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Commit Graph

3263 Commits

Author SHA1 Message Date
Dan Balasescu
141b8eb766
Merge pull request #10374 from peppy/ignore-failing-test
Temporarily ignore failing gameplay samples test
2020-10-05 20:46:21 +09:00
Dean Herbert
606a08c6ad Temporarily ignore failing gameplay samples test 2020-10-05 20:01:12 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons 2020-10-05 19:17:33 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling 2020-10-05 18:47:17 +09:00
Dan Balasescu
12c84df208
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
Fix seeking in replays not correctly pausing samples
2020-10-05 17:13:43 +09:00
Dan Balasescu
0c93de858e
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
Don't stop non-looping samples immediately when pausing
2020-10-05 17:13:11 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing 2020-10-05 16:21:28 +09:00
Dean Herbert
a69b1636be Update tests 2020-10-05 15:18:28 +09:00
Dean Herbert
e1c4c8f3d5 Add failing test coverage of gameplay sample pausing (during seek) 2020-10-05 14:27:51 +09:00
Dean Herbert
432ba7cdf9 Add test coverage of exit-without-save 2020-10-04 23:57:35 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling 2020-10-01 21:09:52 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
1aff263419 Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
Dean Herbert
78c5d57074 Add flip event flow and stop passing raw input events to handle methods 2020-10-01 16:25:29 +09:00
smoogipoo
7890319802 Merge branch 'master' into adjust-hit-result-types 2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585 Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek 2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10 Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 21:33:15 +09:00
Dean Herbert
e760ed8e01 Fix scroll wheel being handled by base test scene 2020-09-30 16:39:02 +09:00
Dean Herbert
1dd354120b Fix beatmap potentially changing in test scene 2020-09-30 16:16:14 +09:00
Dean Herbert
2ef09a8730 Populate test scene with control points 2020-09-30 16:06:58 +09:00
Dean Herbert
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
Dean Herbert
f1298bed79 Combine scale operations and tidy up scale drag handle construction 2020-09-30 15:08:56 +09:00
Dean Herbert
f93c72dd92 Fix non-matching filename 2020-09-29 20:21:13 +09:00
Dean Herbert
265bba1a88 Add test coverage of event handling 2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65 Add basic selection box with drag handles 2020-09-29 20:08:56 +09:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Dean Herbert
2f26728cdb Add test coverage of editor sample playback 2020-09-29 15:29:56 +09:00
Dean Herbert
56c8e4dacf Fix failing tests 2020-09-29 14:25:39 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Bartłomiej Dach
8d9945dea8 Change until step to assert for consistency 2020-09-27 11:28:23 +02:00
Bartłomiej Dach
00aea77489 Fix potential instability of overlay activation tests 2020-09-27 11:18:13 +02:00
Dean Herbert
8b255f4579 Fix test failures
The issue was the ArchiveModelManager change; the test local change is
just there because it makes more sense to run for every test in that
scene.
2020-09-25 18:40:22 +09:00
Dean Herbert
71e1f981fe Merge branch 'file-selector' into editor-load-audio 2020-09-25 12:44:00 +09:00
Dean Herbert
a8c85ed882 Add test for filtered mode 2020-09-25 12:42:37 +09:00
Dean Herbert
9846d87eb0 Fix misleading step name (and add comment as to its purpose) 2020-09-25 12:25:50 +09:00
Dean Herbert
d602072ee3 Use SingleOrDefault where feasible 2020-09-25 12:24:41 +09:00
Dean Herbert
dbc522aede Remove weird using 2020-09-24 22:41:52 +09:00
Dean Herbert
94c1cc8ffa Fix test runs under headless 2020-09-24 22:25:04 +09:00
Dean Herbert
011b176244 Add test coverage of audio track changing 2020-09-24 22:00:13 +09:00
Dean Herbert
ea77ea4a08 Add basic testing of new beatmaps persistence 2020-09-24 20:56:35 +09:00
Dean Herbert
937d5870b3 Add a basic file selector with extension filtering support 2020-09-24 20:54:25 +09:00
Dean Herbert
eb39f6dbd8 Update failing test to find correct download button 2020-09-24 13:17:03 +09:00
Dean Herbert
673a75c46c Fix failing test 2020-09-23 21:06:11 +09:00
Salman Ahmed
522e2cdbcd Avoid embedding NUnit Assert inside test steps if possible 2020-09-19 05:56:35 +03:00
Salman Ahmed
1e1422c16a Samples don't get paused... 2020-09-19 05:55:39 +03:00
Salman Ahmed
b3ffd36b65 Use lambda expression instead 2020-09-19 05:55:28 +03:00
Salman Ahmed
6aa84424e4 Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused 2020-09-19 05:53:04 +03:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Dan Balasescu
93269606cd
Merge pull request #10163 from peppy/avoid-test-main-menu-track-change
Pause playback in present tests to avoid track inadvertently changing at menu
2020-09-16 14:56:15 +09:00