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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-16 23:43:27 +08:00
Code
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70,267
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4
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791
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1b279e45ccd6dbbf2f6eef51a53300a2544f3c8a
Commit Graph
125 Commits
Fix code issues
StanR
·
2024-11-07 21:23:26 +05:00
c9d3b6557d
Add
DifficultyCalculationUtils
StanR
·
2024-11-07 20:36:00 +05:00
78c97d2cd7
Scale difficulty with doubletapness, make kicksliders not reduce the difficulty of the next object, adjust balancing
StanR
·
2024-08-24 04:37:58 +05:00
ce8286d299
Implement a bunch of rhythm difficulty calculation fixes
StanR
·
2024-07-15 14:45:31 +05:00
e25642b484
Reduce allocations during beatmap selection
Andrei Zavatski
·
2024-02-17 15:46:38 +03:00
22f5a66c02
Add reordering support to match existing diffcalc 100%
Dean Herbert
·
2023-10-13 14:25:38 +09:00
a3b21281e6
Fix potential failure when slider has no ticks
Dean Herbert
·
2023-10-12 03:19:43 +09:00
5ffc25c8e8
Amend diffcalc to use something closer to the original calculation for now
Dean Herbert
·
2023-10-11 21:12:04 +09:00
63843c79c3
Fix difficulty calculation not correct handling slider leniency anymore
Dean Herbert
·
2023-10-04 13:45:26 +09:00
8d91991214
Fix one case of difficulty calculation no longer accounting for leniency
Dean Herbert
·
2023-10-03 19:37:13 +09:00
c4992d3479
Manual fixes to reduce warnings to zero
Dean Herbert
·
2023-06-24 01:52:53 +09:00
df5b389629
Automated pass
Dean Herbert
·
2023-06-24 01:00:03 +09:00
0ab0c52ad5
Retrieve great hit window from the hit object
apollo-dw
·
2022-09-06 17:10:32 +01:00
b5779508d0
Move repeat bonus to TravelDistance
MBmasher
·
2022-07-23 14:40:16 +10:00
f44a5def90
Add repeat bonus to Flashlight, move repeat multiplier to AimEvaluator
MBmasher
·
2022-07-17 16:56:05 +10:00
dae698638c
Merge branch 'master' into fl-slider
Jamieson Berida
·
2022-07-17 16:18:18 +10:00
a0dd6cbab3
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Fetch lastlast object from beatmap, not objects list
apollo-dw
·
2022-06-10 10:28:14 +01:00
e7602563fb
Rename Position -> Index
Dan Balasescu
·
2022-06-09 18:49:11 +09:00
6d2a2ba7d6
Pass object position to the object
apollo-dw
·
2022-05-26 19:26:14 +01:00
66a6467403
Re-invert distances, cleanup, use actual normalised distance
Dan Balasescu
·
2022-05-25 13:38:36 +09:00
8a4f52287c
Adjust xmldoc for correctness
Dan Balasescu
·
2022-05-25 13:01:27 +09:00
7b2a5d4f76
Return null for out of range objects
apollo-dw
·
2022-05-24 16:40:24 +01:00
1ef711de41
Use object list size for object position
apollo-dw
·
2022-05-24 16:30:25 +01:00
30b9e0e7ab
Update comments
apollo-dw
·
2022-05-23 22:17:29 +01:00
5dbec92d9e
Store hitobject history in the hitobject
apollo-dw
·
2022-05-22 16:26:22 +01:00
26985ca8af
Refactor opacity computation algorithm
Dan Balasescu
·
2022-05-12 18:31:10 +09:00
4463a26f4e
Merge branch 'master' into fl-opacity
MBmasher
·
2021-12-21 19:48:49 +11:00
0a33f336b0
Minor cleanups, unifying wording a bit more
Dan Balasescu
·
2021-12-08 15:59:15 +09:00
99991a6703
Restructure doc for easier readability
Dan Balasescu
·
2021-12-08 15:52:59 +09:00
11104124f1
Use new LazyJumpDistance terminology in documentation
Dan Balasescu
·
2021-12-08 15:17:56 +09:00
814f072767
Use "x" for cursor position in diagrams
Dan Balasescu
·
2021-12-08 14:57:21 +09:00
7c0f7b1baa
Rename + better documentation
Dan Balasescu
·
2021-12-07 23:14:35 +09:00
ded86282c1
Remove unnecessary clockRate in Opacity function
MBmasher
·
2021-11-30 14:36:38 +11:00
9824d805ea
Add blank line
MBmasher
·
2021-11-30 13:54:41 +11:00
5884b058b9
Change input variable name in Opacity function
MBmasher
·
2021-11-30 13:52:58 +11:00
3339afd648
Change Opacity function to take in absolute map time rather than relative time
MBmasher
·
2021-11-30 12:58:49 +11:00
b0dc8bf061
Ensure travel distance is calculated for all sliders
Dan Balasescu
·
2021-11-24 16:50:33 +09:00
b20ff22af0
Add additional information to diagram
Dan Balasescu
·
2021-11-24 13:22:52 +09:00
274444ed67
Reword xmldocs
Dan Balasescu
·
2021-11-24 13:11:44 +09:00
b5747f351d
Normalized -> Normalised
Dan Balasescu
·
2021-11-24 13:01:53 +09:00
a081038076
Reword comment with a more diagrammatical explanation
Dan Balasescu
·
2021-11-24 13:01:15 +09:00
e07c44d79a
Make TravelDistance/TravelTime apply to the current object
Dan Balasescu
·
2021-11-24 12:37:22 +09:00
402de754f7
Reorder members a bit
Dan Balasescu
·
2021-11-24 12:14:52 +09:00
e67d9b1c21
Fix wrong opacity formula
MBmasher
·
2021-11-22 08:32:35 +11:00
e9745a3ac4
Cleaning up code
MBmasher
·
2021-11-21 23:53:40 +11:00
e9a4ee6800
Move opacity function to OsuDifficultyHitObject
MBmasher
·
2021-11-21 23:40:15 +11:00
afbec94124
Estimate number of difficult sliders, and increase assumed slider radius
apollo-dw
·
2021-11-11 00:42:06 +00:00
5df694e912
Merge branch 'aim-refactor-slider' of
https://github.com/emu1337/osu
into aim-refactor-slider
Xexxar
·
2021-11-07 14:50:29 +00:00
e23b93bc4c
fixed comment
Xexxar
·
2021-11-07 14:49:26 +00:00
03476e018e
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