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Merge pull request #22650 from peppy/skin-editor-clipboard
Add skin editor clipboard support
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commit
eb0c3ca174
@ -12,6 +12,7 @@ using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.SkinEditor;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osu.Game.Skinning;
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using osuTK.Input;
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@ -27,6 +28,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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[Cached]
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public readonly EditorClipboard Clipboard = new EditorClipboard();
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[SetUpSteps]
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public override void SetUpSteps()
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{
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@ -12,6 +12,7 @@ using osu.Game.Overlays.SkinEditor;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Gameplay;
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using osuTK.Input;
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@ -32,6 +33,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Cached(typeof(IGameplayClock))]
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private readonly IGameplayClock gameplayClock = new GameplayClockContainer(new FramedClock());
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[Cached]
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public readonly EditorClipboard Clipboard = new EditorClipboard();
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[SetUpSteps]
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public void SetUpSteps()
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{
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@ -7,6 +7,7 @@ using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -60,6 +61,9 @@ namespace osu.Game.Overlays.SkinEditor
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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[Resolved]
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private EditorClipboard clipboard { get; set; } = null!;
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[Resolved]
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private SkinEditorOverlay? skinEditorOverlay { get; set; }
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@ -78,6 +82,15 @@ namespace osu.Game.Overlays.SkinEditor
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private EditorMenuItem undoMenuItem = null!;
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private EditorMenuItem redoMenuItem = null!;
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private EditorMenuItem cutMenuItem = null!;
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private EditorMenuItem copyMenuItem = null!;
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private EditorMenuItem cloneMenuItem = null!;
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private EditorMenuItem pasteMenuItem = null!;
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private readonly BindableWithCurrent<bool> canCut = new BindableWithCurrent<bool>();
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private readonly BindableWithCurrent<bool> canCopy = new BindableWithCurrent<bool>();
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private readonly BindableWithCurrent<bool> canPaste = new BindableWithCurrent<bool>();
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[Resolved]
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private OnScreenDisplay? onScreenDisplay { get; set; }
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@ -143,6 +156,11 @@ namespace osu.Game.Overlays.SkinEditor
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{
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undoMenuItem = new EditorMenuItem(CommonStrings.Undo, MenuItemType.Standard, Undo),
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redoMenuItem = new EditorMenuItem(CommonStrings.Redo, MenuItemType.Standard, Redo),
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new EditorMenuItemSpacer(),
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cutMenuItem = new EditorMenuItem(CommonStrings.Cut, MenuItemType.Standard, Cut),
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copyMenuItem = new EditorMenuItem(CommonStrings.Copy, MenuItemType.Standard, Copy),
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pasteMenuItem = new EditorMenuItem(CommonStrings.Paste, MenuItemType.Standard, Paste),
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cloneMenuItem = new EditorMenuItem(CommonStrings.Clone, MenuItemType.Standard, Clone),
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}
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},
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}
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@ -201,6 +219,21 @@ namespace osu.Game.Overlays.SkinEditor
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{
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base.LoadComplete();
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canCut.Current.BindValueChanged(cut => cutMenuItem.Action.Disabled = !cut.NewValue, true);
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canCopy.Current.BindValueChanged(copy =>
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{
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copyMenuItem.Action.Disabled = !copy.NewValue;
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cloneMenuItem.Action.Disabled = !copy.NewValue;
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}, true);
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canPaste.Current.BindValueChanged(paste => pasteMenuItem.Action.Disabled = !paste.NewValue, true);
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SelectedComponents.BindCollectionChanged((_, _) =>
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{
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canCopy.Value = canCut.Value = SelectedComponents.Any();
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}, true);
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clipboard.Content.BindValueChanged(content => canPaste.Value = !string.IsNullOrEmpty(content.NewValue), true);
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Show();
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game?.RegisterImportHandler(this);
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@ -224,6 +257,18 @@ namespace osu.Game.Overlays.SkinEditor
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{
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switch (e.Action)
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{
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case PlatformAction.Cut:
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Cut();
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return true;
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case PlatformAction.Copy:
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Copy();
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return true;
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case PlatformAction.Paste:
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Paste();
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return true;
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case PlatformAction.Undo:
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Undo();
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return true;
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@ -273,7 +318,14 @@ namespace osu.Game.Overlays.SkinEditor
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componentsSidebar.Child = new SkinComponentToolbox(getFirstTarget() as CompositeDrawable)
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{
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RequestPlacement = placeComponent
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RequestPlacement = type =>
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{
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if (!(Activator.CreateInstance(type) is ISerialisableDrawable component))
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throw new InvalidOperationException($"Attempted to instantiate a component for placement which was not an {typeof(ISerialisableDrawable)}.");
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SelectedComponents.Clear();
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placeComponent(component);
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}
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};
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}
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}
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@ -300,20 +352,18 @@ namespace osu.Game.Overlays.SkinEditor
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hasBegunMutating = true;
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}
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private void placeComponent(Type type)
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{
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if (!(Activator.CreateInstance(type) is ISerialisableDrawable component))
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throw new InvalidOperationException($"Attempted to instantiate a component for placement which was not an {typeof(ISerialisableDrawable)}.");
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placeComponent(component);
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}
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private void placeComponent(ISerialisableDrawable component, bool applyDefaults = true)
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/// <summary>
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/// Attempt to place a given component in the current target. If successful, the new component will be added to <see cref="SelectedComponents"/>.
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/// </summary>
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/// <param name="component">The component to be placed.</param>
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/// <param name="applyDefaults">Whether to apply default anchor / origin / position values.</param>
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/// <returns>Whether placement succeeded. Could fail if no target is available, or if the current target has missing dependency requirements for the component.</returns>
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private bool placeComponent(ISerialisableDrawable component, bool applyDefaults = true)
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{
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var targetContainer = getFirstTarget();
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if (targetContainer == null)
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return;
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return false;
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var drawableComponent = (Drawable)component;
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@ -325,10 +375,18 @@ namespace osu.Game.Overlays.SkinEditor
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drawableComponent.Y = targetContainer.DrawSize.Y / 2;
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}
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targetContainer.Add(component);
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try
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{
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targetContainer.Add(component);
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}
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catch
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{
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// May fail if dependencies are not available, for instance.
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return false;
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}
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SelectedComponents.Clear();
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SelectedComponents.Add(component);
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return true;
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}
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private void populateSettings()
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@ -361,6 +419,48 @@ namespace osu.Game.Overlays.SkinEditor
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}
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}
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protected void Cut()
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{
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Copy();
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DeleteItems(SelectedComponents.ToArray());
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}
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protected void Copy()
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{
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clipboard.Content.Value = JsonConvert.SerializeObject(SelectedComponents.Cast<Drawable>().Select(s => s.CreateSerialisedInfo()).ToArray());
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}
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protected void Clone()
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{
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// Avoid attempting to clone if copying is not available (as it may result in pasting something unexpected).
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if (!canCopy.Value)
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return;
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Copy();
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Paste();
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}
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protected void Paste()
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{
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changeHandler?.BeginChange();
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var drawableInfo = JsonConvert.DeserializeObject<SerialisedDrawableInfo[]>(clipboard.Content.Value);
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if (drawableInfo == null)
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return;
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var instances = drawableInfo.Select(d => d.CreateInstance())
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.OfType<ISerialisableDrawable>()
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.ToArray();
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SelectedComponents.Clear();
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foreach (var i in instances)
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placeComponent(i, false);
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changeHandler?.EndChange();
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}
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protected void Undo() => changeHandler?.RestoreState(-1);
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protected void Redo() => changeHandler?.RestoreState(1);
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@ -402,8 +502,12 @@ namespace osu.Game.Overlays.SkinEditor
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public void DeleteItems(ISerialisableDrawable[] items)
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{
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changeHandler?.BeginChange();
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foreach (var item in items)
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availableTargets.FirstOrDefault(t => t.Components.Contains(item))?.Remove(item);
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changeHandler?.EndChange();
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}
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#region Drag & drop import handling
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@ -440,6 +544,7 @@ namespace osu.Game.Overlays.SkinEditor
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Position = skinnableTarget.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position),
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};
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SelectedComponents.Clear();
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placeComponent(sprite, false);
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SkinSelectionHandler.ApplyClosestAnchor(sprite);
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@ -11,6 +11,7 @@ using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Input.Bindings;
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using osu.Game.Screens;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Components;
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using osuTK;
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@ -28,6 +29,9 @@ namespace osu.Game.Overlays.SkinEditor
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private SkinEditor? skinEditor;
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[Cached]
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public readonly EditorClipboard Clipboard = new EditorClipboard();
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[Resolved]
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private OsuGame game { get; set; } = null!;
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