andy840119
5931e965c5
Mark background prams in the getMockWorkingBeatmap()
as nun-nullable because technically it should not accept the null background.
2022-11-05 16:16:26 +08:00
andy840119
c8c76f2351
Use AsNonNull() because the type does not accept the null case.
2022-10-30 17:03:54 +08:00
andy840119
500bf90a34
Mark as accept the nullable stream.
2022-10-30 17:03:54 +08:00
andy840119
6ce3841686
Remove nullable disable annotation in the test case.
2022-10-30 17:03:54 +08:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
c7bc03e6f7
Add helper method for editor check tests
2021-11-24 14:22:41 +09:00
Dean Herbert
c2f8d9f677
Update tests which set Files
lists directly
2021-11-24 14:00:14 +09:00
Naxesss
72ee2b1556
Refactor to avoid duplicate code
2021-11-10 06:18:40 +01:00
Naxesss
5dc6a9ed21
Add background stream closed test
2021-11-10 05:04:30 +01:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
c0318a4d3e
Fix usage of _ in Moq lambdas
2021-04-20 13:29:14 +02:00
Naxess
be6a02a17e
Simplify background quality test names
2021-04-20 01:32:22 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
0502fbb429
Add background quality check tests
2021-04-18 01:21:51 +02:00