Bartłomiej Dach
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286754f6f7
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Move clipboard operation implementation down to current screen
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2021-11-09 19:54:37 +01:00 |
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Dean Herbert
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09701d0af1
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Use explicit primitive type specification
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2021-11-04 16:02:37 +09:00 |
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Dean Herbert
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0f4f1349db
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Merge branch 'master' into editor-context-menu-on-select
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2021-11-04 15:59:06 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Jason Won
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c633e2e952
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only propagate unmodified right click
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2021-10-26 16:24:53 -04:00 |
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Jason Won
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f64fa65fd5
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right click on unselected object shows context menu
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2021-10-26 14:52:15 -04:00 |
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Dean Herbert
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c47497923a
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Schedule drag events for now
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2021-10-15 19:52:44 +09:00 |
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Dean Herbert
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3909fd8caa
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Fix wonkiness when dragging slider end at high input refresh rates
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2021-10-15 19:43:57 +09:00 |
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Dean Herbert
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ac471a0ec1
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Merge branch 'no-more-difficulty-control-points-info' into slider-timeline-velcotiy-adjust-v2
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2021-10-01 17:46:58 +09:00 |
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Dean Herbert
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46bafb6252
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-28 13:53:56 +09:00 |
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Bartłomiej Dach
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ca6cbca04a
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Fix range selection crashing after non-mouse selection
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2021-09-27 20:54:29 +02:00 |
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Dean Herbert
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df85092426
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Resolve inner items early in process and rename variable
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2021-09-27 14:24:17 +09:00 |
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Dean Herbert
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41fb3371e5
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Merge branch 'master' into blueprint-container-sorting
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2021-09-27 14:12:09 +09:00 |
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Bartłomiej Dach
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d3203f83dd
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Add implementation of range selection
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2021-09-26 20:12:26 +02:00 |
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Bartłomiej Dach
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81d160c85a
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Add test covering expected UX of range selection
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2021-09-26 19:27:47 +02:00 |
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Bartłomiej Dach
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6dc3e66c93
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Include combo information when determining ordering if available
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2021-09-26 15:52:25 +02:00 |
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Bartłomiej Dach
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a86b9893ac
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Always re-sort blueprints before adding/removing one
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2021-09-26 15:48:56 +02:00 |
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Bartłomiej Dach
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4e094b2127
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Implement grid size toggling matching stable
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2021-09-19 20:26:02 +02:00 |
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Bartłomiej Dach
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56e80a0706
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Add rectangular position snap grid
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2021-09-19 18:07:19 +02:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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Dean Herbert
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563bf92529
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Also update the full object on sample changes to make them apply immediately
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2021-09-14 19:21:23 +09:00 |
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Dean Herbert
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d825da3983
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Add note about a better way to adjust velocity
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2021-09-14 18:54:29 +09:00 |
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Dean Herbert
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e4dd59aee2
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Add popovers to adjust SV and samples from the timeline
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2021-09-14 18:51:22 +09:00 |
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Dean Herbert
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9d17f84681
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Adjust timeline height to account for less global control points
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2021-09-14 18:51:11 +09:00 |
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Dean Herbert
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9551e77553
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Remove difficulty and sample sections from timing screen
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2021-09-14 18:51:11 +09:00 |
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Dean Herbert
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87cfcf706e
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Add ability to change slider velocity with shift-drag
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2021-09-14 18:26:17 +09:00 |
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Dean Herbert
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6015b5037a
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Display difficulty and sample control points associated with hitobjects
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2021-09-14 18:26:16 +09:00 |
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Bartłomiej Dach
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79d0f4835e
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Add failing tests for preserving clipboard content
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2021-09-13 21:03:30 +02:00 |
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Dean Herbert
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d4e5a612ea
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Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
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2021-09-03 17:11:12 +09:00 |
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Dean Herbert
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a3d9ab1e2e
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Move approach rate to EffectControlPoint
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2021-09-03 16:58:16 +09:00 |
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Dean Herbert
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f16468b706
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Improve visibility of repeat ticks / drag areas on timeline
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2021-08-17 18:17:55 +09:00 |
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Bartłomiej Dach
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0d64da8c63
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Add skin providing container responding to beatmap skin edits
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2021-08-15 21:18:08 +02:00 |
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Dean Herbert
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50a2abbe7f
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Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
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2021-07-23 14:30:18 +09:00 |
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Salman Ahmed
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7bc30b46ff
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Use BindValueChanged with last running immediately instead
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2021-07-23 07:51:58 +03:00 |
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Salman Ahmed
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ee3791ccf2
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Update colours once on TimelineHitObjectBlueprint
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2021-07-23 06:25:56 +03:00 |
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Salman Ahmed
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523c154f15
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Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable
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2021-07-22 16:40:33 +03:00 |
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Dean Herbert
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8b1202153a
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Merge pull request #13951 from LumpBloom7/timeline-object-interactions
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
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2021-07-22 16:20:22 +09:00 |
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Dean Herbert
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957a0686ed
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Split out nested classes from TimelineBlueprintContainer
They got too big.
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2021-07-22 15:48:08 +09:00 |
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Dean Herbert
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b5cc9010de
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Move resolved property to top of class
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2021-07-22 15:39:01 +09:00 |
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Derrick Timmermans
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9d43ca122f
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Allow context menus to be triggered as well
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2021-07-21 12:04:09 +02:00 |
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Derrick Timmermans
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f85ff40a6b
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Add back LeftMouse button check
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2021-07-21 11:47:21 +02:00 |
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Dean Herbert
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adda96ac86
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Merge pull request #13962 from ekrctb/platform-action
Adapt to framework `PlatformAction` type change
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2021-07-21 18:17:38 +09:00 |
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ekrctb
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1bac471b49
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Adapt to PlatformAction type change
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2021-07-21 16:12:53 +09:00 |
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ekrctb
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1bff4373b3
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Allow specifying flipping support of selection box different from scaling
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2021-07-21 15:59:45 +09:00 |
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Derrick Timmermans
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a8cf6a6854
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Fix slight Y position offset in HandleDrag
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2021-07-20 23:00:58 +02:00 |
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Derrick Timmermans
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bfec87b082
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Let TimelineBlueprintContainer only accept positional input within timeline quad
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2021-07-20 22:30:50 +02:00 |
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Derrick Timmermans
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8b09ddbcd6
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Merge branch 'ppy:master' into timeline-object-interactions
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2021-07-20 16:36:39 +02:00 |
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Salman Ahmed
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1af230c48c
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Merge branch 'master' into refactor-combo-colour-retrieval
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2021-07-20 10:08:25 +03:00 |
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Derrick Timmermans
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2e2a2bdd99
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Allow moving timeline selection when mousedown event is outside of blueprint container
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2021-07-18 18:06:59 +02:00 |
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Derrick Timmermans
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ee220feecf
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Avoid using guesses to determine whether inputs blocked
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2021-07-18 16:04:23 +02:00 |
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