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Commit Graph

6697 Commits

Author SHA1 Message Date
Dean Herbert
e9a11ebc9f Use new population methods and implement osu! ruleset actions 2017-08-10 18:31:12 +09:00
Dean Herbert
b6bb07c0b5 Add ConcurrentActionModes to support osu! gameplay more easily 2017-08-10 18:28:22 +09:00
Dean Herbert
c82db54fb5 Rename OsuAction to GlobalAction 2017-08-10 17:22:08 +09:00
Dean Herbert
6ba5bdf1e6 Add description attributes to all actions 2017-08-10 17:14:30 +09:00
Dean Herbert
da50101c25 Don't match on partial key chords when concurrent is disallowed 2017-08-10 16:45:33 +09:00
Dean Herbert
d9e36237c7 Move all OsuGame events to OsuAction 2017-08-10 16:45:10 +09:00
Dean Herbert
30bd1d70b5 ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
2017-08-10 16:08:43 +09:00
MillhioreF
e42c279229 More generic catching for broken hitobject strings 2017-08-10 01:50:20 -05:00
MillhioreF
2e5a7374a8 Actually use mapName whoops 2017-08-10 01:49:34 -05:00
MillhioreF
f819ffce2b Make the legacy decoder more resilient against leading linebreaks 2017-08-10 00:08:39 -05:00
MillhioreF
c16dbc05aa Add new error for malformed (too many variables) hit objects during import 2017-08-09 23:41:22 -05:00
MillhioreF
64d92c1557 Fix infinite loop when importing maps that have storyboard elements with '$' in the filename 2017-08-09 23:31:18 -05:00
MillhioreF
a8cf7ff93a Add a better error message for corrupt maps with no .osu files 2017-08-09 23:27:13 -05:00
MillhioreF
10321497ca Add decoder entries for v3/4 2017-08-09 21:21:43 -05:00
tgi74000
8dd4f513e7 Symplified migration using MigrateTable<> instead of commands 2017-08-09 11:55:36 +02:00
tgi74000
c0642ad6d3 Added database migration 2017-08-09 10:54:03 +02:00
smoogipooo
bb8c533802 Fix CI issues. 2017-08-09 17:34:09 +09:00
Dean Herbert
720bd38d8e Fix CI issues 2017-08-09 17:30:37 +09:00
smoogipooo
e9a98358b3 Don't move completed drum rolls above the playfield. 2017-08-09 17:26:59 +09:00
Dean Herbert
34b12fbfa4 Add global actions; improve default assignment 2017-08-09 17:10:32 +09:00
smoogipooo
0c1b68d711 Fix up TestCaseTaikoPlayfield. 2017-08-09 16:46:22 +09:00
smoogipooo
2334c109e5 Set better TaikoPlayfield default VisibleTimeRange. 2017-08-09 16:46:08 +09:00
smoogipooo
7237f834c4 Update framework. 2017-08-09 16:39:19 +09:00
smoogipooo
8b4f28318f Fix drum roll ticks. 2017-08-09 16:19:31 +09:00
smoogipooo
88cefa77bd Make TestCaseTaikoPlayfield work again. 2017-08-09 16:19:20 +09:00
smoogipooo
d83c218e08 Remove various scrolling container optimisations (removing when not alive). 2017-08-09 16:19:09 +09:00
smoogipooo
ef29d9c093 Merge remote-tracking branch 'origin/master' into taiko-timingchanges-2
# Conflicts:
#	osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs
2017-08-09 16:18:27 +09:00
tgi74000
b00d1cd077 Merged ppy:master 2017-08-09 08:49:29 +02:00
tgi74000
a751c19cf7 Moved JsonProperty file_md5 and added file_sha2 2017-08-09 08:36:15 +02:00
Dan Balasescu
bd84e507de Merge pull request #1093 from peppy/catch
Stored bindings, more catch and less HitRenderer
2017-08-09 15:26:54 +09:00
Dean Herbert
459a4cafb1 Remove unnecessary HandleInput 2017-08-09 15:17:05 +09:00
Dean Herbert
3b48a6c668 Fix CI issues 2017-08-09 15:15:41 +09:00
Dean Herbert
976cff9af6 Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
Dean Herbert
1afe8eba7c Merge pull request #1087 from smoogipooo/timingchange-improvements
Rework scrolling playfields to be a lot more usable.
2017-08-09 14:56:40 +09:00
smoogipooo
e6c100da27 Fix CI. 2017-08-09 14:51:00 +09:00
smoogipooo
2715324a76 Fix possible incorrect reversing behavior for horizontal playfields. 2017-08-09 14:50:52 +09:00
Dean Herbert
c70f96a9cd Add basic documentation and split out classes. 2017-08-09 14:50:10 +09:00
smoogipooo
f70c00423a Missed one. 2017-08-09 14:25:49 +09:00
smoogipooo
ea073c02b3 Showcase both horizontal and vertical styles in TestCaseScrollingPlayfield. 2017-08-09 14:24:48 +09:00
smoogipooo
346aebebc0 Fix origins not being set correctly when reverting from reversed playfield. 2017-08-09 14:24:48 +09:00
smoogipooo
a20753abc6 Applied suggested changes. 2017-08-09 14:24:47 +09:00
Dean Herbert
59c9eb7d8d Merge remote-tracking branch 'upstream/master' into timingchange-improvements 2017-08-09 14:02:32 +09:00
Dan Balasescu
50b7fdce1c Merge pull request #1088 from peppy/catch-catcher
osu!catch: Catcher and basic structure
2017-08-09 14:00:33 +09:00
smoogipooo
431a9649a4 Remove unused using. 2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
f21b370f4e Add variant for rulesets with more than one possible key layout 2017-08-09 13:23:23 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068 Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
Dean Herbert
eee6404986 Store bindings to database 2017-08-09 12:37:47 +09:00
smoogipooo
dfb47b571a Make HitRenderer's Playfield public so it can be used in testing. 2017-08-09 12:24:38 +09:00