iiSaLMaN
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843da26dba
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Use transform management for taiko hit objects
|
2019-08-27 05:03:56 +03:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
smoogipoo
|
732dfde8ed
|
DrawableStrongHandler -> DrawableNestedStrongHit
|
2018-08-14 14:28:40 +09:00 |
|
smoogipoo
|
741ec0021e
|
Rename more judgement-related methods to "result"
|
2018-08-06 11:31:46 +09:00 |
|
smoogipoo
|
5fd4ed2f4e
|
Rename judgement-related methods/events + commenting
|
2018-08-06 10:55:25 +09:00 |
|
smoogipoo
|
38263714a1
|
Cleanups
|
2018-08-03 16:56:46 +09:00 |
|
smoogipoo
|
4494853446
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Migrate DrawableDrumRoll to use a nested hitobject for strong hits
|
2018-08-03 16:20:08 +09:00 |
|
smoogipoo
|
9c2122c0ca
|
Make Rulesets.Taiko use the new judgement result structure
|
2018-08-02 20:36:19 +09:00 |
|
smoogipoo
|
1b7b6f341c
|
Migrate Rulesets.Taiko to the new judgement system
|
2018-08-02 16:09:04 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
cb3d0db555
|
Move combo colours completely out of HitObjects
|
2018-03-20 15:50:12 +09:00 |
|
smoogipoo
|
2a9fb2c2c6
|
Make NestedHitObjects lazily-constructed
|
2018-03-05 21:40:26 +09:00 |
|
smoogipoo
|
df84b23847
|
Fix possible nullref when there are 0 drumroll ticks
|
2018-03-05 21:19:40 +09:00 |
|
smoogipoo
|
7ce3e60722
|
Fix drumrolls giving GOOD judgements too one tick too late
|
2018-03-05 21:19:36 +09:00 |
|
smoogipoo
|
bfdfb52666
|
Fix a few usages of AllJudged possibly not being correct
|
2018-01-15 15:28:08 +09:00 |
|
smoogipoo
|
9d00e5bb7d
|
Make ScrollingHitObjectContainer handle nested hitobjects
|
2018-01-11 15:08:30 +09:00 |
|
smoogipoo
|
6255aaab68
|
Per-hitobject lifetime management
|
2018-01-10 19:17:43 +09:00 |
|
smoogipoo
|
86b5591583
|
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
|
2018-01-10 18:02:49 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
smoogipoo
|
4fee76ba0b
|
Fix drumroll lengths
|
2018-01-04 20:56:28 +09:00 |
|
Aergwyn
|
ccb69d16d9
|
move HitResult in Scoring namespace to replace HitCount
|
2017-12-30 21:23:18 +01:00 |
|
smoogipoo
|
6a29f6020a
|
Make HitObjects construct nested hit objects
|
2017-12-22 21:42:54 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
Dean Herbert
|
ff84eb219b
|
Add action support to taiko
|
2017-08-20 21:38:09 +09:00 |
|
smoogipooo
|
8b4f28318f
|
Fix drum roll ticks.
|
2017-08-09 16:19:31 +09:00 |
|
smoogipooo
|
27e63eb7c4
|
Fix up sizing issues.
|
2017-08-09 10:54:00 +09:00 |
|
smoogipooo
|
a95ee7494f
|
Initial conversion of taiko to use ScrollingPlayfield.
|
2017-08-08 16:01:18 +09:00 |
|
smoogipooo
|
ba31bfcdf1
|
CI fixes.
|
2017-08-03 20:44:05 +09:30 |
|
smoogipooo
|
e55a406e4d
|
Fix DrawableTaikoHitObject + drawable hit objects.
|
2017-08-03 13:54:13 +09:30 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|