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mirror of https://github.com/ppy/osu.git synced 2024-12-30 09:22:54 +08:00
Commit Graph

47 Commits

Author SHA1 Message Date
Dean Herbert
ec4ac77f14 Increase the maximum seed range for tournament client 2022-11-03 13:27:54 +09:00
Dean Herbert
9e42d6167f Fix tournament match scores resetting if StartMatch is called on an in-progress match 2022-09-08 16:07:21 +09:00
Dean Herbert
d3ae60ec6d Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
Dean Herbert
93bc4b9294 Add toggle for tournament client "auto progression" behaviour
Addresses https://github.com/ppy/osu/discussions/20038.
2022-08-31 13:44:07 +09:00
Salman Ahmed
100c53f9ef Country -> CountryCode 2022-07-18 08:40:34 +03:00
Salman Ahmed
b2b2a4adaf Update tournament migration logic to check for null Country 2022-07-16 05:04:24 +03:00
Dean Herbert
4dff999ce6 Fix potential null referenced in SeedingScreen
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130 TournamentPlayer -> TournamentUser 2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566 Standardise naming for online ID
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db Replace tournament beatmap storage type with lightweight model 2022-06-18 01:34:09 +03:00
Salman Ahmed
200b23c689 Add lightweight TournamentBeatmap model 2022-06-18 01:30:56 +03:00
Salman Ahmed
b977ce7995 Replace tournament player storage type with lightweight model 2022-06-17 21:35:04 +03:00
Salman Ahmed
f3793c8809 Add lightweight TournamentPlayer model 2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
218642c300 Update unsafe file write usages 2022-05-16 18:05:27 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Dean Herbert
f1499641f3 Rename all usages of APIBeatmap to beatmap in tournament namespace 2021-10-27 18:42:48 +09:00
Dean Herbert
3130616300 Update tournament components to use APIBeatmap directly 2021-10-27 18:26:44 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
672664dce7 Fix all remaining cases of incorrect Bindable<string> defaults 2021-10-08 13:55:22 +09:00
Dean Herbert
879b1ab046 Avoid unnecessary casts 2021-04-04 21:58:27 +09:00
Shivam
4ee8224f8b change naming to be less confusing 2021-04-04 14:31:08 +02:00
Shivam
5f1f8ec0ef Fix IPC Source getting read from the incorrect location 2021-04-04 14:10:07 +02:00
Shivam
badf5ee4a2 Fix stable.json file directory location due to the change of how TournamentStorage works 2021-03-29 15:03:10 +02:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Dean Herbert
78c43641d1 Update imagesharp namespaces (and consume System.Drawing types instead) 2020-12-03 17:43:09 +09:00
Bartłomiej Dach
2cadab8d29 Add xmldoc 2020-06-13 16:20:59 +02:00
Bartłomiej Dach
1cd96b8002 Rework StableInfo into a DI'd data structure 2020-06-13 15:06:07 +02:00
Shivam
3731e76b10 Move stable_config declaration, rename testscene 2020-05-28 15:28:27 +02:00
Shivam
7ae2383288 move stable config declaration and initial reading 2020-05-28 15:03:49 +02:00
Shivam
e018d07441 Use one constant for STABLE_CONFIG location string 2020-05-20 16:30:38 +02:00
Shivam
80d188ec91 Update xmldoc with accurate information about the model 2020-05-17 22:26:42 +02:00
Shivam
08bb5cbcbf Introduce model to store path of stable osu! 2020-05-16 02:57:58 +02:00
Dean Herbert
09759565fa Add support for 3v3 tournament chroma key layout 2020-05-07 14:51:14 +09:00
Dean Herbert
27ae2d29aa Add ability to adjust (and save) chroma-key area width 2020-03-23 11:47:24 +09:00
Dean Herbert
129c8fe24f Add helper method to get winning team colour 2020-03-08 15:32:22 +09:00
Dean Herbert
093f2affdf Add seeding screen 2020-03-03 19:19:03 +09:00
Dean Herbert
702a1c496b Add ruleset selection to tournament client 2019-11-11 17:39:28 +09:00
smoogipoo
5a34794240 Add default date to matches 2019-06-21 15:34:03 +09:00
Dean Herbert
d6469aed58 Remove migration code 2019-06-19 14:55:28 +09:00
Dean Herbert
ba589b2139 Add more functionality and share more logic between editor screens 2019-06-18 17:59:33 +09:00
Dean Herbert
4baadf6319 Add map pool editing functionality to round editor 2019-06-18 16:37:13 +09:00
Dean Herbert
6226889d1c Add xmldoc and serialisable attributes 2019-06-18 15:00:33 +09:00
Dean Herbert
da20904a57 MatchPairing -> TournamentMatch 2019-06-18 14:57:05 +09:00
Dean Herbert
96e24ebd20 General namespace tidy-up 2019-06-18 14:51:48 +09:00