Dean Herbert
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f2d302f8dc
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Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
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2017-12-31 07:05:04 +09:00 |
|
Dean Herbert
|
fb7740a3ab
|
Update all dependencies in line with framework
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2017-09-13 20:25:40 +09:00 |
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Thomas Müller
|
40225238d9
|
Set RelativeSizeAxes for updated FillMode behavior
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2017-06-28 12:24:23 +03:00 |
|
smoogipooo
|
b191d96aab
|
CI fixes.
|
2017-06-21 11:35:19 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
25ff4de39a
|
Update with framework changes.
|
2017-06-08 17:57:06 +09:00 |
|
Thomas Müller
|
298c0f5757
|
Structure velocity code more clearly and avoid redundant parenthesis
|
2017-05-29 19:08:06 +02:00 |
|
Thomas Müller
|
db444a61cb
|
Reduce per-triangle per-frame computation significantly
|
2017-05-29 18:30:49 +02:00 |
|
Thomas Müller
|
d3f2d480a8
|
Fix incorrect triangle state within the first frame
|
2017-05-29 18:24:17 +02:00 |
|
Thomas Müller
|
2f063ee41d
|
Make triangle edges smooth again
|
2017-05-29 18:20:51 +02:00 |
|
smoogipooo
|
c8cf387f5f
|
A bit more cleanup.
|
2017-05-25 22:09:02 +09:00 |
|
smoogipooo
|
91dba765c2
|
Add back the concept of triangle ordering by size.
|
2017-05-25 22:03:36 +09:00 |
|
smoogipooo
|
86f6db2d31
|
Cleanup.
|
2017-05-25 21:33:49 +09:00 |
|
smoogipooo
|
97e57178a7
|
Make triangles use raw vertices instead of sprites.
|
2017-05-25 21:33:04 +09:00 |
|
Dean Herbert
|
a9d1e54c27
|
Adjust triangle movement based on amplitude
|
2017-05-24 13:08:54 +09:00 |
|
Dean Herbert
|
863dc44c4d
|
Some minor improvements.
|
2017-04-06 09:57:34 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
|
2017-03-23 13:52:38 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
smoogipooo
|
9247017c9a
|
Use EquilateralTriangle in Triangles.
|
2017-03-23 08:34:39 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
71534b3e13
|
Fix incorrect triangle density on first display.
|
2017-03-03 18:09:16 +09:00 |
|
Thomas Müller
|
585d42f89f
|
Improve naming and correctness of triangles fading
|
2017-02-28 19:01:02 +01:00 |
|
Dean Herbert
|
aa9582c0fa
|
Add exponential fall-off of triangles' alpha values.
|
2017-02-28 11:28:25 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
12e265a3e2
|
Combine triangle system implementations.
|
2017-02-15 20:39:10 +09:00 |
|
Dean Herbert
|
f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
db8e44c715
|
Smooth triangles a bit (to avoid whole pixel jumps).
|
2017-02-07 11:15:37 +09:00 |
|
Dean Herbert
|
57d97ba2e9
|
Make triangles look better in many cases.
|
2017-02-04 22:09:44 +09:00 |
|
Dean Herbert
|
f0d30cc873
|
Make triangles opaque.
|
2017-01-30 16:53:12 +09:00 |
|
Dean Herbert
|
0a9e3ce1b0
|
Don't handle input in triangle particle effect containers.
|
2016-12-15 22:58:19 +09:00 |
|
Thomas Müller
|
1e8dc780ab
|
Use new framework-level triangles.
|
2016-12-01 19:12:35 +01:00 |
|
Dean Herbert
|
511dab32ef
|
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
|
2016-12-01 21:12:37 +09:00 |
|
Dean Herbert
|
1f370fe29c
|
Add animated osu! logo.
|
2016-12-01 20:21:14 +09:00 |
|
Dean Herbert
|
11f958030f
|
Make Triangles more flexible and more random.
|
2016-12-01 18:53:13 +09:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Dean Herbert
|
60d939f323
|
Use FillMode in more cases.
|
2016-11-23 13:18:22 +09:00 |
|
Dean Herbert
|
611619fd9c
|
Fix some namespaces.
|
2016-11-23 12:00:17 +09:00 |
|