Dean Herbert
ba8544f614
Update resources
2021-05-26 14:55:44 +09:00
Dean Herbert
e4780abdfd
Split out base
call from switch
statement
2021-05-26 14:43:59 +09:00
Dean Herbert
d165a75823
Inline request flow to make it easier to understand
2021-05-26 14:37:52 +09:00
Dean Herbert
0f21510b8b
Move code around
2021-05-26 14:29:46 +09:00
Dean Herbert
8ffa7f4a5a
Tidy up code
2021-05-26 14:28:20 +09:00
Dean Herbert
7b09955d59
Remove redundant default bindable value
2021-05-26 14:17:40 +09:00
Dean Herbert
200592114f
Make protected variables private
2021-05-26 14:13:02 +09:00
Dean Herbert
cbad7bb7f0
Move taiko Type
to Hit
and localise all bind handling
2021-05-26 13:40:36 +09:00
Dean Herbert
912748b428
Avoid bindable feedback causing overwrites
2021-05-26 13:24:22 +09:00
Dean Herbert
9223d85f37
Remove all local type update logic from TaikoBeatmapConverter
...
I believe the original goal was to keep this in the converter with the
idea that samples may not always be hard coupled to the strong/rim
states. But for now I think we can assume this coupling is going to
continue into the near future, so let's keep all the logic in
`TaikoHitObject`.
2021-05-26 13:23:01 +09:00
Swords
07a24d2747
Fixing errors
2021-05-25 23:54:13 +10:00
Swords
9c2dca8229
Removing redundant argument list
2021-05-25 21:53:00 +10:00
Swords
d5feb8353d
Formatting, renaming
2021-05-25 21:37:08 +10:00
Swords
d9f5b578bf
Restore class names
2021-05-25 21:08:40 +10:00
Swords
ce845a9f8d
Apply the rest of requested changes
2021-05-25 21:00:38 +10:00
Dean Herbert
268230c8c4
Merge branch 'master' into fix-taiko-editor-sample-mutations
2021-05-25 19:01:47 +09:00
Dean Herbert
342acadae2
Change LINQ query for better readability
2021-05-25 18:51:51 +09:00
Dean Herbert
871ca8054f
Rename classes as per review feedback
2021-05-25 18:50:33 +09:00
Dean Herbert
7c89dbcd35
Externalise autoplay generation
2021-05-25 18:37:04 +09:00
Dean Herbert
7f9318d976
Expose GameplayBeatmap
to derived Player
classes
2021-05-25 18:36:47 +09:00
Dean Herbert
c2b938a29f
Remove autoplay consideration from Player
2021-05-25 18:09:37 +09:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
Gagah Pangeran Rosfatiputra
4c8f19af69
load empty page when fail
2021-05-25 14:47:39 +07:00
Dean Herbert
5ea948aabe
Bypass 640x480 coordinate space for video storyboard elements
...
This allows the `FillMode.Fill` to take up the full space of the
storyboard container.
2021-05-25 16:17:29 +09:00
Dean Herbert
0c55bba220
Allow storyboards to be widescreen if only a video element exists
...
This matches stable behaviour, which will allow videos to display
filling the screen if they are the only thing contained within the
"storyboard".
2021-05-25 16:07:19 +09:00
Dean Herbert
e3507d5453
Move DrawableStoryboard
's aspect application to inside its own class
2021-05-25 16:06:39 +09:00
Dan Balasescu
774611f142
Merge pull request #12933 from peppy/fix-scroll-wheel-gameplay-bindings
...
Disallow using scroll wheel for gameplay bindings
2021-05-25 16:04:18 +09:00
Gagah Pangeran Rosfatiputra
9de07de467
move text flow container inside markdown container
2021-05-25 12:14:07 +07:00
kamp
65649e5a62
Prevent skin editor crash when scaling 0 area drawables
...
Some skinnable drawables can have 0 width or height in certain
cases, leading to division by 0 and a crash when the position is
updated.
2021-05-24 21:36:42 +02:00
Gagah Pangeran Rosfatiputra
728258d93a
add website root url as document url
2021-05-25 00:29:59 +07:00
Dan Balasescu
6263ebf9da
Merge pull request #12495 from peppy/localisation-proof-of-concept
...
Add language selection and general structure for localisation support
2021-05-24 23:33:49 +09:00
Dan Balasescu
3b4fbe22f0
Merge pull request #12928 from Firmatorenio/fix-colour-hitmeter-not-registering-taiko-misses
...
Fix colour hit error meter incorrectly assuming taiko hits were of correct colour
2021-05-24 23:31:54 +09:00
Dan Balasescu
eeda33a453
Merge branch 'master' into localisation-proof-of-concept
2021-05-24 22:56:18 +09:00
Gagah Pangeran Rosfatiputra
2e6d463901
add test link with title
2021-05-24 20:45:47 +07:00
Dean Herbert
a3cb5395ad
Merge pull request #12927 from smoogipoo/fix-slider-movement
...
Fix sliders jumping around the screen on movement
2021-05-24 22:18:21 +09:00
Dean Herbert
37f6ceef79
Add test coverage
2021-05-24 21:57:04 +09:00
Dean Herbert
62b6cadb64
Ensure settings rows cannot set an invalid value in the first place
2021-05-24 21:56:41 +09:00
smoogipoo
6f155fbd08
Make inspection a hint
2021-05-24 21:54:55 +09:00
Swords
518999ffab
Renaming files
2021-05-24 22:49:40 +10:00
smoogipoo
fe9abd5b80
Upgrade packages and fix ResX files
2021-05-24 21:37:05 +09:00
Gagah Pangeran Rosfatiputra
02cdd0b2de
use drawable link compiler in markdown link
2021-05-24 19:10:37 +07:00
Swords
441e4e7d56
Formatting
2021-05-24 22:08:34 +10:00
Swords
ca1d1c58ab
RestoreDefaultValueButton implements OsuButton
2021-05-24 21:34:47 +10:00
Firmatorenio
471f17547a
switch determining the hit result by offset to getting it from the judgement directly
2021-05-24 16:49:58 +06:00
Dean Herbert
a00f226ab3
Add assert on storing to database
2021-05-24 18:41:39 +09:00
Dean Herbert
deabce7140
Disallow updating the database to an invalid value
2021-05-24 18:40:56 +09:00
Dean Herbert
57640810b5
Ignore certain banned InputKey
s for gameplay purposes
2021-05-24 18:40:40 +09:00
Salman Ahmed
3585e2900e
Replace unnecessary empty skin implementation with null
2021-05-24 12:28:52 +03:00
Salman Ahmed
7792efb154
Remove no longer used BeatmapSkin
2021-05-24 12:28:06 +03:00
Dan Balasescu
af2a831c83
Merge pull request #12926 from peppy/fix-placement-blueprint-disappearing
...
Fix editor placement ending early if a blueprint becomes alive from a pool
2021-05-24 17:42:18 +09:00