Dan Balasescu
a44c9d10d7
Fix buffer not being bound
2023-02-25 02:18:42 +09:00
Dan Balasescu
069b77dd23
Update language version
2023-02-25 02:15:56 +09:00
Dan Balasescu
dd9748a25c
Adjust DrawNodes to use UBOs
2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23
Implemented a more complex setting conversion logic + tests
2023-02-24 15:11:22 +01:00
cdwcgt
78201c4649
log to database
2023-02-23 22:17:35 +09:00
cdwcgt
60bdae41b6
make static
2023-02-23 22:17:13 +09:00
Dean Herbert
dc3c1150b8
Set better defaults for SkinBlueprint
transforms
2023-02-23 21:10:15 +09:00
cdwcgt
9e1eb50d9b
use log
2023-02-23 20:21:04 +09:00
cdwcgt
ba345e5591
delete notify post when duplicate export
2023-02-23 20:10:50 +09:00
Dean Herbert
c48aceb055
Fix undo history not being batched correctly for depth change operations
2023-02-23 20:03:36 +09:00
tsrk
6307b3948a
style: use Trigger initialisation
2023-02-22 17:59:39 +00:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
...
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
...
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
...
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
...
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df
Add test coverage of bring-to-front / send-to-back operations
2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17
Fix weird nullability in TestSceneSkinEditor
2023-02-22 18:17:20 +09:00
Dean Herbert
16c8a392a1
Add ability to send selected skin components to front or back
2023-02-22 18:17:20 +09:00
Dean Herbert
6e48860c79
Update in line with framework menu handling changes
2023-02-22 17:13:55 +09:00
Terochi
e321536acc
Small clean up
2023-02-22 07:48:43 +01:00
Dean Herbert
f61fbcf3fc
Update assertion to also check GameplayClockContainer
's current time
2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5
Seek using GameplayClockContainer
2023-02-22 14:41:20 +09:00
Dean Herbert
4f9f4b3970
Merge pull request #22674 from peppy/skin-editor-layer-select
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Add the ability to select a target layer in the skin editor
2023-02-22 12:51:15 +09:00
Terochi
82b07d19f8
Fix of incorrect using
optimization
2023-02-21 21:48:11 +01:00
Bartłomiej Dach
051eb18b33
Merge branch 'master' into skin-editor-layer-select
2023-02-21 21:38:51 +01:00
Bartłomiej Dach
ab97b02235
Remove contradictory remark from xmldoc
2023-02-21 21:05:46 +01:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
Terochi
dd53a70071
Addressed change requests
2023-02-21 21:01:31 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 20:53:06 +01:00
tsrk
42a5a06b9d
style(KeyCounter): fields and methods visiblity
2023-02-21 19:10:37 +00:00
Bartłomiej Dach
eb0c3ca174
Merge pull request #22650 from peppy/skin-editor-clipboard
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Add skin editor clipboard support
2023-02-21 20:10:32 +01:00
tsrk
5bec2d7c52
style(KeyCounter): forwardPlayback
2023-02-21 19:02:56 +00:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard
2023-02-21 19:35:58 +01:00
Terochi
191604340f
Added a way for mod settings to be kept when changing ruleset + test
2023-02-21 19:05:10 +01:00
Salman Ahmed
fc3d74472c
Add mobile local framework reference support
2023-02-21 18:59:33 +03:00
Cootz
1fa6864500
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-21 18:47:59 +03:00
Cootz
90aa4288d0
Reduce the allowed length by 5 to account for (99) suffix. Move truncating logic to GetFilename
. Update tests.
2023-02-21 18:35:53 +03:00
cdwcgt
d20e1df603
wrong xmldoc
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because of 6900d0120a
2023-02-21 20:54:06 +09:00
cdwcgt
04dcd661e0
async logic fix
2023-02-21 20:53:02 +09:00
Dean Herbert
9384687d6d
Switch ModMuted
to add its metronome to components rather than overlays
2023-02-21 19:04:06 +09:00
Dean Herbert
1acc536248
Move DrawableRuleset.Audio
to a less generic level
2023-02-21 19:03:52 +09:00
Dean Herbert
af062e7a68
Change placeComponent
to only add to selection, not clear an existing selection
2023-02-21 14:11:18 +09:00
Dean Herbert
9321ec29dc
Update slider sample source asserts to match expected behaviour
...
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e
Add wait steps to ensure frame-stable clock has caught up before checking state
2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 13:58:15 +09:00
Dean Herbert
ee87a29376
Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
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Fix hit circle late-miss fading differences compared to stable
2023-02-21 13:56:57 +09:00
Dean Herbert
0d229d959b
Remove unnecessary TriggerChange
call
2023-02-21 13:50:19 +09:00
Bartłomiej Dach
6799492596
Merge branch 'master' into skin-editor-layer-select
2023-02-20 21:33:48 +01:00
Bartłomiej Dach
8818341047
Merge pull request #22673 from peppy/skin-per-ruleset-layouts
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Add support for per-ruleset skin layouts
2023-02-20 21:33:28 +01:00
Bartłomiej Dach
86a7f4dfd0
Do not serialise SkinLayoutInfo.AllDrawables
...
- It is entirely derived from `SkinLayoutInfo.DrawableInfo`, which is
the actual primary thing we want to serialise.
- It will never get read out from any serialised files anyway (corollary
of the previous point - it is a get-only property derived from another).
- It is only used in tests.
All of the three reasons above make serialising the property out to skin
files nothing more than a waste of space.
2023-02-20 20:37:48 +01:00