DavidBeh
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16190a4ed7
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Made judgements follow DrawableOsuHitObjects. Enabled judgements for depth mod
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2024-04-24 00:23:45 +02:00 |
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DavidBeh
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7dac5afd90
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Enabled judgements for repel (but not in depth). Updated comments in repel, mag, depth
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2024-04-23 23:57:27 +02:00 |
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Andrei Zavatski
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e2e3c61c9c
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Use AliveEntries where we don't need startTime order
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2024-02-03 19:54:08 +03:00 |
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Andrei Zavatski
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19d0236418
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Change mod acronym
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2023-12-23 22:11:00 +03:00 |
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Andrei Zavatski
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b0878e36cf
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Fix stacks having incorrect position
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2023-12-06 10:30:21 +03:00 |
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Andrei Zavatski
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160edcd270
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Move objects at a constant speed whenever possible
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2023-12-06 08:42:34 +03:00 |
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Andrei Zavatski
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594ea4da5f
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Apply suggested behaviour
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2023-12-05 16:00:20 +03:00 |
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Andrei Zavatski
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68907fe1ba
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Cleanup pass
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2023-12-05 02:48:11 +03:00 |
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Andrei Zavatski
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ec5c7d7830
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Add deceleration and rework depth handling
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2023-12-04 10:26:43 +03:00 |
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Andrei Zavatski
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b90000f7b7
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Simplify objects depth calculation
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2023-12-03 17:15:52 +03:00 |
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Andrei Zavatski
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ebcde63caa
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Don't override hitobjects anchor
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2023-12-03 17:13:47 +03:00 |
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Andrei Zavatski
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cf6e50f73c
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Add header and fix typo
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2023-12-03 05:07:40 +03:00 |
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Andrei Zavatski
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dc588e6d56
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Implement OsuModDepth
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2023-12-03 04:58:17 +03:00 |
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