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Commit Graph

34 Commits

Author SHA1 Message Date
smoogipoo
2882981f9c Implement and use equality comparers for ControlPoint 2018-06-28 18:28:59 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
b8ea4b11ab
Adjust range further
This is not a great idea.
2018-03-01 00:39:59 +09:00
Dean Herbert
572d3b1316 Move bpm clamping to TimingControlPoint, adjust range to 1-10000bpm
In line with stable editor restrictions
2018-02-28 22:53:28 +09:00
Dean Herbert
6f44db6de0 Clamp at DifficultyControlPoint
This is what stable did.
2018-02-28 18:10:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
5eb2dc3d64 Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
smoogipoo
b95d7fc2cd Revert "Make ControlPointInfo return a set default control point"
This reverts commit 3113a55a98.
2017-12-27 12:41:59 +09:00
smoogipoo
d479955e20 Fix spelling error 2017-12-26 20:01:02 +09:00
smoogipoo
3113a55a98 Make ControlPointInfo return a set default control point 2017-12-26 19:33:01 +09:00
smoogipoo
836d807f4f Give SampleControlPoint a 100% volume by default 2017-12-26 19:32:20 +09:00
Dean Herbert
9ca03c0209 Simplify and tidy sample retrieval
Less static weirdness
2017-12-23 16:46:02 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
smoogipoo
a3fcc0b60c Back to using SortedLists 2017-12-21 19:40:41 +09:00
smoogipoo
cb7e192aff Determine SampleInfo defaults in DrawableHitObject 2017-12-21 16:02:33 +09:00
smoogipoo
f9e34dfa3d Assume that control points are already sequentially-ordered
Fixes up deserializing.
2017-12-06 16:24:09 +09:00
smoogipoo
b584178e85 Make Beatmap ISerializable and add more JsonIgnores 2017-12-06 00:37:37 +09:00
Miterosan
840946d160 list can not be null in ControlPointInfo.cs 2017-11-07 23:08:24 +01:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Dean Herbert
a01209cfe0 Simplify comparator 2017-07-19 18:09:59 +09:00
Dean Herbert
007b343854 Fix incorrect equality check when TimingPointAt returns a default T 2017-07-19 15:16:40 +09:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
Dean Herbert
f439237bd7 Set a more sane default for TimingControlPoint's BeatLength 2017-06-15 14:19:06 +09:00
Dean Herbert
53f489b447 Remove using 2017-05-24 11:50:12 +09:00
smoogipooo
0a385055dc Remove Func<T>'d-ness. 2017-05-24 02:53:08 +09:00
smoogipooo
41824e0179 Add comment. 2017-05-24 02:24:10 +09:00
smoogipooo
2d1df8fd8a xmldoc fixes. 2017-05-24 02:22:28 +09:00
smoogipooo
9e7f384203 Fix returning incorrect control points for non-timing points. 2017-05-24 02:19:22 +09:00
smoogipooo
462bbd02ba Simplify expression. 2017-05-24 01:38:28 +09:00
smoogipooo
7628cdf522 Return first control point in the list if the time is before it. 2017-05-24 01:38:04 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
002a0e99a2 Use SortedList + BinarySearch to find control points at time values. 2017-05-23 15:20:32 +09:00
smoogipooo
6bfd7e0fb0 xmldocs. 2017-05-23 14:11:37 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00