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mirror of https://github.com/ppy/osu.git synced 2024-09-22 06:47:24 +08:00
Commit Graph

82 Commits

Author SHA1 Message Date
Dean Herbert
1954eaca4c Populate an initial beatmap 2019-03-12 14:01:27 +09:00
Dean Herbert
cc41618760 Reorganise class 2019-03-12 12:56:01 +09:00
Dean Herbert
5ba8388e54 Add load check to avoid double-loading 2019-03-12 12:55:54 +09:00
Dean Herbert
e9ab329e93 Fix backgrounds not correctly handling initial async load 2019-03-12 00:05:05 +09:00
Dean Herbert
c5270dd577 Remove unnecessary using 2019-02-28 20:17:00 +09:00
David Zhao
e3338e94d1 Make test cases more compact, add two way toggles 2019-02-28 20:01:15 +09:00
Dan Balasescu
99812bd448
Apply suggestions from code review
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-28 18:25:58 +09:00
Dean Herbert
b2872b47d0
Merge branch 'master' into UserDimLogic 2019-02-28 17:18:04 +09:00
David Zhao
69b1c76dce Actually implement blurring fix 2019-02-28 16:51:17 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
David Zhao
24f5bc7a75 Add documentation and move storyboard init logic 2019-02-24 20:03:24 +09:00
David Zhao
f8d18285a8 Fix backgrounds not properly being faded in song select 2019-02-23 14:59:54 +09:00
David Zhao
bb01948283 Use .Value with new bindable changes 2019-02-22 20:44:02 +09:00
David Zhao
ab3fa91a2f
Merge branch 'master' into UserDimLogic 2019-02-22 20:38:10 +09:00
David Zhao
76de39a344 Put user dim logic in yet another container inside UserDimContainer 2019-02-22 20:34:51 +09:00
David Zhao
a4162a69fb Remove leftover usage of dimlevel in BackgroundScreenBeatmap 2019-02-22 18:01:50 +09:00
David Zhao
918a60ebbf Create a new player every time a test is performed. 2019-02-22 16:56:03 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
David Zhao
0677194f46 Move all storyboard show logic into UserDimContainer 2019-02-21 18:14:58 +09:00
David Zhao
ad5e81f0cd Add test case for background preview, fix unit tests 2019-02-21 15:24:26 +09:00
David Zhao
25e7dcb375 Remove unused includes 2019-02-20 17:39:35 +09:00
David Zhao
1bd1b6b099 Move user dim logic into UserDimContainer instead 2019-02-20 16:53:57 +09:00
David Zhao
4e07aba548 Make it so visual tests only load the osu ruleset 2019-02-18 18:12:45 +09:00
David Zhao
1d80674fbd Fix fadecontainer being added to multiple containers 2019-02-18 17:11:38 +09:00
David Zhao
f241d67e5f Use conditional operator isntead of if 2019-02-18 15:23:03 +09:00
David Zhao
df148f8787 Fix background dim not being disabled on playerloader exit 2019-02-18 12:55:42 +09:00
Dean Herbert
0a265c6d35
Update osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-18 11:54:25 +09:00
David Zhao
53b7fdd834 Clean up test code and unused includes 2019-02-15 16:57:53 +09:00
David Zhao
6da9f94ae3 Fix regression with background dim 2019-02-15 16:17:01 +09:00
David Zhao
e2a312a663 Move user dimming logic into its own container 2019-02-14 17:47:53 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Min
29e8c21c46
Merge branch 'master' into menu-background-skinning 2019-01-11 11:36:20 +09:00
Dean Herbert
c528a3896d Formatting and naming 2019-01-04 15:34:32 +09:00
Dean Herbert
3953f829c8 Add letterbox/screen scaling support 2019-01-04 13:36:02 +09:00
phosphene47
3c677970cd Add menu background skinning for supporters 2018-12-27 17:25:28 +09:00
smoogipoo
4380ef15bf Fix potential exception during async load callback 2018-09-21 16:31:09 +09:00
Dean Herbert
83bf38f4bc Make menu background blurrable
Not actually blurring yet, needs further testing.
2018-09-21 03:13:34 +09:00
Dean Herbert
07a1c39fe5 Use random default background on starting the game 2018-09-21 03:12:20 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
fcb197f7b6 Simplify logic 2018-01-09 22:21:15 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
5db2d383ed Remove temporary variable in beatmap background update 2017-11-21 12:42:28 +09:00