Ivan Pavluk
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6b07d4581a
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Fixed too strong HP drain
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2018-11-30 01:07:15 +07:00 |
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Ivan Pavluk
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4184f17709
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...Revert AffectsHP->AffectsHp, add HP abbrev
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2018-11-29 23:12:02 +07:00 |
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Ivan Pavluk
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13a166a645
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rename TaikoJudgement.AffectsHP to AffectsHp
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2018-11-29 22:26:23 +07:00 |
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Ivan Pavluk
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d30ab4f77c
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fixed whitespace
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2018-11-29 22:12:01 +07:00 |
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Ivan Pavluk
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2ca9864301
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Fixed taiko swell hp and scoring
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2018-11-29 22:05:13 +07:00 |
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Ivan Pavluk
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ce1e6d93e4
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Update TaikoScoreProcessor.cs
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2018-11-29 09:45:57 +07:00 |
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Ivan Pavluk
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36b458bdee
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Fixed #3777
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2018-11-29 08:56:19 +07:00 |
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smoogipoo
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5fd4ed2f4e
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Rename judgement-related methods/events + commenting
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2018-08-06 10:55:25 +09:00 |
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smoogipoo
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9c2122c0ca
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Make Rulesets.Taiko use the new judgement result structure
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2018-08-02 20:36:19 +09:00 |
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ekrctb
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c6816a6cf3
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Fix potential quadratic complexity in taiko autoplay
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2018-07-17 17:00:28 +09:00 |
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Dean Herbert
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9f933187e9
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Apply review feedback
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2018-07-17 16:33:08 +09:00 |
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Dean Herbert
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825941aff1
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Use switch with type matching in place of if-else where possible
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2018-07-17 14:35:09 +09:00 |
|
Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
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1cc7c23982
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Hits -> JudgedHits
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2018-02-01 18:08:15 +09:00 |
|
Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Aergwyn
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ccb69d16d9
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
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smoogipoo
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6a29f6020a
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Make HitObjects construct nested hit objects
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2017-12-22 21:42:54 +09:00 |
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smoogipoo
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1b27ce6198
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Cleanup + renaming
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2017-11-21 17:09:22 +09:00 |
|
Jacob Odgård Tørring
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9b54e834d9
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Implements virtual Failcondition in scoreprocessor and enforces nofail in UpdateFailed
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2017-10-22 20:32:59 +02:00 |
|
Dean Herbert
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5d5ea5fb2e
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Fix all remaining db structure issues
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2017-10-19 14:05:11 +09:00 |
|
TocoToucan
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887aa7496b
|
Rework EF Core usage in model classes
|
2017-10-06 00:23:26 +03:00 |
|
TocoToucan
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6a4198d0d6
|
Initial EF Core commit
|
2017-10-04 22:52:12 +03:00 |
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smoogipooo
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e146bcacf1
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Make BasePortion and ComboPortion constants
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2017-09-13 16:13:27 +09:00 |
|
smoogipooo
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ba3e44cd71
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Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
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2017-09-13 15:17:32 +09:00 |
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smoogipooo
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b5f48c2368
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Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
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2017-09-12 22:27:27 +09:00 |
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smoogipooo
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d0774c7bc6
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ComputeTargets -> SimulateAutoplay + improve xmldoc
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2017-09-12 21:16:47 +09:00 |
|
smoogipooo
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3e3618d724
|
More cleanups
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2017-09-12 21:12:57 +09:00 |
|
smoogipooo
|
abab2a4878
|
Revamp score processing to once more unify scoring methods
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2017-09-12 21:05:50 +09:00 |
|
smoogipooo
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0b94939474
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Make Accuracy = 1, Health = 1 the default for ScoreProcessor
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2017-09-12 20:53:26 +09:00 |
|
Dean Herbert
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5ce76d8023
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-11 14:36:51 +09:00 |
|
smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
|
smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
|
Tom
|
1e10d977f9
|
Accuracy starts at 100% instead of 0%
|
2017-09-05 15:39:27 +02:00 |
|
Dean Herbert
|
723e27353c
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
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