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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-18 02:49:53 +08:00
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58,147
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791
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3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
18 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Fix test and spawn smoke immediately
Alden Wu
·
2022-09-19 10:16:05 -07:00
c3b8e1d718
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Copy
BaseDifficulty
to
Beatmap<T>
and move all write operations across
Dean Herbert
·
2021-10-06 15:10:45 +09:00
b339c149d8
Revert some test scene changes to use Beatmap.Track where relevant
Dean Herbert
·
2020-08-21 17:21:08 +09:00
d5cbb589c2
Move track to MusicController, compiles
smoogipoo
·
2020-08-06 16:24:14 +09:00
6e42b8219c
Rename abstract TestScene
Dean Herbert
·
2020-06-12 19:40:54 +09:00
9746e24d1e
Remove
PlayerTestScene
constructor and use
CreateRuleset
method instead
Salman Ahmed
·
2020-04-17 11:17:51 +03:00
92df4e3a9e
Centralise TestPlayer implementations as much as possible
Dean Herbert
·
2020-03-05 11:25:07 +09:00
5200633f9f
Update MathUtils namespace usages
smoogipoo
·
2020-01-09 13:43:44 +09:00
91735ff367
Mods -> SelectedMods
Dean Herbert
·
2019-12-13 21:45:38 +09:00
bc31146560
Add storyboard lead-in tests
Dean Herbert
·
2019-11-21 18:50:54 +09:00
8d1b11d4bd
Add key counter rewind tests
Dean Herbert
·
2019-09-12 18:10:50 +09:00
09a0c9f4d2
Wait for track to start running before seeking
smoogipoo
·
2019-06-14 19:51:31 +09:00
0c293be89c
Rename testcase
smoogipoo
·
2019-06-14 19:35:47 +09:00
95082d2fcc
Seek track instead
smoogipoo
·
2019-06-14 19:35:35 +09:00
4972f862e6
Increase leniency
smoogipoo
·
2019-06-13 15:47:21 +09:00
f12caaf907
Add test scene
smoogipoo
·
2019-06-13 14:45:09 +09:00
44d2514f1a