1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 23:27:24 +08:00
Commit Graph

32929 Commits

Author SHA1 Message Date
Dean Herbert
e7eda19b07 Reset new combo button state after successful placement 2020-10-09 03:31:01 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
Dean Herbert
8dddd8aff5
Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
2020-10-08 20:25:27 +09:00
Dean Herbert
4ccd751604 Further simplify non-transactional change logic 2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09 Add missing non-transactional SaveState calls 2020-10-08 18:41:03 +09:00
Dean Herbert
dbdb25ccf7 Move reset logic to OsuGame 2020-10-08 18:29:19 +09:00
Dean Herbert
43a575484a Remove pointless comments 2020-10-08 18:29:09 +09:00
Dean Herbert
0967db768f Add xmldoc covering usage restrictions 2020-10-08 18:28:56 +09:00
Dean Herbert
c9f069d7ed Fix taiko's HitObjectComposer not allowing movement o
f selected hitobjects
2020-10-08 18:17:57 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff Copy list content before firing events to avoid pollution 2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5 Update usages of ChangeHandler to EditorBeatmap where relevant 2020-10-08 18:04:07 +09:00
Dean Herbert
7ffab38728 Add test coverage of TransactionalCommitComponent 2020-10-08 18:04:07 +09:00
Dean Herbert
b2d93f799f Hook ChangeHandler to transactional events rather than individual ones 2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443 Make EditorBeatmap implement TransactionalCommitComponent 2020-10-08 18:04:07 +09:00
Dean Herbert
a9bca671d0 Make component and add hooking events 2020-10-08 18:04:07 +09:00
Dean Herbert
ce04daf053 Split transaction handling code out into base class 2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba Add missing UpdateHitObject calls and move local to usages (not via bindables) 2020-10-08 18:04:07 +09:00
Dean Herbert
f70252d07b Match plurality 2020-10-08 12:52:58 +09:00
Dean Herbert
d9089ef93c Add missing bonus type for taiko ruleset 2020-10-08 12:52:52 +09:00
Dean Herbert
5d55f00139
Merge pull request #10414 from bdach/fix-current-time-button-crashes 2020-10-08 11:27:36 +09:00
Bartłomiej Dach
ac44f6f679 Ensure control point group exists after move
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
Bartłomiej Dach
b1029a124c Move event subscription to LoadComplete
Prevents attempting to read from the `colours` field before it is
actually injected.
2020-10-07 22:57:20 +02:00
Bartłomiej Dach
6627e7e459
Merge pull request #10406 from peppy/fix-quick-retry-music-playback
Ensure music playback is stopped when retrying by any means
2020-10-07 21:32:50 +02:00
Bartłomiej Dach
4ba8d823d3
Merge branch 'master' into fix-quick-retry-music-playback 2020-10-07 20:57:10 +02:00
Dean Herbert
1566882dc4
Merge pull request #10338 from Game4all/perf-calculator-remove-working-beatmap
Remove WorkingBeatmap from PerformanceCalculator
2020-10-07 20:04:24 +09:00
Dan Balasescu
6636b64cbd
Merge pull request #10407 from peppy/fix-sample-disposed-on-skin-change
Don't force playback of (non-looping) DrawableHitObject samples after skin change
2020-10-07 19:34:53 +09:00
Dan Balasescu
10a3bebe1a
Merge pull request #10408 from peppy/fix-taiko-double-judgements
Fix legacy taiko skins showing double judgements
2020-10-07 19:24:21 +09:00
Dean Herbert
94a6e28565 Add back second removed condition 2020-10-07 18:40:09 +09:00
Dean Herbert
8c528c8910 Fix legacy taiko skins showing double judgements 2020-10-07 18:36:40 +09:00
Dean Herbert
3c3c1ce885 Don't force playback of (non-looping) DrawableHitObject samples after skin change 2020-10-07 18:18:01 +09:00
Dean Herbert
6487f58e9a Fix failing tests 2020-10-07 17:52:35 +09:00
Dean Herbert
04fa0bff9d Add CanBeNull spec and xmldoc 2020-10-07 17:46:57 +09:00
Dean Herbert
f1a3b6d0ba Merge branch 'master' into perf-calculator-remove-working-beatmap 2020-10-07 17:43:17 +09:00
Dean Herbert
0f6eb9d4cb Ensure music playback is stopped when retrying by any means 2020-10-07 17:40:54 +09:00
Shane Woolcock
f90ac2e76c Ensure we assert after the seek has completed 2020-10-07 18:50:02 +10:30
Dean Herbert
5171c18a4b
Merge branch 'master' into ruleset-result-types 2020-10-07 17:04:02 +09:00
Dean Herbert
f77ad8cf39 Remove unused using 2020-10-07 17:03:34 +09:00
Dan Balasescu
54ca544855
Merge pull request #10400 from peppy/fix-first-hitobject-must-be-combo
Ensure first hitobject is always a new combo
2020-10-07 17:01:31 +09:00
Dean Herbert
31d347be5c Make extended score panel taller to better fit all information 2020-10-07 16:50:00 +09:00
Shane Woolcock
f88ba1734b Remove ConfineMouseTracker field 2020-10-07 18:11:47 +10:30
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
67398b5d95 Move timestamp text out of flow and attach to bottom edge 2020-10-07 16:30:14 +09:00
Shane Woolcock
2e0a9f53c1 Add test coverage 2020-10-07 17:52:39 +10:30
Dan Balasescu
fbb10f6774
Merge branch 'master' into fix-first-hitobject-must-be-combo 2020-10-07 16:21:00 +09:00
Dean Herbert
6ac70945f2 Show bonus judgements on expanded panel 2020-10-07 16:17:28 +09:00
Dean Herbert
c0bc6a75b3 Show auxiliary judgements on next line 2020-10-07 16:17:17 +09:00
Dean Herbert
e281d724b8 Consume display name logic 2020-10-07 15:43:52 +09:00
Dean Herbert
6020ec9ca3 Add valid result types for all rulesets 2020-10-07 15:43:52 +09:00
Dean Herbert
3363c3399e Allow rulesets to specify valid HitResult types (and display names for them) 2020-10-07 15:34:23 +09:00