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mirror of https://github.com/ppy/osu.git synced 2024-11-12 06:47:25 +08:00
Commit Graph

50226 Commits

Author SHA1 Message Date
Dean Herbert
388322cd61 Speed up customisation panel toggle a bit 2022-04-05 16:56:24 +09:00
Dean Herbert
58e9147b12 Simplify and better comment nested scroll conditionals 2022-04-05 16:48:25 +09:00
Dean Herbert
f156cb797d Improve nested scroll behaviour 2022-04-05 16:46:09 +09:00
Dean Herbert
23dad7bdc4 Move scroll view padding to content level
Without doing this, there is a non-masked but also non-interactive area
to the left or right of the view.
2022-04-05 16:43:00 +09:00
Bartłomiej Dach
29b7460cc7
Fix weird test step 2022-04-04 20:05:54 +02:00
Bartłomiej Dach
9b367d645d
Always play pop in sequence 2022-04-04 20:02:47 +02:00
Dean Herbert
57b8c32f25 Remove unused fields 2022-04-04 20:42:14 +09:00
Dean Herbert
bc53adb72a Adjust customisation transition slightly 2022-04-04 15:50:40 +09:00
Dean Herbert
b5df350007 Adjust pop in/out transitions 2022-04-04 15:45:44 +09:00
Dean Herbert
3ba81f3fdc Fix overlapping variable usage 2022-04-04 15:29:03 +09:00
Bartłomiej Dach
90e44b67ea
Improve robustness of test code 2022-04-03 20:24:32 +02:00
Bartłomiej Dach
a172b194f0
Add testing for different rulesets 2022-04-03 20:12:34 +02:00
Bartłomiej Dach
cd776d21a6
Fix propagation of selected mods to columns 2022-04-03 20:12:34 +02:00
Bartłomiej Dach
2921a13609
Add testing for mod bindable state propagation 2022-04-03 20:12:34 +02:00
Bartłomiej Dach
e46c2df409
Add testing for customisation panel show/hide logic 2022-04-03 20:12:33 +02:00
Bartłomiej Dach
293ef44836
Implement new mod select screen 2022-04-03 20:12:33 +02:00
Dean Herbert
969f7e121a
Merge pull request #17545 from jai-x/new-chat-textbox
Implement `ChatTextBox` for new chat design
2022-04-03 22:12:12 +09:00
Bartłomiej Dach
6d1844adc3
Use nameof() in test to reference event names 2022-04-03 14:27:37 +02:00
Bartłomiej Dach
970b1951ac
Rewrite logic slightly to better convey meaning of textbox clear 2022-04-03 14:26:08 +02:00
Jai Sharma
94fa5e2ef2 Use Action<string> for event OnChatMessageCommitted & clear textbox internally 2022-04-02 21:58:54 +01:00
Bartłomiej Dach
a2829b4fc7
Merge pull request #17613 from frenzibyte/sucess-rate-tooltip
Display pass/play count in success rate percentage tooltip
2022-04-02 20:01:04 +02:00
Bartłomiej Dach
28ba437d24
Merge branch 'master' into sucess-rate-tooltip 2022-04-02 19:31:45 +02:00
Bartłomiej Dach
e2f1183e7d
Merge pull request #17615 from frenzibyte/beatmap-panel-size-config
Store beatmap listing card size in game configuration
2022-04-02 19:30:21 +02:00
Salman Ahmed
b815f685fc Flip viaConfig conditional branch 2022-04-02 19:28:33 +03:00
Jai Sharma
9e152cd3fd Fix code quality issues 2022-04-02 17:27:44 +01:00
Salman Ahmed
8534dd3463
Simplify TestCase attributes to one Values attribute
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-02 19:24:16 +03:00
Jai Sharma
2297073b7e Use OnChatMessageCommit & OnSearchTermsChanged events in ChatTextBar 2022-04-02 17:15:19 +01:00
Jai Sharma
b9421d1415 Simplify text clear and placeholder change in ChatTextBox 2022-04-02 17:14:27 +01:00
Salman Ahmed
beb8426d3b Save beatmap listing card size to game config 2022-04-02 18:36:49 +03:00
Salman Ahmed
c4635f3c03 Add failing test case 2022-04-02 18:36:32 +03:00
Salman Ahmed
ced5be33e6 Display pass/play count in success rate percentage tooltip 2022-04-02 18:08:57 +03:00
Salman Ahmed
a252c4cad5 Add random pass/play count data in test scene 2022-04-02 18:08:23 +03:00
Bartłomiej Dach
9d236c503d
Merge pull request #17609 from CenTdemeern1/toolbar-clock-tests
Add test coverage for toolbar clock mode cycling
2022-04-02 15:46:57 +02:00
CenTdemeern1
c103cee1d5 Need to commit the second half again because my Git UI messed up 2022-04-02 04:53:47 +02:00
CenTdemeern1
a1baced777 Change behavior of the display mode test
I remembered to run InspectCode this time, all good
2022-04-02 04:45:21 +02:00
CenTdemeern1
ee9696855b Remove hover test 2022-04-02 04:41:05 +02:00
CenTdemeern1
245e452d41 Remove redundant typecast I accidentally left in (Thanks InspectCode) 2022-04-02 04:31:43 +02:00
CenTdemeern1
95ccac50d4 Add display mode changing test
Yup this is gonna fail horribly
2022-04-02 04:26:16 +02:00
CenTdemeern1
9350f6f5f8 Add spaces around commas in Vector2 construction 2022-04-02 02:59:07 +02:00
CenTdemeern1
dc744f18ff Trim whitespace 2022-04-02 02:43:51 +02:00
CenTdemeern1
6685c97147 mainContainer -> toolbarClock 2022-04-02 02:43:44 +02:00
CenTdemeern1
b07152a119 Initial attempt at writing a test for the toolbarClock
I'll add more once I know if this code passes review or not
2022-04-02 02:35:37 +02:00
Dan Balasescu
6776c37bbc
Merge pull request #17592 from peppy/skin-mutation-better-naming
Fix automatically created "(modified)" skins getting conflicting names
2022-04-01 21:25:10 +09:00
Dean Herbert
43d03f2825 Put ToArray call in correct place in brackets 2022-04-01 19:30:16 +09:00
Dean Herbert
9d93cffbb2
Merge pull request #17490 from frenzibyte/improve-bug-issue
Apply minor changes to the issue report template
2022-04-01 17:04:28 +09:00
Salman Ahmed
fc3ebe9b51
Reword log retrieval steps on mobile platforms
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-04-01 10:40:16 +03:00
Dean Herbert
01681ee874 Add missing ToArray call
Not sure where this went, was there in my original commit.
2022-04-01 16:19:02 +09:00
Dan Balasescu
cabf6f501f
Merge pull request #17594 from peppy/move-skin-component-error-handling
Move `SkinnableInfo` error handling to lower level
2022-04-01 16:04:00 +09:00
Dan Balasescu
c294819128
Merge pull request #17593 from peppy/disable-random-skin-in-skin-editor
Disable ability to use random skin shortcut from within the skin editor
2022-04-01 16:03:50 +09:00
Dean Herbert
01829cf2d8 Move SkinnableInfo error handling to lower level
Handling was recently added to handle the usage in
`Skin.GetDrawableCompoent`, but it turns out this is also required for
`DrawableExtensions.ApplySkinnableInfo` which can throw in a similar
fashion.

Found while working on sprite support for the editor, where this becomes
an actual issue (ie. switching to a branch where the new sprite support
is not present can cause unexpected crashes).
2022-04-01 14:30:04 +09:00