smoogipoo
1b5c151e0e
Fix DeltaTime being capped incorrectly
2018-05-15 21:25:02 +09:00
smoogipoo
49c36787d7
Remove triangle pattern and remove not-implemented reading strain
2018-05-15 21:24:41 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Thomas Tan
33c5fdcedb
AppVeyor fix
2018-01-29 16:30:46 +08:00
Thomas Tan
c36859ea3a
Create Slider.StackedPositionAt method
2018-01-29 16:22:14 +08:00
Thomas Tan
b04e2cbb5c
Fix osu star rating calculation
...
The main bug was that the beatmap was not being processed prior to
having its Skill values calculated, causing stacking to be ignored in
difficulty calculation. The fix involves processing the beatmap with
OsuBeatmapProcessor.
Another minor bug was that sliders were not taking into account the
stacked position midway through the slider (PositionAt does not return
stacked position.), so I corrected by adding StackOffset.
2018-01-26 03:39:19 +08:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
Dean Herbert
0121692919
Ignore bugged inspectcode inspection
2017-12-21 23:14:42 +09:00
smoogipoo
f9ad4b6acb
Make categoryDifficulties return doubles to improve decimal accuracy
2017-11-21 19:55:09 +09:00
smoogipoo
eb03b0db30
Consider slider lengths as part of Distance
2017-11-17 21:28:59 +09:00
smoogipoo
9260f5b64e
Rework to avoid access to modified closures
2017-11-17 20:57:45 +09:00
smoogipoo
c221cfd30c
Fix slider cursor positions not being taken into account
2017-11-17 20:28:41 +09:00
smoogipoo
c7ffe6fe58
Fix timeRate dividing incorrectly
2017-11-17 20:28:15 +09:00
smoogipoo
5d753427f6
Fix up DT not affecting hitobject densities
2017-11-17 17:28:22 +09:00
smoogipoo
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
smoogipoo
95fd323c6b
Fix ManiaDifficultyCalculator possibly failing due to nullref
2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
7892eefd68
Fix up mod application + beatmap/hitobject references
2017-11-17 14:23:52 +09:00
smoogipoo
62155e6dd5
Make DifficultyCalculator support mod applications
...
Fixes https://github.com/ppy/osu/issues/476 .
2017-11-17 12:36:07 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
3cacee300a
Fix a false resharper positive
2017-09-11 11:41:29 +09:00
Drezi126
9d915a691d
Fix comment placement.
2017-06-08 00:17:58 +02:00
Péter Nemes
a0bdab9f0d
Aaand docs again.
2017-06-07 20:29:03 +02:00
Péter Nemes
1f311cca06
Fix cref in comment.
2017-06-06 19:09:26 +02:00
Péter Nemes
93f654a539
More docs, better docs.
2017-06-06 18:59:46 +02:00
Péter Nemes
ce0d70d651
Whitespace fix.
2017-06-06 15:52:33 +02:00
Péter Nemes
01585027b1
OsuDifficultyBeatmap enumeration logic made clearer, more documentation added.
2017-06-06 15:39:37 +02:00
Péter Nemes
afb4443763
Capitalised protected members, added readonly modifiers.
2017-06-06 01:08:34 +02:00
Péter Nemes
f9441a7419
Fix typo and whitespace.
2017-06-06 00:07:00 +02:00
Péter Nemes
c624712f2f
Refactor ppv2 to allow integration of pp+ features.
2017-06-05 23:45:22 +02:00