Dean Herbert
3e257f1e6c
Remove unused using statements
2023-11-07 23:21:51 +09:00
Susko3
00268d0ccc
Remove unused using
2023-11-07 13:09:30 +01:00
Susko3
fcd73e62d2
Remove mobile specific changes
...
Will be added back in a separate PR
2023-11-07 13:06:14 +01:00
Susko3
7385c3c97b
Move InputSettings
children creation code to BDL
...
- Avoids now obsolete variable name
- Makes changing to touch detection easier (access to session statics in BDL)
2023-11-07 00:17:15 +01:00
Susko3
05d9418718
Rename setting to TouchDisableGameplayTaps
for better visibility when searching
2023-11-07 00:13:46 +01:00
Susko3
a4ac50cf86
Revert "Rename popup/binding string to Toggle gameplay clicks/taps
"
...
This reverts commit 0d8bfedf5d
.
2023-11-06 21:10:04 +01:00
Susko3
f8b5ecc92a
Update UI to use the new setting
2023-11-06 21:07:15 +01:00
Susko3
ea357bafdd
Fix tests by using the correct setting for touch input
2023-11-06 20:53:22 +01:00
Susko3
c1967a5cbb
Make tests fail
2023-11-06 20:43:24 +01:00
Susko3
d6e7145e1c
Add new setting for GameplayDisableTaps
2023-11-06 20:42:40 +01:00
Susko3
9947897c5f
Use appropriate clicks/taps text in player loader input settings
2023-11-05 12:53:40 +01:00
Susko3
0d8bfedf5d
Rename popup/binding string to Toggle gameplay clicks/taps
2023-11-05 12:44:22 +01:00
Susko3
fa1d1df594
Rename mouse button string to Disable clicks during gameplay
2023-11-05 12:43:14 +01:00
Susko3
86fb33cb90
Add disable taps checkbox to touch input settings
2023-11-05 12:40:06 +01:00
Dan Balasescu
bc9cdb4ce0
Merge pull request #25341 from peppy/slider-combo-matching
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Rename and invert flags for slider classic behaviours
2023-11-03 11:27:22 +09:00
Bartłomiej Dach
a0757ce13f
Update xmldoc to match flipped flag semantics
2023-11-02 18:58:14 +01:00
Bartłomiej Dach
86ede717cb
Clean up comment
2023-11-02 18:52:47 +01:00
Dean Herbert
ac6fb386d1
Remove nested ternary
2023-11-02 23:42:52 +09:00
Bartłomiej Dach
efb4458061
Merge pull request #25336 from peppy/mania-key-expand-mobile
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Add support for "argon" default skin to expand columns when on mobile devices
2023-11-02 12:40:57 +01:00
Bartłomiej Dach
998d709331
Merge branch 'master' into mania-key-expand-mobile
2023-11-02 11:59:01 +01:00
Dean Herbert
704f5a6de3
Adjust sizing slightly to ensure we stay within 1366 limits
2023-11-02 11:44:36 +01:00
Bartłomiej Dach
e18d0b64de
Merge pull request #25338 from peppy/mania-mod-ordering
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Change osu!mania conversion mod ordering to be more appeasing
2023-11-02 10:46:32 +01:00
Dean Herbert
bf9f20705f
Simplify classic behaviour flag to only need to be specified on the slider itself
2023-11-02 18:31:29 +09:00
Dean Herbert
a7705284e7
Add better commenting around DrawableSliderHead
logic
2023-11-02 18:31:28 +09:00
Dean Herbert
9af2a5930c
Remove redundant passing of Scale
to nested objects
2023-11-02 17:52:10 +09:00
Dean Herbert
9c1f4b552e
Rename and invert flags for slider classic behaviours
2023-11-02 17:43:21 +09:00
Bartłomiej Dach
64feea80db
Merge pull request #25334 from peppy/fix-bubble-crash-again
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Fix another potential crash in bubbles mod
2023-11-02 09:32:09 +01:00
Bartłomiej Dach
b7ab886848
Merge pull request #25333 from peppy/fix-spinner-performance
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Fix all spinner ticks being alive and causing performance degradation
2023-11-02 09:07:44 +01:00
Bartłomiej Dach
ad82ada030
Trim redundant comments
2023-11-02 08:18:37 +01:00
Dean Herbert
c83589cb74
Change osu!mania conversion mod ordering to be more appeasing
2023-11-02 15:49:10 +09:00
Dean Herbert
6dab5ee4cf
Add support for "argon" default skin to expand columns when on mobile device
...
Should ease those looking to play the game on mobile until we
(potentially) have a better solution in the future.
If this works out well, we can consider rolling it out to other skins.
Closes https://github.com/ppy/osu/issues/23377 .
2023-11-02 15:13:44 +09:00
Dean Herbert
48bdeaeff1
Fix another potential crash in bubbles mod
...
Storing `DrawableHitObject` for later use is not safe – especially
when accessing `HitObject` – as it's a pooled class. In the case here,
it's important to note that `PrepareForUse` can be called a frame or
more later in execution, which made this unsafe.
Closes https://github.com/ppy/osu/issues/24444 .
2023-11-02 02:43:51 +09:00
Dean Herbert
c2de03aa44
Fix all spinner ticks being alive and causing performance degradation
...
Regressed in https://github.com/ppy/osu/pull/25216 .
The new logic will ensure at least one tick is ready for judgement.
There shouldn't be a case where more than one is needed in a single
frame.
2023-11-01 18:28:07 +09:00
Dean Herbert
57d8b5ddc9
Merge pull request #25328 from bdach/mod-cleanups-docs
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Clean up mod usability flags
2023-11-01 15:48:47 +09:00
Bartłomiej Dach
a90f8dd4f6
Seal a few more multiplayer playability flags of rate-changing mods
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Not really changing anything, just tightening things down to curb
possible funny business.
2023-10-31 16:20:33 +01:00
Bartłomiej Dach
955e2ed051
Seal UnknownMod
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Not a class for extension.
2023-10-31 16:18:09 +01:00
Bartłomiej Dach
a644c75957
Mark ModScoreV2
as invalid for multiplayer
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Doesn't do much for the client; mostly a safety for osu-web's sake,
as without the change it could theoretically fail to validate the mod
properly in multiplayer contexts.
2023-10-31 16:16:59 +01:00
Bartłomiej Dach
456f4ebba2
Seal ModScoreV2
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Nobody should ever need to extend it.
2023-10-31 16:16:14 +01:00
Bartłomiej Dach
3a2645efb1
Seal ModAutoplay
playability flags
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Can't do much more than that due to the unfortunate fact of Cinema
inheriting from Autoplay.
2023-10-31 16:15:10 +01:00
Bartłomiej Dach
7ea298a1b6
Add xmldoc to Mod
playability flags
2023-10-31 16:13:44 +01:00
Dean Herbert
95d8ee8e9b
Merge pull request #25323 from bdach/fix-key-binding-test-failures
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Fix key binding row fire-and-forgetting writes
2023-10-31 22:13:42 +09:00
Bartłomiej Dach
9f5a280bc2
Fix key binding row fire-and-forgetting writes
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Intends to fix test failures as seen in https://github.com/ppy/osu/actions/runs/6692350567/job/18181352642#step:5:129
This is what happens if you carelessly fire and forget.
The working theory (that I'm not sure I have the tools to conclusively
confirm) is that the async write from the key binding changing could
fire _after_ the section is reset.
I briefly considered having the test wait for the change, but given that
the entirety of the surrounding flow is using sync operations, this just
looks like a bug to me. And there's no real sane way to inject async
into that flow due to dependence on `OsuButton.Action`.
2023-10-31 12:25:09 +01:00
Bartłomiej Dach
bc2acc3e93
Merge pull request #25318 from peppy/fix-follow-point-scrathces
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Fix potential texture corruption when cropping gameplay textures of weird aspect ratios
2023-10-31 11:02:59 +01:00
Bartłomiej Dach
850866e7f4
Merge pull request #25316 from peppy/metronome-always-play-tick
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Decouple metronome tick playback from pendulum movement
2023-10-31 09:37:29 +01:00
Dean Herbert
0d44b5af90
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
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Closes https://github.com/ppy/osu/issues/25273 .
2023-10-31 17:36:23 +09:00
Bartłomiej Dach
84fb0c63e5
Merge pull request #23823 from peppy/beat-divisor-select-text-on-click
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Select text in beat divisor popover automatically
2023-10-31 09:34:44 +01:00
Bartłomiej Dach
144006fbe8
Update autoselect implementation to work correctly with framework changes
2023-10-31 08:38:22 +01:00
Bartłomiej Dach
8a68333425
Merge branch 'master' into beat-divisor-select-text-on-click
2023-10-31 08:36:53 +01:00
Bartłomiej Dach
af84704076
Merge pull request #25315 from peppy/fix-flaky-tests
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Address some flaky tests from recent times
2023-10-31 08:30:19 +01:00
Dean Herbert
64efc3d251
Decouple metronome tick playback from pendulum movement
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Not super happy about doing this, but it seems like it's in the best
interest of editor usability.
2023-10-31 15:33:46 +09:00