Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
4644f6afdb
Fix SliderBody's accent colour and thread-safety.
2017-03-23 17:11:51 +09:00
smoogipooo
2c76a2350c
Use AccentColour everywhere in drawable osu! hit objects.
2017-03-23 16:19:12 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Andrey Zavadskiy
086191a12a
Spinner fix
2017-03-22 16:13:39 +03:00
Dean Herbert
fbe08436d2
Fix usages of CircularContainer in line with framework changes.
2017-03-22 19:35:03 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
smoogipooo
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
20fcb8848b
Move constants to base OsuHitObject representation.
2017-03-06 12:58:14 +09:00
Dean Herbert
1c5b918f9e
Add osu! autoplay generation.
...
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00
Thomas Müller
73fef85b12
Remove unnecessary usings
2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
Dean Herbert
f0e9ed4636
Fix regression in TrianglesPiece.
2017-03-01 11:56:14 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
735961977b
Improve feel of spinners.
2017-02-22 18:23:06 +09:00
Dean Herbert
aaed714160
Adjust Explode alpha slightly.
2017-02-16 22:48:47 +09:00
Nabile Rahmani
9c4bb82dd6
Merged upstream/master.
2017-02-16 13:23:11 +01:00
Nabile Rahmani
3068fa1a62
Namespace does not correspond to file location.
2017-02-16 11:30:31 +01:00
Dean Herbert
31a617363a
Improve the feel of spinners.
2017-02-15 23:24:08 +09:00
Dean Herbert
7fbc5990d1
Add combo numbers.
2017-02-15 23:23:55 +09:00
Dean Herbert
bab219c428
Fix SliderBall weirdness (not correctly staying circular).
...
Also adjusts tracking to only change during sldier active time.
2017-02-15 21:51:16 +09:00
Dean Herbert
12e265a3e2
Combine triangle system implementations.
2017-02-15 20:39:10 +09:00
Dean Herbert
10dfe47638
Add spinners and improve TestCaseHitObjects.
2017-02-15 01:23:20 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
Dean Herbert
0a9e3ce1b0
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00
Dean Herbert
db5c2efa15
Rename tracking variable and change conditional as per feedback.
2016-12-13 18:12:35 +09:00
Dean Herbert
c420c55291
Merge branch 'master' into hit-samples
...
# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
Thomas Müller
eef697d842
Wire up CircleSize to hitobjects.
...
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
8329022a2e
Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples
2016-12-08 21:41:02 +09:00
Dean Herbert
40ea6e0d72
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00