Dan Balasescu
19ad5d5328
Merge branch 'master' into song-select-context-menus
2017-09-04 07:56:31 +09:00
Dean Herbert
3ede685ee9
Fix crash on random selection from a previously null selection
2017-09-01 18:44:51 +09:00
Dean Herbert
3d61cde266
Correctly delay loading of PlaySongSelect-specific components
2017-09-01 18:22:38 +09:00
Dean Herbert
f9d02afb00
Don't allow selection of a hidden beatmap
2017-09-01 18:13:21 +09:00
Dean Herbert
1f646e6d54
Add hiding support for beatmap difficulties
2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b
Add framework for deleting difficulties
2017-08-30 21:12:46 +09:00
Dean Herbert
2fb4126ffc
Use BeatmapSetInfo instead of WorkingBeatmap
2017-08-30 20:53:33 +09:00
Dean Herbert
07da29ea1c
Add context menu to beatmap set header
2017-08-30 20:41:41 +09:00
Huo Yaoyuan
4aa5ce8b41
Always load background and info wedge when no beatmap available.
2017-08-28 17:53:57 +08:00
Shane Woolcock
4901ac9e35
Add some comments explaining why the Track is being forcefully added to the TrackManager
2017-08-18 18:01:18 +09:30
Dean Herbert
ffc8f763e5
Merge branch 'master' into fix-track-not-resetting
2017-08-18 17:24:22 +09:00
Dan Balasescu
cc6a5824f0
Merge branch 'master' into fix-ruleset-changing
2017-08-18 13:40:52 +09:00
Dean Herbert
7e21ddb5eb
Remove usage of HideOnEscape
2017-08-16 22:56:32 +09:00
Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
...
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Dean Herbert
9e1ffa27dc
Fix leaderboard icons not displaying correctly
2017-08-14 12:52:20 +09:00
Dean Herbert
94b8d1de8b
Merge branch 'master' into fix-ruleset-changing
2017-08-13 11:14:41 +09:00
Dean Herbert
fe2911f165
Fix some formatting issues
2017-08-13 10:36:57 +09:00
Shane Woolcock
096e574401
Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter)
2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd
Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed.
2017-08-11 17:26:30 +09:30
Dean Herbert
48d4ed55e9
Move a lot of code to framework
2017-08-11 16:11:46 +09:00
Dean Herbert
e8021c2b92
Move line inside if
2017-08-04 17:20:05 +09:00
Huo Yaoyuan
74facb32b4
Use removeAutoModOnResume as a field.
2017-08-04 15:34:11 +08:00
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e
Provide Autoplay mod in Ruleset.
2017-08-04 00:25:24 +08:00
Huo Yaoyuan
44fd0eb78b
Pass input state in OnSelected.
2017-08-04 00:09:41 +08:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
c8b5c1b8a5
Merge branch 'master' into scroll_to_selected
2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3
Applied suggestions
2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842
Merge branch 'master' into fixes
2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad
Removed useless variable
2017-07-29 17:51:11 +03:00
EVAST9919
6b3a81f567
Fix hard crash when pressing random if no beatmaps avaliable
2017-07-29 17:42:32 +03:00
EVAST9919
e121b119be
Added "scroll to" container
2017-07-29 17:33:20 +03:00
EVAST9919
8458622c4d
Add ScrollToSelected method
2017-07-29 16:03:17 +03:00
Dean Herbert
e691dd12c5
Fix potential sequen of execution issues in BeatmapCarousel
2017-07-28 15:05:08 +09:00
Dean Herbert
6f4efbeda6
Merge remote-tracking branch 'upstream/master' into database-tidy
2017-07-27 17:41:29 +09:00
Dean Herbert
5f53426a9a
*Database -> *Store
...
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642
Make BeatmapStore's BeatmapDatabase private
2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777
Simplify and document DatabaseStore API
2017-07-27 15:06:10 +09:00
Dean Herbert
31bfa00d60
Schedule API callback to own scheduler
...
Fixes race condition when API returns a failure after exiting song select. Note that the API does also schedule to the correct thread, but this schedule ensures the callback is never run, which is what we want in this case.
2017-07-27 12:55:14 +09:00
Dean Herbert
9e20a02c0a
Split out BeatmapDatabase into BeatmapStore
...
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
3c7546e2c1
Merge remote-tracking branch 'upstream/master' into no-more-colourinfo
2017-07-25 10:14:48 +09:00
Dean Herbert
b528568547
Merge branch 'master' into drawableflag-ctor
2017-07-25 09:46:27 +09:00
Huo Yaoyuan
47b4ef5cd2
Handle control key with OnKeyUp/OnKeyDown.
2017-07-24 22:14:21 +08:00
Huo Yaoyuan
c2e5788ed1
Make OsuScreen.Ruleset protected.
2017-07-24 21:47:31 +08:00
Huo Yaoyuan
e0b1057b87
Merge branch 'master' into fixes
2017-07-24 20:50:33 +08:00
Dean Herbert
84f12c722f
Merge branch 'master' into master
2017-07-24 18:23:36 +09:00
tgi74000
d0e99f0c95
check removed beatmap being null, check promptdelete beatmap being default
2017-07-24 10:25:33 +02:00
tgi74000
5d30efc090
Do not trigger Random if no Beatmaps are imported
2017-07-24 09:57:12 +02:00
Nabile Rahmani
c80f5c708a
Less verbose DrawableFlag constructor.
2017-07-24 09:25:49 +02:00