:19 +09:00
Nathan Alo
2cc096101e
trim whitespace
2021-08-15 18:56:24 +08:00
Nathan Alo
4ed06a1021
apply suggestions
2021-08-14 22:39:12 +08:00
Nathan Alo
a553942a7f
update InitialActivity
on multiplayer Player
and SongSelect
2021-08-14 13:20:36 +08:00
smoogipoo
d197a7f6f5
Rename multiplayer client classes
2021-05-20 15:39:45 +09:00
Dean Herbert
36e1fb6da8
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00
smoogipoo
822c66033f
Add local-user freemod configuration
2021-02-10 19:56:59 +09:00
smoogipoo
a2e3b1c0e4
Move Mods reset code to OnlinePlaySongSelect
2021-02-02 19:02:39 +09:00
smoogipoo
b54f65c282
Exclude more mods from multiplayer
2021-02-02 12:48:15 +09:00
smoogipoo
89a42d60fb
General cleanup
2021-02-01 18:50:32 +09:00
smoogipoo
3cd30d284e
Renamespace
2021-02-01 18:08:49 +09:00
smoogipoo
0909c73ead
Once again disallow DT/etc as allowable mods
2021-02-01 15:07:56 +09:00
smoogipoo
b43e529964
Fix allowed mods being copied into required mods
2021-02-01 15:07:43 +09:00
smoogipoo
426569c2a9
Move common song select implementation for online play
2021-02-01 14:57:39 +09:00
smoogipoo
e02e3cf19a
Disallow selecting DT/HT/WU/WD as allowable freemods
2021-02-01 13:35:48 +09:00
smoogipoo
230b347c1e
Move ModSelectOverlay.IsValidMod to a property
2021-02-01 12:18:11 +09:00
smoogipoo
b79d1c7b81
Add mods to footer
2021-01-27 22:33:03 +09:00
smoogipoo
ff8ee379fb
Fix possible nullref
2021-01-27 22:27:31 +09:00
smoogipoo
4c256f1fb3
Actually populate the playlist item
2021-01-27 22:23:38 +09:00
smoogipoo
45e41aaeac
Initial implementation of freemod selection overlay
2021-01-27 22:15:53 +09:00
Dean Herbert
0b165dce4b
Fix multiplayer mod select showing autoplay as a choice
2021-01-18 17:50:32 +09:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00