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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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9,932
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4
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791
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356bb5da1e5e63243174c84cfcdb7b2dbefc5839
Commit Graph
14 Commits
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Remove usings.
smoogipooo
·
2017-09-12 11:51:19 +09:00
27e3c9e778
Move Kiai bool to HitObject.
smoogipooo
·
2017-09-12 10:01:07 +09:00
d6bf5c38b7
Initial conversion of taiko to use ScrollingPlayfield.
smoogipooo
·
2017-08-08 16:01:18 +09:00
a95ee7494f
CI.
smoogipooo
·
2017-08-03 14:31:20 +09:30
dc0d0a3602
Rework consts in TaikoHitObject to be relative size values.
smoogipooo
·
2017-08-03 13:36:04 +09:30
22ffc78757
Reshuffle namespaces
Dean Herbert
·
2017-07-26 13:22:46 +09:00
fce580d717
Merge remote-tracking branch 'origin/master' into taiko-visual-update
smoogipooo
·
2017-05-24 14:21:16 +09:00
c25f995506
Merge branch 'beat-sync-container-improvements' into taiko-visual-update
smoogipooo
·
2017-05-23 16:51:45 +09:00
4c66157a07
CI fixes.
smoogipooo
·
2017-05-23 16:47:47 +09:00
a4823bca91
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Adjust sizing to better fit glows within the playfield.
smoogipooo
·
2017-05-22 19:50:01 +09:00
6cef3021c7
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e