The confirmation will only show if items have been added to the playlist. Closes https://github.com/ppy/osu/issues/19444.
Move spectator begin/end playing to SubmittingPlayer
bool
TestSceneFilterControl
Fix potential test failures due to Setup/SetUpSteps ordering
Revert blocking call when sending spectator frames
There are a lot of these requests, and we don't really care about waiting on them to finish sending. This may have negatively affected send performance for users with very high latency. Reverts part of 0533249d11. Addresses concerns in https://github.com/ppy/osu/discussions/19429#discussioncomment-3276400.
0533249d11
Fix intermittent HUD tests
Add collection transfer logic to beatmap import-as-update flow
LoadTrack
Reduce calls to `LoadTrack` by implicitly running on test/dummy classes
Move beatmap collections to realm
DefaultSongProgress
TrackLoaded
TestWorkingBeatmap
Remove unused `RulesetStore` from `BeatmapManager` constructor
Add more comprehensive xmldoc for beatmap model classes
OnlineLookupQueue
BeatmapUpdater
FirstHitTime
LastHitTime
Add realm refresh calls to fix intermittent test failures on new update tests
RulesetStore
BeatmapManager
- refactor `SongProgress` - make`UpdateProgress` more readable - enable NRT on new classes - refactor `TestSceneSongProgress` to use `GameplayClockContainer`
DrawableRoomPlaylistItem
Remove nullable disable annotation in mods for taiko ruleset.
Refresh