Dan Balasescu
|
26d9e3cc10
|
Merge branch 'master' into fix-taiko-rewind
|
2018-06-25 16:08:52 +09:00 |
|
smoogipoo
|
70e9f7cb8d
|
Always proxy taiko hits when hit
|
2018-06-25 15:55:09 +09:00 |
|
Dan Balasescu
|
1b12820de9
|
Restore a removed comment
|
2018-06-11 21:54:11 +09:00 |
|
smoogipoo
|
22dfe46572
|
Make taiko hitobject properly unproxy when rewound
|
2018-06-11 21:46:45 +09:00 |
|
smoogipoo
|
b6fb01440b
|
Fix taiko hit states not being reverted on rewind
|
2018-06-11 20:44:26 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
a42035f494
|
Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
|
2018-03-15 13:41:06 +09:00 |
|
smoogipoo
|
46284c61ae
|
Return HitResult.None instead of null
|
2018-02-08 14:25:59 +09:00 |
|
smoogipoo
|
3d167c40ae
|
Remove now unneeded Math.Abs call
|
2018-02-08 14:15:58 +09:00 |
|
smoogipoo
|
9225e883c1
|
Add + use HalfHitWindow
|
2018-02-02 20:29:50 +09:00 |
|
smoogipoo
|
9bc4bf33a6
|
Use HitWindows for taiko
|
2018-02-02 18:53:30 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Aergwyn
|
ccb69d16d9
|
move HitResult in Scoring namespace to replace HitCount
|
2017-12-30 21:23:18 +01:00 |
|
smoogipoo
|
35d7fa8a81
|
Cleanup things that are now not needed with these changes
|
2017-12-26 14:18:38 +09:00 |
|
Dean Herbert
|
298ac5468f
|
Fix regressions
|
2017-12-23 17:24:28 +09:00 |
|
FreezyLemon
|
9d3d9bcdc8
|
Corrected the return values for taiko DrawableHit and DrawableHitStrong (OnPressed == true if new Judgement occurs and is a hit)
|
2017-12-08 09:42:10 +01:00 |
|
smoogipoo
|
5c2b1d4be2
|
Update xmldoc
|
2017-11-02 21:58:29 +09:00 |
|
smoogipoo
|
e2b6003f98
|
Make taiko use the new "Final" field
Ensures that the first hit on HitStrongs is _always_ non-final unless it was a miss. The second hit is always final.
|
2017-11-02 21:55:50 +09:00 |
|
smoogipoo
|
fe00ac7e41
|
Make DrawableHitObject/ScoreProcessor support rewinding
|
2017-11-02 21:21:07 +09:00 |
|
smoogipooo
|
29941019a5
|
Hacky way to make osu! and taiko work again.
|
2017-09-06 17:44:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
smoogipooo
|
d080a7e970
|
Determine size of ScrollingContainer a bit better to avoid taiko weirdness
|
2017-08-22 20:53:19 +09:00 |
|
Dean Herbert
|
ff84eb219b
|
Add action support to taiko
|
2017-08-20 21:38:09 +09:00 |
|
smoogipooo
|
27e63eb7c4
|
Fix up sizing issues.
|
2017-08-09 10:54:00 +09:00 |
|
smoogipooo
|
c2475f6721
|
Fix gravity.
|
2017-08-03 14:18:54 +09:30 |
|
smoogipooo
|
e55a406e4d
|
Fix DrawableTaikoHitObject + drawable hit objects.
|
2017-08-03 13:54:13 +09:30 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|