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mirror of https://github.com/ppy/osu.git synced 2024-11-16 17:37:24 +08:00
Commit Graph

66987 Commits

Author SHA1 Message Date
Salman Ahmed
9e69268676 Change editor screen selection logic to use SelectItem for sound feedback 2024-04-17 11:20:17 +03:00
Salman Ahmed
42892acc1a Fix multiple selection filter tab items no longer playing sounds
These tab items are not managed by a `TabControl`, activation events are manually served by the class itself toggling `Active` when clicked.
2024-04-17 11:20:17 +03:00
Salman Ahmed
50a21fb727 Change ToolbarRulesetSelector to use SelectItem to trigger new sound feedback path 2024-04-17 11:20:17 +03:00
Salman Ahmed
2a3ae6bce1 Update all TabItem implementations to play select sample on OnActivatedByUser 2024-04-17 11:20:17 +03:00
Dan Balasescu
03e13ddc30
Globally silence Discord RPC registration failures 2024-04-17 17:10:19 +09:00
Bartłomiej Dach
e11e9fe14f
Add TotalScoreWithoutMods to SoloScoreInfo
End goal being storing it server-side.
2024-04-17 09:15:51 +02:00
Bartłomiej Dach
18bb81e7a7
Populate total score without mods when performing standardised score migration 2024-04-17 09:11:47 +02:00
Bartłomiej Dach
2f1a4cdaa4
Export and import TotalScoreWithoutMods to replays (or recalculate if it missing) 2024-04-17 09:08:15 +02:00
Bartłomiej Dach
e0178802b8
Populate TotalScoreWithoutMods on scores set locally 2024-04-17 08:52:47 +02:00
Bartłomiej Dach
6b0d577f0b
Add backmigration of TotalScoreWithoutMods for existing scores 2024-04-17 08:52:27 +02:00
Bartłomiej Dach
a386068ed3
Add ScoreInfo.TotalScoreWithoutMods 2024-04-17 08:51:53 +02:00
Dean Herbert
15d286e57d
Merge pull request #27898 from bdach/preview-tracks-playing-after-hide
Fix preview tracks playing after their owning overlay has hidden
2024-04-16 23:54:54 +08:00
Bartłomiej Dach
6c943681b0
Fix preview tracks playing after their owning overlay has hidden
RFC. Closes https://github.com/ppy/osu/issues/27883.

The idea here is that `PopOut()` is called _when the hide is requested_,
so once an overlay trigger would hide, the overlay would
`StopAnyPlaying()`, but because of async load things, the actual track
would start playing after that but before the overlay has fully hidden.
(That last part is significant because after the overlay has fully
hidden, schedules save the day.)

Due to the loose coupling between `PreviewTrackManager` and
`IPreviewTrackOwner` there's really no easy way to handle this locally
to the usages of the preview tracks. Heck, `PreviewTrackManager` doesn't
really know which preview track owner is to be considered _present_ at
any time, it just kinda works on vibes based on DI until the owner tells
all of its preview tracks to stop.

This solution causes the preview tracks to stop a little bit later but
maybe that's fine? Just trying to not overthink the issue is all.

No tests because this is going to suck to test automatically while it is
pretty easy to test manually (got it in a few tries on master).

The issue also mentions that the track can sometimes resume playing
after the overlay is pulled up again, but I don't see that as a problem
necessarily, and even if it was, it's not going to be that easy to
address due to the aforementioned loose coupling - to fix that, play
buttons would have to know who is the current preview track owner and
cancel schedules upon determining that their preview track owner has
gone away.
2024-04-16 16:19:26 +02:00
Dan Balasescu
3bd2bb0ed6
Merge pull request #27896 from bdach/fix-pause-overlay-missing-in-osu
Fix resume overlay not appearing after pausing when mouse cursor is inside window but outside of actual playfield area
2024-04-16 22:11:17 +09:00
Bartłomiej Dach
e5e345712e
Fix resume overlay not appearing after pausing inside window but outside of actual playfield area
Related to https://github.com/ppy/osu/discussions/27871 (although does
not actually fix the issue with the pause button, _if_ it is to be
considered an issue - the problem there is that the gameplay cursor
gets hidden, so the other condition in the modified check takes over).

Regressed in
bce3bd55e5.
Reasoning for breakage is silent change in `this` when moving the
`Contains()` check (`DrawableRuleset` will encompass screen bounds,
while `OsuResumeOverlay` is only as big as the actual playfield).
2024-04-16 13:45:09 +02:00
Bartłomiej Dach
f9873968a5
Apply NRT in OsuResumeOverlay 2024-04-16 13:39:06 +02:00
Bartłomiej Dach
c4bf03e640
Add failing test 2024-04-16 13:39:05 +02:00
Arthur Araujo
c32d99250f Deal with corrupt audio files
This removes the corrupt file check from CheckTooShortAudioFiles and makes the audio formats checks deal with it instead to avoid redundant messages.
2024-04-16 06:53:55 -03:00
Bartłomiej Dach
d2a67d2d54
Merge pull request #27881 from smoogipoo/fix-mod-refilter
Don't re-filter unless mods may change the filter
2024-04-16 11:21:35 +02:00
Arthur Araujo
9ef27104ce Add checks for audio formats 2024-04-16 06:15:21 -03:00
Bartłomiej Dach
2c90ba9614
Merge pull request #27891 from peppy/stop-background-process-high-performance
Fix high memory usage during spectator modes when background processing is running
2024-04-16 10:57:33 +02:00
Dean Herbert
926424d8ea
Update HighPerformanceSessionManager.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-04-16 16:37:11 +08:00
Arthur Araujo
c7b1524b9f Add new audio samples 2024-04-16 05:25:52 -03:00
Joseph Madamba
514e316b49 Make getDatabasedScoreInfo() private and move to GetScore() and Export() 2024-04-15 20:48:51 -07:00
Joseph Madamba
67cfcddc77 Use another beatmap query to not depend on databased score info 2024-04-15 20:18:24 -07:00
Dean Herbert
a651cb8d50
Stop background processing from running when inside a high performance session 2024-04-16 10:04:38 +08:00
Dean Herbert
d89edd2b4f
Expose high performance session state 2024-04-16 10:04:38 +08:00
Dean Herbert
7e4782d4b1
Allow nested high performance sessions
Mostly just for safety, since I noticed this would pretty much fall over
in this scenario until now.
2024-04-16 10:04:38 +08:00
Dan Balasescu
0e218ee271
Merge pull request #27148 from Givikap120/traceable_pp
Add Traceable performance calculation support
2024-04-16 04:54:57 +09:00
Dan Balasescu
343b3ba0e6
Don't re-filter unless mods may change the filter 2024-04-15 21:07:36 +09:00
Dan Balasescu
fe7df808b6
Add tests 2024-04-15 21:07:08 +09:00
Dean Herbert
1c02cbfa5d
Merge pull request #27877 from bdach/fix-faded-pp-on-stable-scores
Fix stable scores showing with faded out pp display due to classic mod presence
2024-04-15 18:21:21 +08:00
Bartłomiej Dach
7c4c8ee75c
Fix stable scores showing with faded out pp display due to classic mod presence 2024-04-15 11:53:05 +02:00
Bartłomiej Dach
8506da725d
Add failing test 2024-04-15 11:49:47 +02:00
Joseph Madamba
ed8b596325 Fix replay export not working correctly from online leaderboards 2024-04-14 16:22:58 -07:00
Joseph Madamba
f282152f99 Enable NRT to ScoreManager 2024-04-14 15:53:29 -07:00
Dan Balasescu
d34834af05
Merge pull request #27853 from Drison64/mask-volume-bar
Fix toolbar volume bar masking
2024-04-15 03:36:31 +09:00
Ondřej Vajďák
ed6680a61d Fixed type inconsistency and rounding 2024-04-14 15:10:05 +02:00
Ondřej Vajďák
9833dd955f Fix toolbar volume bar masking 2024-04-14 01:30:59 +02:00
Dan Balasescu
e14e2a4629
Merge pull request #27845 from Loreos7/beatmap_hash
Fix missing underscore in `invalid beatmap_hash` notification message
2024-04-13 21:16:55 +09:00
Loreos7
5a8b8908dd fix missing underscore 2024-04-13 14:53:51 +03:00
Givikap120
4a21ff9726 removed duplication 2024-04-13 13:59:09 +03:00
Givikap120
feb9b5bdb8 Make traceable pp match HD 2024-04-13 13:42:57 +03:00
Dean Herbert
b7b3401b34
Merge pull request #27839 from smoogipoo/fix-macos-crash
Fix crash when entering multiplayer on macOS
2024-04-13 12:54:00 +08:00
Dan Balasescu
c7f3a599c9
Fix crash when entering multiplayer on macOS 2024-04-13 13:17:06 +09:00
Dan Balasescu
3793a552b8
Merge pull request #27832 from peppy/skin-editor-new-items-apply
Fix newly placed items in skin editor not getting correct anchor placement
2024-04-12 21:00:52 +09:00
Dean Herbert
c0dce94f15
Fix newly placed items in skin editor not getting correct anchor placement 2024-04-12 17:08:49 +08:00
Dean Herbert
da1a07fb45
Merge pull request #27827 from smoogipoo/fix-ios-build
Update Sentry to fix iOS build
2024-04-12 08:48:12 +08:00
Dean Herbert
3ec93745a4
Fix test failures due to sentry oversight 2024-04-12 01:10:42 +08:00
Dan Balasescu
8b2017be45
Update Sentry to fix iOS build 2024-04-12 01:02:40 +09:00