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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-17 00:23:24 +08:00
Code
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Activity
58,147
Commits
4
Branches
791
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3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
33 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Fix CI reported warnings
Dean Herbert
·
2022-01-12 22:39:00 +09:00
51251e3204
Update usages of
BufferedContainer
in line with framework changes
Dean Herbert
·
2021-11-05 15:54:49 +09:00
6399c695e8
Apply batch fixing of built-in types using
var
Dean Herbert
·
2021-10-27 13:04:41 +09:00
6944151486
Copy
BaseDifficulty
to
Beatmap<T>
and move all write operations across
Dean Herbert
·
2021-10-06 15:10:45 +09:00
b339c149d8
Fix accuracy heatmap points changing colour
smoogipoo
·
2021-05-17 18:07:50 +09:00
0989aa3364
Update framework
Dean Herbert
·
2020-09-10 18:10:39 +09:00
df1537f2a0
Add better line smoothing
Dean Herbert
·
2020-06-25 19:02:04 +09:00
c095753f24
Standardise line thickness
Dean Herbert
·
2020-06-25 18:44:04 +09:00
fd13c0a6dd
Add basic heatmap colour scaling based on peak value
Dean Herbert
·
2020-06-24 22:29:30 +09:00
0d3bc1ac29
Improve visual display of arrow
smoogipoo
·
2020-06-22 21:09:47 +09:00
cb03e6faa9
Buffer the accuracy heatmap for performance
smoogipoo
·
2020-06-22 21:00:13 +09:00
beb6e6ea88
Fix off-by-one causing auto to not be centred
smoogipoo
·
2020-06-22 20:45:44 +09:00
1aec1ea53f
Increase number of points to ensure there's a centre
smoogipoo
·
2020-06-22 20:45:33 +09:00
983f0ada2d
Don't consider slider tails in accuracy heatmap
smoogipoo
·
2020-06-22 19:05:41 +09:00
30aa6ec2d3
Rename to Position
smoogipoo
·
2020-06-22 19:04:51 +09:00
2b7fb2b71d
Create a local playable beatmap instead
smoogipoo
·
2020-06-22 18:38:41 +09:00
261adfc4e6
Refactor + comment angle math
smoogipoo
·
2020-06-22 18:05:21 +09:00
533d6e72eb
Simplify/optimise heatmap point additoin
smoogipoo
·
2020-06-22 15:48:42 +09:00
21f776e51f
Move accuracy heatmap to osu! ruleset, rename, remove magic number
smoogipoo
·
2020-06-19 21:14:31 +09:00
863666f7c4
Adjust API for returning statistics
smoogipoo
·
2020-06-19 20:31:52 +09:00
83e6c3efdb
Move timing distribution graph to osu.Game
smoogipoo
·
2020-06-19 20:03:18 +09:00
1cbbd6b442
Move hit events to the ScoreProcessor
smoogipoo
·
2020-06-19 19:58:35 +09:00
eab00ec9d9
Rename CursorPosition -< PositionOffset
smoogipoo
·
2020-06-19 19:43:46 +09:00
ef56225d9a
Increase the number of bins in the timing distribution
smoogipoo
·
2020-06-19 19:41:46 +09:00
8c9506197d
Rework heatmap for more consistent performance
smoogipoo
·
2020-06-19 19:08:36 +09:00
cae3a5f447
Rework score processor to provide more generic events
smoogipoo
·
2020-06-18 22:11:03 +09:00
20db5b33ab
Inset entire graph rather than just the axis
smoogipoo
·
2020-06-16 17:46:34 +09:00
076eac2362
Add some very basic safety checks around non-existent data
smoogipoo
·
2020-06-16 17:20:38 +09:00
3dbe164b2c
Make heatmap support dynamic sizing
smoogipoo
·
2020-06-16 16:31:02 +09:00
9ea7c3dc90
Add initial implementation of the statistics panel
smoogipoo
·
2020-06-15 22:45:18 +09:00
89b54be673
Split out types
smoogipoo
·
2020-06-15 21:48:59 +09:00
f9db37a1de