Bartłomiej Dach
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e3e0cd149f
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Refactor test code to eliminate boolean flags
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2020-04-19 12:46:28 +02:00 |
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Dean Herbert
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e4d4040afb
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Rename test to match other classes
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2020-04-19 16:57:47 +09:00 |
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Dean Herbert
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1dd471dfcc
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Add /np (now playing) command support in chat
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2020-04-19 15:13:25 +09:00 |
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Salman Ahmed
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65a8860a65
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Add test cases to ensure no regression in "cancelling completion"
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2020-04-19 06:01:09 +03:00 |
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Salman Ahmed
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6d276890a7
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Fix results screen pushed after rewinding in-between push delay
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2020-04-19 05:59:56 +03:00 |
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Salman Ahmed
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7e64bec94f
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Use HasCompleted in Player
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2020-04-19 05:58:22 +03:00 |
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Salman Ahmed
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fc6c245de5
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Replace all judged event logic with HasCompleted bindable
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2020-04-19 05:36:04 +03:00 |
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Dean Herbert
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6b16908c05
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Move todo to appease dotnet-format
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2020-04-18 21:51:37 +09:00 |
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Dean Herbert
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c00a386ff6
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Remove exceptions instead
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2020-04-18 21:46:04 +09:00 |
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Dean Herbert
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61e3491e60
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Fix hard crash in editor on legacy modes without encoder implementation
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2020-04-18 12:59:22 +09:00 |
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Dean Herbert
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149efec985
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Merge pull request #8672 from Alchyr/timing-equivalence
Adjust TimingControlPoint equivalency
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2020-04-18 00:12:58 +09:00 |
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Dean Herbert
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f875ad6ba1
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Merge branch 'master' into timing-equivalence
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2020-04-17 23:48:09 +09:00 |
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Dan Balasescu
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2a3b802f72
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Merge pull request #8781 from peppy/update-framework
Update framework
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2020-04-17 23:14:23 +09:00 |
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Dean Herbert
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5f3ed3e93a
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Update framework
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2020-04-17 22:25:24 +09:00 |
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Dean Herbert
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58a1c6e171
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Reapply taiko visibility hack at a higher level
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2020-04-17 19:52:58 +09:00 |
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Dean Herbert
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d4788e39bb
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Merge branch 'master' into taiko-drumroll-skinning
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2020-04-17 19:30:18 +09:00 |
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Dean Herbert
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5833a7ac91
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Fix presenting new ruleset and beatmap at once causing wedge display desync
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2020-04-17 18:56:17 +09:00 |
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Dan Balasescu
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4e22e569f5
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Merge branch 'master' into timing-equivalence
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2020-04-17 17:12:38 +09:00 |
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smoogipoo
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0fba93bf65
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Add back null check
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2020-04-17 17:10:13 +09:00 |
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smoogipoo
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9aac98664c
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Remove unnecessary time property
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2020-04-17 17:06:12 +09:00 |
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smoogipoo
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69fb984e71
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Remove EquivalentTo() and Equals()
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2020-04-17 17:04:09 +09:00 |
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smoogipoo
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bbcbd7e3fb
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Simplify by removing custom enumerator
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2020-04-17 14:48:12 +09:00 |
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smoogipoo
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2dee5e03e3
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Dispose enumerators for safety
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2020-04-17 14:40:29 +09:00 |
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smoogipoo
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4e4fe5cc90
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Fix slider heads not being blocked when hit out of order
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2020-04-17 14:33:29 +09:00 |
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smoogipoo
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a4a7823817
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Add fail-safe to ensure hittability after a hit
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2020-04-17 14:22:03 +09:00 |
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smoogipoo
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08df9d49e5
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Add failing test
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2020-04-17 14:12:43 +09:00 |
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smoogipoo
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ee5301b887
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Fix head/tail circles not getting correct hit windows
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2020-04-17 14:12:38 +09:00 |
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smoogipoo
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62f77a05be
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Optimise by removing state machine
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2020-04-17 14:00:00 +09:00 |
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smoogipoo
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3daacbc2d2
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Initial inefficient refactor of hitobject enumeration
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2020-04-17 13:34:20 +09:00 |
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Andrei Zavatski
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c5a343d3a0
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Fix overlay accepting state changes while hidden
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2020-04-16 14:10:39 +03:00 |
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Dean Herbert
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d62094cd4b
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Fix carousel not correctly updating when selection changes to a new beatmap from a child screen
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2020-04-16 18:10:35 +09:00 |
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Andrei Zavatski
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87f52b8233
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Remove redundant switch section
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2020-04-16 12:09:44 +03:00 |
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Andrei Zavatski
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eb86be0a6d
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Adjust header content margin
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2020-04-16 12:07:38 +03:00 |
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Andrei Zavatski
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894598eb22
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Replace SocialOverlay with DashboardOverlay
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2020-04-16 12:05:51 +03:00 |
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Andrei Zavatski
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29bea4e11c
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Implement OverlayView component
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2020-04-16 11:42:21 +03:00 |
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Dean Herbert
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2ab4a7293e
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Clean up enum sorting attribute code
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2020-04-16 17:26:09 +09:00 |
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Andrei Zavatski
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ef0da9e3e8
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Basic overlay layout implementation
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2020-04-16 11:01:36 +03:00 |
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Dean Herbert
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86e8aaa2f4
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Merge branch 'master' into beatmap-listing-expanded
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2020-04-16 16:15:40 +09:00 |
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Dean Herbert
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9dda7da489
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Fix spinners being considered the "first object" for increased visibility in hidden
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2020-04-16 14:11:38 +09:00 |
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Dean Herbert
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5ec8d49241
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Merge pull request #8764 from smoogipoo/disable-undo-redo
Disable undo/redo menu items when they can't be performed
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2020-04-16 13:47:23 +09:00 |
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Dan Balasescu
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4abb85023f
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Merge pull request #8768 from Joehuu/hide-edit-item-multiplayer
Hide edit context menu item in multiplayer song select
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2020-04-16 13:47:03 +09:00 |
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smoogipoo
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9e2be6f2f4
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Remove bindable to promote one-way access
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2020-04-16 13:25:08 +09:00 |
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Dean Herbert
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03a74a4320
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Apply same conditional check changes to DrawableCarouselBeatmapSet
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2020-04-16 12:13:26 +09:00 |
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Dean Herbert
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91b13f91ea
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Add exception disallowing potential edit when disabled at a property level
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2020-04-16 12:11:12 +09:00 |
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Dean Herbert
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c4caf38feb
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Simplify menu item checks (and add for other items)
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2020-04-16 12:10:20 +09:00 |
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Dean Herbert
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255ae0ea61
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Merge branch 'master' into hide-edit-item-multiplayer
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2020-04-16 11:46:10 +09:00 |
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Dean Herbert
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3ca42cce71
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Merge pull request #8756 from smoogipoo/fix-0-customsampleset
Fix 0 custom sample bank not falling back to user skin
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2020-04-16 11:43:09 +09:00 |
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Dean Herbert
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4eefe47ce3
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Merge branch 'master' into fix-0-customsampleset
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2020-04-16 11:20:31 +09:00 |
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Dean Herbert
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06e25091f6
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Fix typo
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2020-04-16 10:44:08 +09:00 |
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Joehu
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e2b28bfe88
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Hide edit context menu item in multiplayer song select
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2020-04-15 18:17:12 -07:00 |
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