Dean Herbert
0718a55ad0
Add flow to allow recovery after running an older release (with a different realm database version)
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As brought up in https://github.com/ppy/osu/discussions/17148
2022-03-08 18:15:28 +09:00
Dean Herbert
9a347af5c7
Add test coverage of SubmittableScore
serialisation to (roughly) match spec
2022-03-08 17:58:52 +09:00
Dean Herbert
589a40ca2d
Add EnumMember
naming to HitResult
to allow for correct json serialisation
2022-03-08 17:58:37 +09:00
Dan Balasescu
719331420c
Merge pull request #17155 from peppy/beatmap-leaderboard-dont-handle-offset-changes
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Fix `BeatmapLeaderboard` refreshing on changes in local offset setting
2022-03-08 15:38:05 +09:00
Dean Herbert
622ec53130
Fix BeatmapLeaderboard
refreshing on unrelated changes to a beatmap
2022-03-08 14:50:47 +09:00
Dean Herbert
2a55c5e02e
Add extension method to detect and isolate realm collection-level changes
2022-03-08 14:50:47 +09:00
Henry Lin
ae1c65c38d
Add xmldoc
2022-03-08 12:07:10 +08:00
Henry Lin
8cfeffc085
Extract a major part of ApplyToBeatmap
to a new method
2022-03-08 11:50:30 +08:00
Henry Lin
ded84cab3f
Separate randomisation and object positioning logic
2022-03-08 11:45:16 +08:00
Salman Ahmed
5e0882df8d
Simplify message highlighting transforms
2022-03-08 04:00:11 +03:00
Salman Ahmed
d74064b94b
Use Equals
instead of reference equality operator
2022-03-08 03:56:27 +03:00
Salman Ahmed
f645869958
Update ChannelManager.CurrentChannel
directly to handle non-loaded chat scenario
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`currentChannel` gets instantiated once the chat overlay is open, while
`HighlightMessage` could be called while the chat overlay has never been
open.
This will all be rewritten with the new chat overlay design anyways, so
should be fine for now.
2022-03-08 03:42:18 +03:00
Salman Ahmed
f8e5570e41
Fix Message
equality not passing on equal references
2022-03-08 03:20:20 +03:00
Salman Ahmed
7f47be4680
Refactor message highlighting logic to rely on a Channel
data bindable
2022-03-08 03:19:37 +03:00
Salman Ahmed
5764c53c17
OpenChannelNotification -> HighlightMessageNotification
2022-03-08 03:16:07 +03:00
Salman Ahmed
22a2ef42c5
Check channel ID on message highlight using currentDrawableChannel
2022-03-08 01:22:47 +03:00
Bartłomiej Dach
643f68e844
Better annotate initial rolling counter value set
2022-03-07 23:11:20 +01:00
Bartłomiej Dach
019f4d965d
Show two decimal digits on mod multiplier rather than one
2022-03-07 22:55:55 +01:00
Bartłomiej Dach
c25d7a1c75
Use rolling counter for multiplier display
2022-03-07 22:50:51 +01:00
Bartłomiej Dach
78a3b5961e
Implement basic difficulty multiplier display
2022-03-07 22:50:51 +01:00
Siim Pender
a02adfdbd4
Fix crash on super high bpm kiai sections
2022-03-07 20:36:09 +02:00
Dan Balasescu
e0d2c8ca5e
Merge pull request #17046 from peppy/clowd-squirrel
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Replace squirrel fork with `Clowd.Squirrel`
2022-03-07 16:25:40 +09:00
Dan Balasescu
51f6eb4028
Merge pull request #17075 from peppy/realm-property-watching
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Add ability to watch properties via a `RealmAccess` helper method
2022-03-07 14:38:23 +09:00
Dean Herbert
31d6c75f40
Merge branch 'master' into realm-property-watching
2022-03-07 13:53:17 +09:00
Dan Balasescu
b90a5864b1
Merge pull request #17138 from peppy/disallow-icon-interaction
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Disallow interaction with carousel set difficulty icons unless selected
2022-03-07 13:00:18 +09:00
Dean Herbert
da29947ecd
Disallow interaction with carousel set difficulty icons unless selected
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I kinda liked this flow, but from multiple reports from users it
definitely seems in the way. We can revisit after the new design is
applied to song select.
Note that this means the tooltips also don't display. If it is preferred
that they should (arguable from a UX perspective, since I'd expect to be
able to click at that point) then the issue can be addressed using a
slightly different path (a few more lines - nothing too complex).
2022-03-07 11:34:08 +09:00
Dean Herbert
bd1adaf245
Merge pull request #17115 from frenzibyte/manual-channel-scroll
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Refactor channel scrolling container to handle non-user scrolls
2022-03-07 11:26:23 +09:00
Salman Ahmed
32d242dd62
Hook up message notifications to chat message highlighting logic
2022-03-07 05:10:49 +03:00
Salman Ahmed
741702549b
Add test coverage for chat overlay message highlighting
2022-03-07 05:10:49 +03:00
Salman Ahmed
f4fa80c1e3
Add support to highlight messages in chat overlay
2022-03-07 05:10:49 +03:00
Salman Ahmed
cb2133944d
Add test coverage for channel message highlighting
2022-03-07 05:10:49 +03:00
Salman Ahmed
30b38345aa
Add ability to highlight chat lines
2022-03-07 05:08:36 +03:00
Dan Balasescu
ba83db0229
Merge pull request #17134 from bdach/mod-overlay/popup-screen-title
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Implement popup screen title component
2022-03-07 11:03:38 +09:00
Dean Herbert
3e73b8c78a
Merge pull request #17059 from frenzibyte/fix-storyboard-sample-rate
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Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-07 09:41:06 +09:00
Salman Ahmed
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-07 03:12:40 +03:00
Salman Ahmed
d9be65ea39
Remove no longer necessary CancelUserScroll
method
2022-03-06 23:58:06 +03:00
Salman Ahmed
60334046e4
Revert UserTrackingScrollContainer
changes
2022-03-06 23:57:51 +03:00
Salman Ahmed
a13a087f5d
Add xmldoc to trackNewContent
to explain its purpose
2022-03-06 23:51:27 +03:00
Salman Ahmed
9ec0e74813
Move scrolling to UpdateAfterChildren
to avoid scheduling
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At least that's what I believe "let FillFlow update to new size" means.
2022-03-06 23:50:58 +03:00
Salman Ahmed
9bc1f3f014
Further refactor and simplify ChannelScrollContainer
2022-03-06 23:34:12 +03:00
Bartłomiej Dach
54275813b5
Use text flow container in popup screen title
2022-03-06 20:41:31 +01:00
Bartłomiej Dach
df0617f34c
Implement popup screen title component
2022-03-06 16:09:18 +01:00
Dean Herbert
e322eb578a
Merge pull request #17116 from bdach/sample-popover-tabbing
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Allow tabbing between textboxes in sample point popover
2022-03-06 11:45:16 +09:00
Bartłomiej Dach
e1eeb9c6bb
Allow tabbing between textboxes in sample point popover
2022-03-06 01:43:56 +01:00
Salman Ahmed
634821e49f
Use the term "programmatically" instead
2022-03-06 00:01:45 +03:00
Salman Ahmed
5b3ffb12b7
Refactor channel scrolling container to handle manual scrolls resiliently
2022-03-05 23:27:07 +03:00
Dean Herbert
4de66bb1c6
Merge pull request #17093 from peppy/offset-ui-improvements
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Show beatmap offset adjustments in a more visual way
2022-03-06 02:17:36 +09:00
Dean Herbert
0e8ad4b143
Switch step to Until
steps due to AddOnce
firing logic
2022-03-06 01:50:25 +09:00
Dean Herbert
06512e8bd9
Use const
for minimum height specification in final usage location
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-06 01:01:22 +09:00
Dean Herbert
f8ef352306
Don't consider judgements beneath the minimum height as being applicable
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-06 01:00:47 +09:00