The counter implementaiton is now list based, and will not invalidate previous hits by removing them but by testing if they are within the 1 second span, allowing better integration with replays and spectators.
Fix previous skins not loading due to namespace changes
Fix collection migration potentially deleting the database before finishing migration
Actually required to avoid deadlocking..
Add battery info / low battery warning for desktop platforms
Add confirmation dialog when about to discard a playlist
Fix potential nullref in `TestSceneAutoplay` check steps method
Almost thought the method was not wrapped in an `AddStep`.
TestSceneAutoplay
Fix osu!taiko flashlight positioned incorrectly on gameplay restart
Update framework
RequiredParentSizeToFit
Fix editor summary timeline not responding to kiai changes correctly
Add osu!stable style circular song progress for legacy skins
EffectPointVisualisation
GameplayClockContainer
GameplayClock
Also fixes `SongProgress` being displayed in skin editor on non-gameplay screens, due to `GameplayClock` not marked as a required dependency.
StartTime
Ensure realm is in a good state before asserts in `TestSceneFilterControl`
Fix beatmap updater potentially using outdated local metadata