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h1or4dme8
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osu-lazer
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2026-05-17 16:53:15 +08:00
Code
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Activity
61,410
Commits
4
Branches
791
Tags
1bfe5a18cb94de911bb6ecf445abc8d32fe254ca
Commit Graph
16 Commits
Rename
Judgement{Tally -> CountController}
Bartłomiej Dach
·
2023-06-26 19:30:04 +02:00
7200855d46
Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode
mk56-spn
·
2023-01-19 10:31:02 +01:00
b22363ed8c
Add failing test case
Bartłomiej Dach
·
2023-01-18 21:42:22 +01:00
7299d227d1
Restructure test scene to demonstrate failure
Bartłomiej Dach
·
2023-01-18 21:41:00 +01:00
06212bca51
Rename flow to better match its purpose
Dean Herbert
·
2023-01-17 18:28:08 +09:00
181473c5fc
Give flow container a type to avoid locally casting in every location
Dean Herbert
·
2023-01-17 18:27:33 +09:00
35ad66eef9
Rename exposed settings to make more sense
Dean Herbert
·
2023-01-17 18:27:15 +09:00
09c7ab3af6
Use framework
Direction
instead of local enum
It should be stable enough to use.
Dean Herbert
·
2023-01-17 18:27:15 +09:00
f923dc5009
Clean up syntax for readability
mk56-spn
·
2022-12-16 20:56:34 +01:00
f3873b73e3
Improve tests, simplify "updateDisplay" method
mk56-spn
·
2022-12-15 16:12:34 +01:00
0c177aa7de
change ruleset source to avoid issues with converted beatmaps
mk56-spn
·
2022-12-12 15:10:10 +01:00
8efe7528e3
temp cmt
mk56-spn
·
2022-12-12 11:53:07 +01:00
4d592184ca
Fix judgement counter not loading after first attempt in gameplay, Fix typo in Display
mk56-spn
·
2022-12-12 10:52:55 +01:00
58bf081096
Hide "Full" option from counter flow directions
mk56-spn
·
2022-12-12 00:33:28 +01:00
a107fca5d0
Add more test checks and fix deserialisation test
mk56-spn
·
2022-12-11 23:58:10 +01:00
161894da3b
Add Display, Counter, Tests
mk56-spn
·
2022-12-11 23:47:17 +01:00
4c17b27273