Salman Ahmed
3d7866e82d
Calculate horizontal offset on present overlays only
2021-08-12 14:15:01 +03:00
Salman Ahmed
b58b5ec2b4
Apply horizontal offset changing once per frame
...
The previous way was causing every-frame invalidation when an overlay is
visible.
2021-08-12 12:44:38 +03:00
Salman Ahmed
d099bb8ab6
Calculate offsets from overlay ScreenSpaceDrawQuad
s instead
2021-08-07 21:08:26 +03:00
Salman Ahmed
19a19f915c
Adjust settings panel to autosize to zero when hiding it
...
Previously, when hiding the settings overlay, it remains to have a width
of `56` (sidebar width), this is due to the panel content being placed
next to the sidebar, so therefore the content has to move 400
(PANEL_WIDTH) + 56 (sidebar_width) backwards, for the overlay to have a
width of 0 on hide.
2021-08-07 21:07:08 +03:00
Salman Ahmed
9f3013e2c8
Remove all HorizontalScreenOffset
calculations from overlays
2021-08-07 19:30:12 +03:00
Salman Ahmed
e924ea8d93
Make ScreenOffsetContainer
privatly settable only
2021-08-07 18:52:27 +03:00
Salman Ahmed
9ac5c9aa2f
Fix notification overlay having incorrect initial X
2021-08-07 01:27:54 +03:00
Salman Ahmed
8dc0650ca7
Add test coverage
2021-08-06 22:56:43 +03:00
Salman Ahmed
ac157f6cef
Fix settings panel children not processing transforms while masked away
2021-08-06 22:36:26 +03:00
Salman Ahmed
f77037ef57
Replace state-based screen offsetting logic with HorizontalScreenOffset
s
2021-08-06 18:38:57 +03:00
Salman Ahmed
8e8e0fb8d8
Add placement-dependent horizontal screen offset properties
2021-08-06 18:38:15 +03:00
Salman Ahmed
067ff0e0ad
Store last opened settings subpanel rather than relying on LINQ
2021-08-06 18:38:15 +03:00
Dan Balasescu
8f014650df
Merge branch 'master' into toggle-multiplayer-leaderboard-with-hud
2021-08-06 19:36:19 +09:00
Dean Herbert
724edcbecd
Toggle the expanded state of the multiplayer leaderboard with the user's HUD
...
Resolves https://github.com/ppy/osu/discussions/14140 .
---
Until now, the multiplayer leaderboard would expand during break time.
Now, it respects the user's HUD visibility status (which can be toggled
using Shift+Tab).
2021-08-06 19:23:44 +09:00
Dean Herbert
b401dc0b2e
Remove playlist button
2021-08-06 18:58:50 +09:00
Dean Herbert
8dc167ac9a
Set default MultiplayerRoomSettings
type to something that isn't playlists
2021-08-06 18:56:01 +09:00
Dean Herbert
6164903fec
Merge branch 'master' into new-difficulty-colours
2021-08-06 18:05:53 +09:00
Dean Herbert
7d670c6d35
Fix gap in fill colour
2021-08-06 18:05:24 +09:00
Andrei Zavatski
e13a82ed63
Fix colour picker antialiasing
2021-08-05 14:07:35 +03:00
Dean Herbert
e6cd05ea93
Update framework
2021-08-05 19:06:05 +09:00
Dean Herbert
1476b3b22a
Merge branch 'master' into bassmix
2021-08-05 17:33:21 +09:00
Dean Herbert
27ff428491
Revert "Temporary changes to compile with latest framework"
...
This reverts commit 34c671f712
.
2021-08-05 17:33:19 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter
2021-08-05 17:07:03 +09:00
Dan Balasescu
5811dff853
Merge pull request #14120 from peppy/multiplayer-team-vs-team-selection
...
Add ability to choose Team Versus match type and view / switch teams
2021-08-05 17:02:14 +09:00
smoogipoo
94aa5fbca7
Fix doubled json property (runtime error)
2021-08-05 16:31:34 +09:00
Dean Herbert
2b973b9831
Redirect beatmap selection to intentionally click the button directly
2021-08-05 14:21:51 +09:00
Dean Herbert
bf720f7e06
Ensure operations are not performed during loading
2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556
Move keyboard progress flow handling to MatchSettingsOverlay
2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186
Add safety against pushing to non-current screen
2021-08-05 14:06:58 +09:00
Dean Herbert
2ccf7e75b0
Fix new possible nullref inspection due to delegate initialisation in constructor
2021-08-05 13:24:59 +09:00
Dean Herbert
c84bd2c74d
Update new obsolete usages
2021-08-05 13:22:59 +09:00
Salman Ahmed
d0ce0cf9f5
Merge branch 'master' into new-difficulty-colours
2021-08-04 17:12:15 +03:00
Dean Herbert
476442d1a3
Merge branch 'master' into multiplayer-create-with-enter
2021-08-04 19:37:41 +09:00
Dan Balasescu
5a6636ae5c
Merge pull request #14116 from peppy/update-platform-action-triggers
...
Update existing test to make use of `ManualInputManager.Keys`
2021-08-04 19:36:39 +09:00
Dean Herbert
42e14fb492
Merge branch 'update-platform-action-triggers' into multiplayer-create-with-enter
2021-08-04 17:31:38 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
Dean Herbert
c76edd8887
Update framework
2021-08-04 17:24:13 +09:00
Dean Herbert
666007b2f9
Merge branch 'master' into multiplayer-team-vs-team-selection
2021-08-04 13:54:11 +09:00
Dan Balasescu
5f170feede
Merge pull request #14104 from peppy/multiplayer-match-rulesets
...
Add required multiplayer models (and associated flows) for match "types"
2021-08-04 13:46:37 +09:00
Dean Herbert
401835a3d8
Add missing event glue
2021-08-04 13:13:47 +09:00
Dan Balasescu
472925180a
Merge branch 'master' into fix-muted-dim-factor
2021-08-04 12:00:49 +09:00
Salman Ahmed
bec0f379a7
Round star difficulty to two fractional digits during sampling
2021-08-04 02:16:51 +03:00
Salman Ahmed
65db9d664e
Match osu-web colour for DifficultyRating.Hard
2021-08-04 01:52:49 +03:00
Salman Ahmed
4e303b2aa1
Add xmldoc and source link
2021-08-04 01:52:49 +03:00
Salman Ahmed
b5970d5cdc
Handle pitch black background case
2021-08-04 01:52:48 +03:00
Gagah Pangeran Rosfatiputra
d22f2ececb
adjust wiki main page font
2021-08-03 22:17:45 +07:00
Gagah Pangeran Rosfatiputra
ed94266a5d
change markdown container font
2021-08-03 22:14:44 +07:00
Gagah Pangeran Rosfatiputra
cb72667aa8
add typeface inter in osu font
2021-08-03 22:10:33 +07:00
Dean Herbert
aa320c70a7
Improve show/hide animation and add more padding around the crown
2021-08-03 23:42:37 +09:00
Dean Herbert
75426f84f1
Fire initial match user states in TestMultiplayerClient
2021-08-03 23:42:37 +09:00