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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-19 23:01:03 +08:00
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24,822
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4
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793
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32843ffef55c9dc956120ef8a4c8c96fd94de106
Commit Graph
1776 Commits
Reduce per-triangle per-frame computation significantly
Thomas Müller
·
2017-05-29 18:30:49 +02:00
db444a61cb
Fix incorrect triangle state within the first frame
Thomas Müller
·
2017-05-29 18:24:17 +02:00
d3f2d480a8
Make triangle edges smooth again
Thomas Müller
·
2017-05-29 18:20:51 +02:00
2f063ee41d
Applied suggested changes
EVAST9919
·
2017-05-29 19:00:29 +03:00
08219ccb42
Merge branch 'master' into social-browser
Dean Herbert
·
2017-05-29 18:35:22 +09:00
5e4558cc54
Merge branch 'master' into ingame_options
Dan Balasescu
·
2017-05-29 18:12:02 +09:00
6918368afc
Use linq to tidy up casting
Dean Herbert
·
2017-05-29 16:18:07 +09:00
718eeb6df8
Merge branch 'master' into breadcrumbs
Dean Herbert
·
2017-05-29 15:59:37 +09:00
4a0c8fb5dd
Merge remote-tracking branch 'upstream/master' into backbutton_beat
Dean Herbert
·
2017-05-29 13:04:43 +09:00
f3422800b1
Merge branch 'master' into social-browser
Seth
·
2017-05-28 15:11:00 -03:00
0e087994a1
Update focus handling in line with framework changes
Dean Herbert
·
2017-05-28 20:08:46 +09:00
d749fc516d
Update method names in line with framework changes
Dean Herbert
·
2017-05-28 18:34:12 +09:00
bdeaf2dbb4
More xmldoc and few Title text fixes
EVAST9919
·
2017-05-28 00:56:11 +03:00
743dfcc130
Cleanup BreadcrumbTabItem visibility code
DrabWeb
·
2017-05-27 18:19:09 -03:00
d4a9813af9
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
EVAST9919
·
2017-05-27 02:25:03 +03:00
bedcf04043
PADDING -> padding, make private
DrabWeb
·
2017-05-26 16:46:09 -03:00
3699c39967
padding -> PADDING
DrabWeb
·
2017-05-26 16:37:52 -03:00
33d6b718be
Don't store hideChevron
DrabWeb
·
2017-05-26 16:32:46 -03:00
c9971bb490
CI fixes
DrabWeb
·
2017-05-26 16:29:20 -03:00
4c127a6130
Fix incorrect sizes
DrabWeb
·
2017-05-26 16:21:37 -03:00
352d3d247b
Use padding for chevron margin
DrabWeb
·
2017-05-26 16:03:51 -03:00
fb6ed159ca
Scaling on hover
EVAST9919
·
2017-05-26 14:29:45 +03:00
d052f093d5
Add BreadcrumbControl
DrabWeb
·
2017-05-26 07:49:45 -03:00
cbe36259c3
Removed amplitude container
EVAST9919
·
2017-05-26 13:46:44 +03:00
2c23703ca6
Merge remote-tracking branch 'refs/remotes/ppy/master' into backbutton_beat
EVAST9919
·
2017-05-26 13:19:47 +03:00
ad66587273
Abstract DirectOverlay layout into base class for Social and osu!direct - BrowseOverlay, initial layout of social browser
DrabWeb
·
2017-05-26 00:54:03 -03:00
8fca0fddb3
A bit more cleanup.
smoogipooo
·
2017-05-25 22:09:02 +09:00
c8cf387f5f
Add back the concept of triangle ordering by size.
smoogipooo
·
2017-05-25 22:03:36 +09:00
91dba765c2
Cleanup.
smoogipooo
·
2017-05-25 21:33:49 +09:00
86f6db2d31
Make triangles use raw vertices instead of sprites.
smoogipooo
·
2017-05-25 21:33:04 +09:00
97e57178a7
Remove magic numbers
DrabWeb
·
2017-05-24 21:51:00 -03:00
8e09b738b0
Initial layout of user panel and user dropdown
DrabWeb
·
2017-05-24 19:44:48 -03:00
b57a3f2056
Moving icon to the beat on the TwoLayerButton
EVAST9919
·
2017-05-24 16:05:24 +03:00
181648515b
Merge branch 'master' into osu-direct
Dean Herbert
·
2017-05-24 15:33:53 +09:00
45a964cebe
Adjust triangle movement based on amplitude
Dean Herbert
·
2017-05-24 13:08:54 +09:00
a9d1e54c27
Merge branch 'master' into osu-direct
Dean Herbert
·
2017-05-24 12:16:34 +09:00
4ee11764b8
Expose Beatmap in BeatSyncedContainer
Dean Herbert
·
2017-05-24 01:44:47 +09:00
f57b234cc3
Merge branch 'master'
Dean Herbert
·
2017-05-24 01:17:09 +09:00
b12300391b
overall fixes
EVAST9919
·
2017-05-23 16:01:00 +03:00
178f8127b8
Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options
EVAST9919
·
2017-05-23 14:45:38 +03:00
2ca0794b37
Merge branch 'master' into osu-direct
Dean Herbert
·
2017-05-23 17:33:20 +09:00
0634a3a5c5
Refactoring of BeatSyncedContainer.
smoogipooo
·
2017-05-23 16:11:46 +09:00
aad6f8f5d6
Revert a bit of BeatSyncedContainer for smaller changeset.
smoogipooo
·
2017-05-23 16:06:30 +09:00
1867cbb381
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Add basic beat response to osu! logo
Dean Herbert
·
2017-05-23 12:29:43 +09:00
3e0aaa1aa0
Merge branch 'master' into ColdVolcano/beat-syncing
Dean Herbert
·
2017-05-23 10:51:47 +09:00
1295b0a7e1
Move load() to be directly below ctor.
smoogipooo
·
2017-05-22 20:06:37 +09:00
adf8bb853e
Early return if beatLength = 0.
smoogipooo
·
2017-05-22 20:02:02 +09:00
de575b3867
Delay backwards instead of using a millisecond tolerance.
smoogipooo
·
2017-05-22 20:01:28 +09:00
95c4704a9e
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